Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Orellon
Guan Yu
Level 158
God Stats
2W - 2L
1,685 SR
Queue Stats
94W - 87L
1,415 Elo+
Solo
Yu Huang
Yu Huang
OutlawHeart
Yu Huang
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 155L
1,480 Elo+
Solo
Rama
Rama
SauceyTomato570
Rama
Level 81
God Stats
1W - 2L
1,347 SR
Queue Stats
29W - 51L
1,381 Elo+
Party 3
Set
Set
onemadgoblin
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,405 Elo+
Party 3
Team Averages
Level 126
1,506 SR
1,436 Elo+

VS

Team Averages
Level 117
1,377 SR
1,501 Elo+
Sylvanus
Sylvanus
BustedBrand23
Sylvanus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
ChristopheFire
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,427 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iBeatKids420
Cu Chulainn
Level 109
God Stats
1W - 1L
1,250 SR
Queue Stats
141W - 157L
1,499 Elo+
Party 1
Ganesha
Ganesha
jayfire_1
Ganesha
Level 64
God Stats
1W - 3L
1,108 SR
Queue Stats
25W - 15L
1,519 Elo+
Party 2
Mercury
Mercury
tacostar238
Mercury
Level 153
God Stats
1W - 0L
1,527 SR
Queue Stats
27W - 19L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 4 / 7
9,243
840
14,999
9,864
3,491
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Guan Yu
Orellon
Guan Yu
12
1 / 8 / 5
7,445
677
5,629
19,421
11,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
OutlawHeart
Yu Huang
14
1 / 5 / 4
7,858
714
8,101
7,370
2,593
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 3
8,130
739
7,468
11,468
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 7 / 3
7,432
676
7,816
10,774
4,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BustedBrand23
Sylvanus
13
5 / 6 / 17
8,674
789
9,257
17,819
9,838
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

18
11 / 0 / 18
10,733
976
17,614
7,085
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
iBeatKids420
Cu Chulainn
15
8 / 5 / 12
9,332
848
13,800
15,045
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
jayfire_1
Ganesha
16
0 / 0 / 24
9,428
857
5,373
9,598
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
tacostar238
Mercury
16
7 / 2 / 19
9,422
857
7,814
7,477
3,175
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
121
13
Kills
31
31
Deaths
13
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
4
7
2.38
W
Sylvanus
BustedBrand23
Sylvanus
5
6
17
2.25
W
11
0
18
20
L
Guan Yu
Orellon
Guan Yu
1
8
5
0.44
L
Yu Huang
OutlawHeart
Yu Huang
1
5
4
0.6
L
3
7
3
0.64
W
Cu Chulainn
iBeatKids420
Cu Chulainn
8
5
12
2.8
W
Ganesha
jayfire_1
Ganesha
0
0
24
12
L
2
7
3
0.5
W
Mercury
tacostar238
Mercury
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,013
Damage
53,858
58,897
Taken
57,024
25,036
Mitigated
37,728
11,944
Healing
27,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
14,999
5,963
385
2,068
9,864
3,491
0
5,524
4,215
0
29,242
W
Sylvanus
BustedBrand23
Sylvanus
9,257
1,902
4,115
5,764
17,819
9,838
0
2,061
15,758
11,523
1,308
W
17,614
936
858
3,478
7,085
3,717
448
1,009
6,076
37,057
0
L
Guan Yu
Orellon
Guan Yu
5,629
509
1,410
3,736
19,421
11,454
0
10,682
8,326
0
9,367
L
Yu Huang
OutlawHeart
Yu Huang
8,101
910
18
481
7,370
2,593
0
3,568
3,712
15,594
427
L
7,468
5,385
271
1,505
11,468
3,471
0
6,115
5,145
0
17,701
W
Cu Chulainn
iBeatKids420
Cu Chulainn
13,800
2,508
1,481
2,611
15,045
14,473
572
1,708
13,337
0
19,788
W
Ganesha
jayfire_1
Ganesha
5,373
275
1,700
5,266
9,598
6,525
423
675
8,923
15,711
0
L
7,816
2,673
651
1,419
10,774
4,027
0
5,867
4,826
0
13,412
W
Mercury
tacostar238
Mercury
7,814
2,353
404
1,534
7,477
3,175
822
2,221
5,256
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
47,589
115
Minions Killed
114
0
Camps Cleared
0
867,428
Distance Traveled
1,115,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,243
840
53
5
0
176,520
0
W
Sylvanus
8,674
789
17
2
0
185,624
0
W
Ah Puch
10,733
976
56
5
0
227,117
0
L
Guan Yu
7,445
677
4
0
0
195,534
0
L
Yu Huang
7,858
714
25
2
0
155,698
0
L
Rama
8,130
739
21
2
0
169,068
0
W
Cu Chulainn
9,332
848
21
2
0
207,006
0
W
Ganesha
9,428
857
0
0
0
241,844
0
L
Set
7,432
676
12
1
0
170,608
0
W
Mercury
9,422
857
20
2
0
253,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role