Player Matchup

Cupid
Cupid
Silver II
Mauricio221296
Cupid
Silver II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,504 MMR
Solo
Nu Wa
Nu Wa
Silver I
MrNiceGuyOG
Nu Wa
Silver I
Level 162
God Stats
0W - 2L
1,787 SR
Queue Stats
89W - 87L
1,502 MMR
Solo
Hercules
Hercules
Gold IV
VibeYT1677
Hercules
Gold IV
Level 105
God Stats
8W - 4L
1,552 SR
Queue Stats
163W - 175L
1,520 MMR
Solo
Horus
Horus
Platinum IV
Xcxcx77
Horus
Platinum IV
Level 136
God Stats
8W - 6L
1,641 SR
Queue Stats
65W - 63L
1,502 MMR
Solo
Bastet
Bastet
Gold IV
tooreal229
Bastet
Gold IV
Level 178
God Stats
8W - 7L
1,616 SR
Queue Stats
107W - 106L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,619 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,583 SR
1,510 MMR
Ne Zha
Ne Zha
Gold II
ElPerroMapache
Ne Zha
Gold II
Level 159
God Stats
3W - 2L
1,589 SR
Queue Stats
120W - 112L
1,514 MMR
Solo
Vamana
Vamana
Bronze III
Gator72
Vamana
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Legoblazer
Hou Yi
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,520 MMR
Party 1
Anubis
Anubis
Bronze III
LofiDva
Anubis
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
thummass
Bacchus
Gold IV
Level 119
God Stats
21W - 19L
1,824 SR
Queue Stats
211W - 228L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,141
479
5,488
11,852
3,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 2
9,184
540
8,609
10,235
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
VibeYT1677
Hercules
14
2 / 1 / 1
8,545
503
6,959
17,410
13,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Horus
Xcxcx77
Horus
11
2 / 3 / 4
8,074
475
4,825
15,019
12,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
tooreal229
Bastet
16
2 / 5 / 2
8,737
514
6,080
16,751
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Ix ChelMartichorasMedusaTyr

VS

Bans
ThanatosLokiAo KuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
9,969
586
11,151
15,789
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
Gator72
Vamana
15
3 / 1 / 2
10,031
590
6,192
12,642
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Legoblazer
Hou Yi
16
1 / 2 / 1
9,254
544
9,892
10,058
2,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
LofiDva
Anubis
16
7 / 4 / 4
10,519
619
19,279
13,454
5,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
thummass
Bacchus
14
3 / 2 / 2
9,019
531
7,317
10,001
10,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
17
17
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Vamana
Gator72
Vamana
3
1
2
4
W
Hou Yi
Legoblazer
Hou Yi
1
2
1
0.75
W
Anubis
LofiDva
Anubis
7
4
4
2.25
L
2
3
1
0.83
L
2
5
2
0.6
L
Hercules
VibeYT1677
Hercules
2
1
1
2.5
L
Horus
Xcxcx77
Horus
2
3
4
1.33
W
Bacchus
thummass
Bacchus
3
2
2
2
L
Bastet
tooreal229
Bastet
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
53,831
71,267
Taken
61,944
36,361
Mitigated
37,081
25,750
Healing
26,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,151
3,923
0
10,882
15,789
6,627
0
2,007
13,611
0
82,053
W
Vamana
Gator72
Vamana
6,192
2,249
0
1,608
12,642
11,673
1,354
867
11,691
0
75,215
W
Hou Yi
Legoblazer
Hou Yi
9,892
4,425
0
3,472
10,058
2,987
2,086
1,960
7,952
0
69,652
W
Anubis
LofiDva
Anubis
19,279
1,010
0
6,885
13,454
5,378
1,649
2,433
10,764
80,689
0
L
5,488
3,545
56
4,840
11,852
3,757
168
4,782
7,070
0
53,960
L
8,609
1,495
0
990
10,235
2,239
423
4,310
5,925
67,596
203
L
Hercules
VibeYT1677
Hercules
6,959
2,332
0
8,784
17,410
13,102
0
5,575
11,286
0
56,900
L
Horus
Xcxcx77
Horus
4,825
1,415
398
3,795
15,019
12,996
0
6,465
8,414
0
20,531
W
Bacchus
thummass
Bacchus
7,317
788
0
3,507
10,001
10,416
16
1,425
8,489
28,676
0
L
Bastet
tooreal229
Bastet
6,080
2,191
0
6,887
16,751
4,267
0
5,464
11,287
0
78,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
48,792
460
Minions Killed
528
0
Camps Cleared
0
1,626,596
Distance Traveled
1,692,095
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,969
586
112
7
0
367,994
4
W
Vamana
10,031
590
130
8
0
350,606
0
W
Hou Yi
9,254
544
129
8
0
266,952
0
W
Anubis
10,519
619
118
7
0
328,825
0
L
Cupid
8,141
479
98
6
0
276,195
0
L
Nu Wa
9,184
540
118
7
0
324,449
1
L
Hercules
8,545
503
100
6
0
324,519
0
L
Horus
8,074
475
27
2
0
335,351
1
W
Bacchus
9,019
531
39
2
0
377,718
6
L
Bastet
8,737
514
117
7
0
366,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role