Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Airom1
Scylla
Level 67
God Stats
36W - 44L
1,528 SR
Queue Stats
256W - 281L
1,542 Elo+
Party 2
Hercules
Hercules
EthanB123
Hercules
Level 149
God Stats
6W - 8L
1,386 SR
Queue Stats
355W - 351L
1,591 Elo+
Party 1
Bastet
Bastet
Reap_EqUinox
Bastet
Level 126
God Stats
6W - 3L
1,865 SR
Queue Stats
196W - 177L
1,524 Elo+
Solo
Medusa
Medusa
iVitaal
Medusa
Level 154
God Stats
3W - 4L
1,535 SR
Queue Stats
320W - 309L
1,574 Elo+
Party 2
Team Averages
Level 125
1,563 SR
1,546 Elo+

VS

Team Averages
Level 182
1,568 SR
1,526 Elo+
Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HarryGeo
Scylla
Level 281
God Stats
16W - 19L
1,515 SR
Queue Stats
480W - 456L
1,539 Elo+
Party 3
Charon
Charon
SMS Bowpit
Charon
Level 208
God Stats
15W - 14L
1,562 SR
Queue Stats
202W - 204L
1,528 Elo+
Party 3
Bacchus
Bacchus
Tr0picals
Bacchus
Level 157
God Stats
7W - 3L
1,765 SR
Queue Stats
43W - 43L
1,579 Elo+
Solo
Charybdis
Charybdis
XxDD1748xX
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 181L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 0 / 4
7,678
548
5,772
5,317
4,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Airom1
Scylla
14
0 / 1 / 3
8,067
576
1,529
4,742
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
EthanB123
Hercules
14
0 / 2 / 2
8,295
593
6,799
15,507
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
15
4 / 1 / 4
7,861
562
4,742
11,198
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
iVitaal
Medusa
14
4 / 0 / 4
8,025
573
9,534
6,758
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
0 / 1 / 0
6,352
454
4,894
9,491
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
HarryGeo
Scylla
14
2 / 2 / 0
7,545
539
4,357
4,631
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
SMS Bowpit
Charon
10
0 / 3 / 0
6,491
464
2,416
10,531
6,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
Tr0picals
Bacchus
15
2 / 2 / 1
8,157
583
10,167
11,645
15,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
XxDD1748xX
Charybdis
10
0 / 5 / 0
6,158
440
2,929
7,915
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
4
4
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
4
7
L
Susano
 
Susano
0
1
0
0
W
Scylla
Airom1
Scylla
0
1
3
1.5
W
Hercules
EthanB123
Hercules
0
2
2
0.5
L
Scylla
HarryGeo
Scylla
2
2
0
1
W
Bastet
4
1
4
6
L
Charon
SMS Bowpit
Charon
0
3
0
0
L
Bacchus
Tr0picals
Bacchus
2
2
1
1.25
L
Charybdis
XxDD1748xX
Charybdis
0
5
0
0
W
Medusa
iVitaal
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,376
Damage
24,763
43,522
Taken
44,213
21,764
Mitigated
28,628
16,501
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,772
872
0
1,779
5,317
4,577
408
1,363
3,954
17,135
965
L
Susano
 
Susano
4,894
1,221
0
4,255
9,491
3,015
0
1,203
8,249
0
50,853
W
Scylla
Airom1
Scylla
1,529
147
0
1,461
4,742
1,090
448
2,471
2,271
62,429
210
W
Hercules
EthanB123
Hercules
6,799
2,495
0
7,425
15,507
9,523
106
8,441
6,136
0
66,316
L
Scylla
HarryGeo
Scylla
4,357
546
0
877
4,631
1,539
0
1,687
2,944
56,289
1,395
W
Bastet
4,742
1,428
0
4,042
11,198
4,127
0
2,259
8,895
0
65,432
L
Charon
SMS Bowpit
Charon
2,416
430
0
3,095
10,531
6,808
0
2,021
8,510
25,004
1,388
L
Bacchus
Tr0picals
Bacchus
10,167
1,969
0
5,032
11,645
15,012
0
0
10,983
57,562
1,846
L
Charybdis
XxDD1748xX
Charybdis
2,929
1,044
0
1,540
7,915
2,254
0
2,352
5,563
0
39,611
W
Medusa
iVitaal
Medusa
9,534
3,047
0
1,794
6,758
2,447
675
1,219
5,539
0
64,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
34,703
481
Minions Killed
443
0
Camps Cleared
0
1,400,273
Distance Traveled
1,355,480
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,678
548
21
2
0
262,152
4
L
Susano
6,352
454
84
6
0
328,722
2
W
Scylla
8,067
576
126
9
0
273,994
1
W
Hercules
8,295
593
131
9
0
269,691
0
L
Scylla
7,545
539
124
9
0
232,540
1
W
Bastet
7,861
562
106
8
0
299,778
0
L
Charon
6,491
464
25
2
0
264,971
3
L
Bacchus
8,157
583
119
9
0
270,430
3
L
Charybdis
6,158
440
91
7
0
258,817
2
W
Medusa
8,025
573
97
7
0
294,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role