Player Matchup

Fafnir
Fafnir
Gold II
HaleTheRehab
Fafnir
Gold II
Level 159
God Stats
237W - 245L
1,546 SR
Queue Stats
433W - 436L
1,538 MMR
Solo
Achilles
Achilles
Bronze III
MichaelBl4ze
Achilles
Bronze III
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 41L
1,538 MMR
Solo
Ravana
Ravana
Gold II
NBDxBoone2323
Ravana
Gold II
Level 68
God Stats
8W - 5L
1,752 SR
Queue Stats
160W - 151L
1,538 MMR
Solo
Medusa
Medusa
Gold V
PopeJosh
Medusa
Gold V
Level 69
God Stats
1W - 0L
1,312 SR
Queue Stats
67W - 70L
1,480 MMR
Party 1
Ix Chel
Ix Chel
Gold II
Tpank
Ix Chel
Gold II
Level 85
God Stats
3W - 5L
1,683 SR
Queue Stats
123W - 118L
1,556 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,559 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,580 SR
1,530 MMR
Poseidon
Poseidon
Gold II
AnonymoGamer
Poseidon
Gold II
Level 138
God Stats
20W - 14L
1,617 SR
Queue Stats
213W - 210L
1,542 MMR
Solo
Ymir
Ymir
Gold V
ApplePanda01
Ymir
Gold V
Level 148
God Stats
2W - 4L
1,577 SR
Queue Stats
14W - 16L
1,524 MMR
Solo
Bakasura
Bakasura
Gold I
Cr3ation1996
Bakasura
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 347L
1,537 MMR
Solo
Mulan
Mulan
Gold III
ThatDogInMe
Mulan
Gold III
Level 129
God Stats
3W - 2L
1,775 SR
Queue Stats
53W - 40L
1,533 MMR
Solo
Skadi
Skadi
Gold IV
thummass
Skadi
Gold IV
Level 119
God Stats
23W - 28L
1,432 SR
Queue Stats
213W - 231L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 0 / 3
5,123
640
1,846
5,464
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
MichaelBl4ze
Achilles
8
0 / 1 / 2
4,443
555
1,946
7,311
6,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 3 / 0
5,704
713
5,584
6,095
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
PopeJosh
Medusa
9
3 / 1 / 0
5,092
637
4,978
4,846
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
Tpank
Ix Chel
11
3 / 0 / 1
5,574
697
3,855
5,070
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniAthenaAresTerra

VS

Bans
Chang'eLancelotThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnonymoGamer
Poseidon
9
0 / 3 / 1
4,955
619
3,334
3,644
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 2 / 0
4,615
577
1,769
6,120
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Cr3ation1996
Bakasura
9
2 / 4 / 1
5,332
667
2,795
7,663
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 2 / 1
5,727
716
5,618
7,128
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
thummass
Skadi
9
1 / 2 / 1
5,109
639
3,943
4,433
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
12
Kills
5
5
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AnonymoGamer
Poseidon
0
3
1
0.17
L
1
2
0
0.5
L
Bakasura
Cr3ation1996
Bakasura
2
4
1
0.63
W
Fafnir
0
0
3
1.5
W
Achilles
MichaelBl4ze
Achilles
0
1
2
1
W
6
3
0
2
W
Medusa
PopeJosh
Medusa
3
1
0
3
L
1
2
1
0.75
W
Ix Chel
Tpank
Ix Chel
3
0
1
3.5
L
Skadi
thummass
Skadi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,209
Damage
17,459
28,786
Taken
28,988
15,997
Mitigated
9,561
10,618
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AnonymoGamer
Poseidon
3,334
316
0
750
3,644
790
0
2,038
1,337
31,105
0
L
1,769
468
0
1,651
6,120
2,717
0
2,179
3,902
11,602
0
L
Bakasura
Cr3ation1996
Bakasura
2,795
1,571
0
3,403
7,663
2,079
0
263
7,362
0
21,353
W
Fafnir
1,846
499
0
3,245
5,464
4,662
0
1,783
3,567
9,516
0
W
Achilles
MichaelBl4ze
Achilles
1,946
366
0
1,486
7,311
6,256
0
0
7,311
0
21,077
W
5,584
1,484
0
849
6,095
2,303
0
545
5,376
0
39,778
W
Medusa
PopeJosh
Medusa
4,978
1,991
0
1,212
4,846
1,334
0
505
4,257
0
37,294
L
5,618
1,331
0
1,677
7,128
2,982
0
0
6,865
0
38,899
W
Ix Chel
Tpank
Ix Chel
3,855
452
501
3,325
5,070
1,442
0
1,719
2,936
39,907
909
L
Skadi
thummass
Skadi
3,943
1,128
0
620
4,433
993
0
765
3,668
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
25,738
280
Minions Killed
260
0
Camps Cleared
0
876,233
Distance Traveled
835,668
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,955
619
60
8
0
184,836
0
L
Ymir
4,615
577
14
2
0
138,363
4
L
Bakasura
5,332
667
47
6
0
189,139
0
W
Fafnir
5,123
640
7
1
0
181,369
3
W
Achilles
4,443
555
41
5
0
149,107
0
W
Ravana
5,704
713
69
9
0
188,156
0
W
Medusa
5,092
637
69
9
0
173,806
2
L
Mulan
5,727
716
74
9
0
150,703
0
W
Ix Chel
5,574
697
94
12
0
183,795
0
L
Skadi
5,109
639
65
8
0
172,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role