Player Matchup

Merlin
Merlin
AlphaRaBit
Merlin
Level 129
God Stats
4W - 7L
1,674 SR
Queue Stats
325W - 354L
1,450 Elo+
Solo
Izanami
Izanami
Eziology
Izanami
Level 120
God Stats
8W - 8L
1,382 SR
Queue Stats
468W - 581L
1,555 Elo+
Party 2
Atlas
Atlas
JJ90M
Atlas
Level 88
God Stats
9W - 12L
1,534 SR
Queue Stats
41W - 37L
1,513 Elo+
Solo
Poseidon
Poseidon
Subidupap
Poseidon
Level 68
God Stats
73W - 93L
1,450 SR
Queue Stats
635W - 679L
1,462 Elo+
Solo
Serqet
Serqet
TheErgg
Serqet
Level 123
God Stats
26W - 18L
1,688 SR
Queue Stats
167W - 247L
1,523 Elo+
Party 2
Team Averages
Level 106
1,546 SR
1,500 Elo+

VS

Team Averages
Level 135
1,497 SR
1,506 Elo+
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
JinScarecrows
Ishtar
Level 104
God Stats
4W - 3L
1,502 SR
Queue Stats
75W - 87L
1,419 Elo+
Solo
Nu Wa
Nu Wa
SooSors
Nu Wa
Level 177
God Stats
39W - 36L
1,499 SR
Queue Stats
510W - 499L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
Tenetrate
Jormungandr
Level 149
God Stats
8W - 4L
1,655 SR
Queue Stats
82W - 74L
1,564 Elo+
Party 1
Janus
Janus
ugurugi93
Janus
Level 158
God Stats
1W - 1L
1,327 SR
Queue Stats
49W - 44L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlphaRaBit
Merlin
10
0 / 3 / 1
5,838
1,168
2,064
4,074
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Eziology
Izanami
11
0 / 2 / 0
5,972
1,194
2,240
4,095
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
JJ90M
Atlas
11
0 / 1 / 1
5,820
1,164
3,812
9,359
6,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Subidupap
Poseidon
10
0 / 1 / 0
5,640
1,128
3,241
2,360
661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
TheErgg
Serqet
10
2 / 4 / 0
6,171
1,234
2,388
5,699
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

303

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 0 / 3
6,949
1,390
5,452
4,274
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 1 / 7
6,156
1,231
3,372
3,755
1,199
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SooSors
Nu Wa
12
1 / 1 / 9
6,558
1,312
5,640
2,741
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Tenetrate
Jormungandr
12
3 / 0 / 8
7,278
1,456
4,847
2,243
792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
ugurugi93
Janus
12
3 / 0 / 2
6,898
1,380
3,128
2,539
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
11
11
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
3
5.5
L
Merlin
AlphaRaBit
Merlin
0
3
1
0.17
L
Izanami
Eziology
Izanami
0
2
0
0
L
Atlas
JJ90M
Atlas
0
1
1
0.5
W
0
1
7
3.5
W
Nu Wa
SooSors
Nu Wa
1
1
9
5.5
L
Poseidon
Subidupap
Poseidon
0
1
0
0
W
Jormungandr
Tenetrate
Jormungandr
3
0
8
7
L
Serqet
TheErgg
Serqet
2
4
0
0.5
W
Janus
ugurugi93
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,745
Damage
22,439
25,587
Taken
15,552
12,433
Mitigated
6,524
1,192
Healing
1,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,452
561
0
1,059
4,274
2,947
0
2,762
1,512
0
9,930
L
Merlin
AlphaRaBit
Merlin
2,064
38
0
0
4,074
1,236
0
1,502
2,378
8,965
871
L
Izanami
Eziology
Izanami
2,240
1,060
0
335
4,095
1,098
0
2,873
1,144
0
29,576
L
Atlas
JJ90M
Atlas
3,812
736
0
857
9,359
6,904
0
4,283
4,727
8,876
29
W
3,372
2,013
0
0
3,755
1,199
0
2,425
1,330
0
9,292
W
Nu Wa
SooSors
Nu Wa
5,640
1,935
0
0
2,741
822
0
673
1,840
14,756
0
L
Poseidon
Subidupap
Poseidon
3,241
0
0
0
2,360
661
0
1,714
646
11,016
0
W
Jormungandr
Tenetrate
Jormungandr
4,847
422
0
161
2,243
792
0
1,321
756
14,525
0
L
Serqet
TheErgg
Serqet
2,388
279
0
0
5,699
2,534
0
2,857
2,655
0
5,485
W
Janus
ugurugi93
Janus
3,128
0
0
0
2,539
764
0
1,733
806
21,181
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
33,839
111
Minions Killed
113
3
Camps Cleared
8
480,256
Distance Traveled
582,702
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,949
1,390
10
2
0
126,055
0
L
Merlin
5,838
1,168
21
4
0
72,121
0
L
Izanami
5,972
1,194
50
10
0
93,523
0
L
Atlas
5,820
1,164
9
2
1
121,177
0
W
Ishtar
6,156
1,231
12
2
4
106,488
0
W
Nu Wa
6,558
1,312
17
3
2
106,374
0
L
Poseidon
5,640
1,128
24
5
1
94,452
0
W
Jormungandr
7,278
1,456
14
3
1
120,152
1
L
Serqet
6,171
1,234
7
1
1
98,983
0
W
Janus
6,898
1,380
60
12
1
123,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role