Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hachiman
Hachiman
Gold III
CertifiedHater
Hachiman
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,705 MMR
Solo
Arachne
Arachne
Platinum I
TheGoku554
Arachne
Platinum I
Level 168
God Stats
5W - 2L
1,825 SR
Queue Stats
247W - 226L
1,778 MMR
Party 4
Ix Chel
Ix Chel
Platinum IV
Unfortt
Ix Chel
Platinum IV
Level 154
God Stats
4W - 4L
1,906 SR
Queue Stats
54W - 44L
1,879 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,646 SR
1,672 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,656 SR
1,699 MMR
Ravana
Ravana
Platinum IV
Dark-_-lsHere
Ravana
Platinum IV
Level 155
God Stats
2W - 1L
1,636 SR
Queue Stats
72W - 64L
1,703 MMR
Solo
Thanatos
Thanatos
Gold III
GurkenRick
Thanatos
Gold III
Level 143
God Stats
6W - 0L
2,054 SR
Queue Stats
86W - 89L
1,456 MMR
Party 1
Janus
Janus
Platinum II
Hourikatzi
Janus
Platinum II
Level 124
God Stats
26W - 26L
1,635 SR
Queue Stats
128W - 118L
1,960 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
RockyHeisenberg
Ah Muzen Cab
Platinum V
Level 155
God Stats
5W - 6L
1,422 SR
Queue Stats
74W - 68L
1,711 MMR
Party 2
Terra
Terra
Platinum V
hairybearboy
Terra
Platinum V
Level 127
God Stats
3W - 4L
1,534 SR
Queue Stats
47W - 44L
1,665 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 6 / 1
6,718
480
5,920
15,712
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
 
Athena
9
0 / 2 / 1
5,867
419
2,575
8,962
4,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
9
0 / 2 / 0
5,977
427
3,376
5,671
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TheGoku554
Arachne
10
2 / 2 / 0
6,189
442
3,907
10,086
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
Unfortt
Ix Chel
13
0 / 4 / 1
7,010
501
4,860
8,719
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangAwilixThorBellona

VS

Bans
CharybdisKhepriMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,440
674
11,664
10,774
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
GurkenRick
Thanatos
13
3 / 1 / 2
7,383
527
3,275
7,347
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
17
4 / 0 / 3
9,471
677
8,043
4,001
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
RockyHeisenberg
Ah Muzen Cab
15
2 / 0 / 1
8,533
610
6,521
6,660
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 7
7,356
525
5,020
7,712
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
16
16
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
1
0.08
L
Athena
 
Athena
0
2
1
0.25
L
Hachiman
0
2
0
0
W
6
1
4
8
W
Thanatos
GurkenRick
Thanatos
3
1
2
4
W
Janus
4
0
3
5.5
W
Ah Muzen Cab
RockyHeisenberg
Ah Muzen Cab
2
0
1
2.5
L
Arachne
TheGoku554
Arachne
2
2
0
1
L
Ix Chel
Unfortt
Ix Chel
0
4
1
0.13
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,638
Damage
34,523
49,150
Taken
36,494
18,773
Mitigated
22,430
16,816
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,920
2,774
0
5,618
15,712
8,304
0
2,250
12,735
0
41,350
L
Athena
 
Athena
2,575
815
1,397
1,849
8,962
4,061
0
3,140
5,702
13,165
0
L
Hachiman
3,376
1,864
0
1,696
5,671
1,019
0
765
4,906
0
36,473
W
11,664
2,757
0
4,141
10,774
10,803
52
857
9,560
583
62,547
W
Thanatos
GurkenRick
Thanatos
3,275
404
0
5,527
7,347
2,660
0
1,097
6,144
0
48,385
W
Janus
8,043
969
0
1,225
4,001
1,267
350
1,520
2,287
86,532
178
W
Ah Muzen Cab
RockyHeisenberg
Ah Muzen Cab
6,521
2,911
0
1,142
6,660
2,410
70
1,079
5,581
0
68,764
L
Arachne
TheGoku554
Arachne
3,907
2,158
0
3,929
10,086
2,784
0
2,546
7,375
0
34,669
L
Ix Chel
Unfortt
Ix Chel
4,860
570
419
1,908
8,719
2,605
0
4,234
4,282
59,458
355
W
5,020
890
63
1,789
7,712
5,290
0
2,333
5,163
26,878
1,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
42,183
387
Minions Killed
527
0
Camps Cleared
0
1,370,595
Distance Traveled
1,521,190
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,718
480
85
6
0
243,684
0
L
Athena
5,867
419
21
2
0
320,221
7
L
Hachiman
5,977
427
82
6
0
201,486
3
W
Ravana
9,440
674
107
8
0
279,017
2
W
Thanatos
7,383
527
77
6
0
320,119
0
W
Janus
9,471
677
178
13
0
315,516
4
W
Ah Muzen Cab
8,533
610
129
9
0
284,546
0
L
Arachne
6,189
442
55
4
0
310,617
3
L
Ix Chel
7,010
501
144
10
0
294,587
3
W
Terra
7,356
525
36
3
0
321,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role