Player Matchup

Neith
Neith
FentmanHarold
Neith
Level 23
God Stats
1W - 3L
1,244 SR
Queue Stats
35W - 37L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
NovaEnergyzzz
Amaterasu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 216L
1,465 Elo+
Party 1
Anubis
Anubis
SirZoldyk
Anubis
Level 53
God Stats
4W - 4L
1,417 SR
Queue Stats
58W - 67L
1,422 Elo+
Party 1
Team Averages
Level 51
1,387 SR
1,439 Elo+

VS

Team Averages
Level 66
1,647 SR
1,439 Elo+
Kumbhakarna
Kumbhakarna
AlmostSleezy
Kumbhakarna
Level 68
God Stats
1W - 4L
1,756 SR
Queue Stats
116W - 170L
1,314 Elo+
Solo
Loki
Loki
ByAdahiESP
Loki
Level 65
God Stats
100W - 84L
1,572 SR
Queue Stats
190W - 183L
1,504 Elo+
Solo
Nu Wa
Nu Wa
TeeTee1422
Nu Wa
Level 65
God Stats
196W - 162L
1,613 SR
Queue Stats
477W - 493L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
8,228
823
4,602
3,498
966
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
NovaEnergyzzz
Amaterasu
14
4 / 1 / 9
8,530
853
6,857
10,876
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
SirZoldyk
Anubis
13
5 / 1 / 8
8,669
867
7,550
6,204
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlmostSleezy
Kumbhakarna
11
0 / 7 / 2
6,247
625
1,867
10,349
7,054
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 4 / 1
6,628
663
5,270
6,725
1,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
11
1 / 2 / 2
6,714
671
6,915
4,882
1,024
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
13
Kills
3
3
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlmostSleezy
Kumbhakarna
0
7
2
0.14
L
2
4
1
0.63
W
4
1
9
8.5
W
Amaterasu
NovaEnergyzzz
Amaterasu
4
1
9
8.5
W
Anubis
SirZoldyk
Anubis
5
1
8
9
L
Nu Wa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,009
Damage
14,052
20,578
Taken
21,956
8,314
Mitigated
9,632
8,425
Healing
538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlmostSleezy
Kumbhakarna
1,867
348
0
0
10,349
7,054
0
3,395
6,543
5,783
0
L
5,270
604
0
0
6,725
1,554
0
1,856
4,653
0
24,068
W
4,602
2,117
672
999
3,498
966
959
1,733
1,765
0
26,641
W
Amaterasu
NovaEnergyzzz
Amaterasu
6,857
1,801
0
4,520
10,876
4,913
1,021
4,360
6,516
0
25,835
W
Anubis
SirZoldyk
Anubis
7,550
1,065
505
1,729
6,204
2,435
416
3,272
2,932
30,512
0
L
Nu Wa
6,915
1,126
256
282
4,882
1,024
0
1,606
3,080
22,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,427
Gold Earned
19,589
140
Minions Killed
73
0
Camps Cleared
0
539,692
Distance Traveled
512,309
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,247
625
11
1
0
143,159
0
L
Loki
6,628
663
29
3
0
187,555
3
W
Neith
8,228
823
46
5
0
162,639
0
W
Amaterasu
8,530
853
38
4
0
219,823
0
W
Anubis
8,669
867
56
6
0
157,230
2
L
Nu Wa
6,714
671
33
3
0
181,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role