Player Matchup

Kuzenbo
Kuzenbo
Dustytrailz94
Kuzenbo
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IrnmaidenmetlJr
Morgan Le Fay
Level 67
God Stats
1W - 3L
1,168 SR
Queue Stats
41W - 42L
1,331 Elo+
Party 1
Lancelot
Lancelot
MR Chomp3
Lancelot
Level 49
God Stats
4W - 2L
1,630 SR
Queue Stats
83W - 86L
1,439 Elo+
Solo
Chaac
Chaac
Snailios
Chaac
Level 61
God Stats
2W - 2L
1,189 SR
Queue Stats
48W - 57L
1,323 Elo+
Party 1
Izanami
Izanami
evan2gud4u
Izanami
Level 23
God Stats
2W - 5L
1,068 SR
Queue Stats
34W - 41L
1,278 Elo+
Party 1
Team Averages
Level 49
1,311 SR
1,366 Elo+

VS

Team Averages
Level 53
1,509 SR
1,465 Elo+
Anubis
Anubis
IGumihoI
Anubis
Level 67
God Stats
1W - 2L
1,316 SR
Queue Stats
189W - 173L
1,438 Elo+
Party 2
Bacchus
Bacchus
Jediffer
Bacchus
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 33L
1,576 Elo+
Party 2
Awilix
Awilix
WerewolfKi2
Awilix
Level 69
God Stats
11W - 4L
1,766 SR
Queue Stats
217W - 210L
1,433 Elo+
Party 2
Izanami
Izanami
billsyismyhero
Izanami
Level 46
God Stats
11W - 14L
1,461 SR
Queue Stats
22W - 24L
1,448 Elo+
Solo
Amaterasu
Amaterasu
nike20024
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 145L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 1 / 3
6,281
483
4,103
6,580
5,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
IrnmaidenmetlJr
Morgan Le Fay
10
3 / 7 / 0
6,622
509
4,558
8,603
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
MR Chomp3
Lancelot
15
5 / 1 / 2
7,850
604
7,512
11,666
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
Snailios
Chaac
11
0 / 1 / 1
6,459
497
5,829
12,799
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
evan2gud4u
Izanami
11
2 / 5 / 2
6,400
492
6,367
8,681
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IGumihoI
Anubis
8
2 / 4 / 4
6,041
465
3,408
6,645
2,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Jediffer
Bacchus
10
0 / 2 / 4
6,310
485
4,066
10,814
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
12
8 / 4 / 2
7,866
605
9,371
12,778
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 1 / 1
6,664
513
5,446
7,068
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
nike20024
Amaterasu
12
1 / 0 / 0
7,216
555
8,277
10,800
9,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
14
15
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
1
3
1.5
L
Anubis
IGumihoI
Anubis
2
4
4
1
W
Morgan Le Fay
IrnmaidenmetlJr
Morgan Le Fay
3
7
0
0.43
L
Bacchus
Jediffer
Bacchus
0
2
4
1
W
Lancelot
MR Chomp3
Lancelot
5
1
2
6
W
Chaac
Snailios
Chaac
0
1
1
0.5
L
Awilix
8
4
2
2.25
L
3
1
1
3.5
W
Izanami
evan2gud4u
Izanami
2
5
2
0.6
L
Amaterasu
nike20024
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,369
Damage
30,568
48,329
Taken
48,105
21,669
Mitigated
25,615
13,467
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,103
1,897
441
1,787
6,580
5,254
0
1,290
5,290
15,992
0
L
Anubis
IGumihoI
Anubis
3,408
736
0
1,367
6,645
2,447
0
3,062
3,583
15,769
1,705
W
Morgan Le Fay
IrnmaidenmetlJr
Morgan Le Fay
4,558
996
0
699
8,603
1,931
215
2,908
5,695
32,617
356
L
Bacchus
Jediffer
Bacchus
4,066
482
0
1,123
10,814
7,186
27
1,417
9,397
19,626
1,967
W
Lancelot
MR Chomp3
Lancelot
7,512
1,668
0
4,785
11,666
4,776
0
1,177
10,489
0
58,043
W
Chaac
Snailios
Chaac
5,829
1,704
0
3,537
12,799
7,234
0
0
12,799
0
39,689
L
Awilix
9,371
3,607
0
4,383
12,778
4,973
0
3,083
9,695
0
46,235
L
5,446
3,360
0
2,374
7,068
1,843
1,112
1,024
6,044
0
46,125
W
Izanami
evan2gud4u
Izanami
6,367
4,883
0
2,218
8,681
2,474
172
1,711
6,970
0
40,242
L
Amaterasu
nike20024
Amaterasu
8,277
3,027
0
4,664
10,800
9,166
278
0
10,800
0
45,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
34,097
297
Minions Killed
288
0
Camps Cleared
0
1,288,100
Distance Traveled
1,066,462
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,281
483
15
1
0
258,250
5
L
Anubis
6,041
465
31
2
0
114,321
0
W
Morgan Le Fay
6,622
509
50
4
0
235,004
0
L
Bacchus
6,310
485
29
2
0
238,030
0
W
Lancelot
7,850
604
99
8
0
295,880
0
W
Chaac
6,459
497
60
5
0
269,724
0
L
Awilix
7,866
605
61
5
0
264,754
0
L
Izanami
6,664
513
92
7
0
214,452
0
W
Izanami
6,400
492
73
6
0
229,242
0
L
Amaterasu
7,216
555
75
6
0
234,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role