Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
KOT565
Guan Yu
Level 59
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
diablodu03700
Maui
Level 49
God Stats
37W - 45L
1,483 SR
Queue Stats
120W - 143L
1,339 Elo+
Solo
Neith
Neith
droll_husky5
Neith
Level 7
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
sawyer_dac
Ra
Level 44
God Stats
0W - 2L
1,227 SR
Queue Stats
2W - 9L
1,249 Elo+
Solo
Team Averages
Level 61
1,409 SR
1,418 Elo+

VS

Team Averages
Level 63
1,502 SR
1,360 Elo+
Thanatos
Thanatos
JamoSouls
Thanatos
Level 58
God Stats
9W - 27L
1,180 SR
Queue Stats
266W - 273L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Stiffler_3_
Nu Wa
Level 68
God Stats
4W - 3L
1,574 SR
Queue Stats
16W - 18L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Zantaraia
Sun Wukong
Level 58
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 29L
1,307 Elo+
Party 1
Artemis
Artemis
knezia
Artemis
Level 28
God Stats
1W - 1L
1,531 SR
Queue Stats
21W - 30L
1,242 Elo+
Party 1
Ymir
Ymir
valenok_13
Ymir
Level 101
God Stats
21W - 22L
1,507 SR
Queue Stats
49W - 62L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 4 / 1
4,635
421
695
5,098
1,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Guan Yu
KOT565
Guan Yu
7
0 / 4 / 0
4,647
422
1,675
8,018
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 0 / 3
4,824
439
2,003
5,283
3,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
0 / 4 / 1
4,801
436
2,210
5,152
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 4 / 0
5,081
462
3,556
6,332
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JamoSouls
Thanatos
12
3 / 2 / 5
6,539
594
3,902
8,202
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 1 / 4
5,821
529
6,198
3,574
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Zantaraia
Sun Wukong
12
6 / 0 / 1
7,518
683
4,321
7,827
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
knezia
Artemis
12
4 / 0 / 1
7,065
642
5,744
3,928
1,222
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 1 / 2
5,914
538
3,163
7,665
3,818
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
16
16
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
W
Thanatos
JamoSouls
Thanatos
3
2
5
2.75
L
Guan Yu
KOT565
Guan Yu
0
4
0
0
W
2
1
4
4
W
Sun Wukong
Zantaraia
Sun Wukong
6
0
1
6.5
L
0
0
3
1.5
L
0
4
1
0.13
W
Artemis
knezia
Artemis
4
0
1
4.5
L
2
4
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,139
Damage
23,328
29,883
Taken
31,196
13,450
Mitigated
14,033
4,849
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
695
247
0
8
5,098
1,382
0
340
4,690
0
12,353
W
Thanatos
JamoSouls
Thanatos
3,902
1,284
0
4,346
8,202
2,991
0
701
7,501
0
46,206
L
Guan Yu
KOT565
Guan Yu
1,675
615
68
615
8,018
5,953
0
462
7,472
0
16,420
W
6,198
1,101
0
250
3,574
934
784
1,687
1,854
28,711
0
W
Sun Wukong
Zantaraia
Sun Wukong
4,321
898
0
1,165
7,827
5,068
679
0
7,827
0
34,058
L
2,003
337
157
1,326
5,283
3,230
0
2,747
2,215
10,825
2,628
L
2,210
953
0
465
5,152
1,239
0
361
4,711
0
17,619
W
Artemis
knezia
Artemis
5,744
3,894
0
1,772
3,928
1,222
595
0
3,928
0
33,659
L
3,556
650
216
1,994
6,332
1,646
0
4,527
1,434
31,585
0
W
3,163
242
0
1,467
7,665
3,818
0
2,596
5,069
20,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,988
Gold Earned
32,857
161
Minions Killed
270
0
Camps Cleared
0
1,028,933
Distance Traveled
1,097,102
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,635
421
25
2
0
226,088
0
W
Thanatos
6,539
594
70
6
0
235,095
3
L
Guan Yu
4,647
422
28
3
0
237,249
0
W
Nu Wa
5,821
529
37
3
0
227,138
3
W
Sun Wukong
7,518
683
66
6
0
228,542
1
L
Maui
4,824
439
24
2
0
214,983
0
L
Neith
4,801
436
42
4
0
143,837
0
W
Artemis
7,065
642
67
6
0
202,588
0
L
Ra
5,081
462
42
4
0
206,776
0
W
Ymir
5,914
538
30
3
0
203,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role