Player Matchup

Jing Wei
Jing Wei
Noremac2k3
Jing Wei
Level 106
God Stats
10W - 3L
1,589 SR
Queue Stats
75W - 70L
1,508 Elo+
Party 2
Mulan
Mulan
VolgaSolari
Mulan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 46L
1,726 Elo+
Solo
Thanatos
Thanatos
ZerkAngelOfDeath
Thanatos
Level 23
God Stats
3W - 2L
1,253 SR
Queue Stats
11W - 12L
1,400 Elo+
Party 2
Scylla
Scylla
kxsen
Scylla
Level 38
God Stats
7W - 7L
1,535 SR
Queue Stats
86W - 79L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
xIxPONExUxsw
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,440 Elo+
Party 2
Team Averages
Level 56
1,475 SR
1,511 Elo+

VS

Team Averages
Level 120
1,537 SR
1,497 Elo+
Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kathos15
Neith
Level 147
God Stats
0W - 3L
1,253 SR
Queue Stats
10W - 14L
1,444 Elo+
Solo
Ne Zha
Ne Zha
REYCHARLEZ
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 92L
1,532 Elo+
Party 3
Bacchus
Bacchus
YoungProdigy281
Bacchus
Level 142
God Stats
50W - 40L
1,675 SR
Queue Stats
145W - 149L
1,486 Elo+
Party 1
Ra
Ra
peepaw
Ra
Level 51
God Stats
4W - 4L
1,758 SR
Queue Stats
71W - 72L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Noremac2k3
Jing Wei
14
5 / 1 / 1
7,942
611
5,780
7,064
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 7 / 1
7,054
543
7,024
11,584
7,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 2 / 5
7,075
544
4,473
10,023
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
kxsen
Scylla
13
4 / 0 / 2
7,746
596
5,032
3,511
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
xIxPONExUxsw
Amaterasu
13
4 / 2 / 5
7,808
601
8,483
8,806
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
9 / 3 / 0
8,413
647
10,878
14,470
8,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Neith
Kathos15
Neith
11
0 / 3 / 1
6,271
482
4,423
7,732
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
REYCHARLEZ
Ne Zha
12
1 / 7 / 1
6,503
500
2,970
12,983
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
5,934
456
3,294
5,340
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
10
0 / 5 / 0
5,787
445
794
6,929
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
12
12
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
9
3
0
3
L
Neith
Kathos15
Neith
0
3
1
0.17
W
Jing Wei
Noremac2k3
Jing Wei
5
1
1
5.5
L
Ne Zha
REYCHARLEZ
Ne Zha
1
7
1
0.21
W
2
7
1
0.36
L
2
1
0
2
W
4
2
5
3.25
W
Scylla
kxsen
Scylla
4
0
2
5
L
Ra
0
5
0
0
W
Amaterasu
xIxPONExUxsw
Amaterasu
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
22,359
40,988
Taken
47,454
18,979
Mitigated
21,292
15,057
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,878
3,917
0
3,919
14,470
8,873
0
0
14,470
0
49,888
L
Neith
Kathos15
Neith
4,423
1,903
0
2,462
7,732
2,086
0
0
7,732
0
48,816
W
Jing Wei
Noremac2k3
Jing Wei
5,780
3,979
0
2,441
7,064
2,759
82
1,717
5,347
0
56,207
L
Ne Zha
REYCHARLEZ
Ne Zha
2,970
656
0
1,607
12,983
4,489
0
1,204
11,593
0
51,676
W
7,024
843
0
2,478
11,584
7,459
0
0
11,584
0
39,102
L
3,294
275
0
1,732
5,340
3,993
0
508
4,786
13,096
0
W
4,473
429
0
6,350
10,023
3,671
0
202
9,821
0
42,835
W
Scylla
kxsen
Scylla
5,032
186
0
601
3,511
1,087
0
674
2,837
53,739
782
L
Ra
794
49
228
372
6,929
1,851
0
2,784
3,876
27,026
1,130
W
Amaterasu
xIxPONExUxsw
Amaterasu
8,483
3,065
0
3,187
8,806
4,003
138
1,486
7,320
0
43,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
32,908
396
Minions Killed
346
0
Camps Cleared
0
1,346,223
Distance Traveled
1,174,364
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,413
647
75
6
0
237,531
0
L
Neith
6,271
482
89
7
0
245,138
0
W
Jing Wei
7,942
611
102
8
0
252,696
0
L
Ne Zha
6,503
500
91
7
0
233,129
2
W
Mulan
7,054
543
67
5
0
268,117
0
L
Bacchus
5,934
456
30
2
0
207,047
5
W
Thanatos
7,075
544
54
4
0
291,042
0
W
Scylla
7,746
596
116
9
0
261,967
0
L
Ra
5,787
445
61
5
0
251,519
3
W
Amaterasu
7,808
601
57
4
0
272,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role