Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DoomBringer1201
Sylvanus
Level 158
God Stats
93W - 81L
1,513 SR
Queue Stats
372W - 375L
1,464 Elo+
Solo
Janus
Janus
LyleLorange
Janus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,521 Elo+
Party 2
Skadi
Skadi
RakeBake
Skadi
Level 108
God Stats
4W - 4L
1,380 SR
Queue Stats
112W - 105L
1,510 Elo+
Solo
Geb
Geb
ハリウッド〆ミン
Geb
Level 141
God Stats
7W - 5L
1,474 SR
Queue Stats
335W - 294L
1,579 Elo+
Solo
Team Averages
Level 134
1,473 SR
1,515 Elo+

VS

Team Averages
Level 92
1,622 SR
1,416 Elo+
Cerberus
Cerberus
BrokenPK_
Cerberus
Level 109
God Stats
3W - 2L
1,812 SR
Queue Stats
45W - 50L
1,468 Elo+
Party 1
Achilles
Achilles
Jaha14
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mpshlow
Hun Batz
Level 85
God Stats
1W - 3L
1,801 SR
Queue Stats
39W - 53L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
UnequaledApollo
Baron Samedi
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 130L
1,532 Elo+
Party 1
Izanami
Izanami
roxxwood
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 1 / 2
7,257
484
3,043
9,930
3,451
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
15
4 / 2 / 2
9,440
629
6,688
12,908
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 2 / 2
9,224
615
7,635
7,470
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
RakeBake
Skadi
13
3 / 2 / 2
8,110
541
7,230
8,414
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 4
8,126
542
8,846
11,223
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrokenPK_
Cerberus
12
4 / 1 / 0
7,687
512
5,126
14,485
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Jaha14
Achilles
12
0 / 5 / 0
6,412
427
4,283
11,767
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Mpshlow
Hun Batz
6
1 / 2 / 0
5,290
353
1,395
4,246
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
UnequaledApollo
Baron Samedi
14
2 / 2 / 4
7,980
532
10,729
8,393
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
roxxwood
Izanami
12
1 / 5 / 2
7,173
478
3,729
9,253
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
8
8
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
1
2
2
L
Cerberus
BrokenPK_
Cerberus
4
1
0
4
W
Sylvanus
4
2
2
2.5
L
Achilles
Jaha14
Achilles
0
5
0
0
W
3
2
2
2
L
Hun Batz
Mpshlow
Hun Batz
1
2
0
0.5
W
Skadi
RakeBake
Skadi
3
2
2
2
L
Baron Samedi
UnequaledApollo
Baron Samedi
2
2
4
2
L
Izanami
roxxwood
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,442
Damage
25,262
49,945
Taken
48,144
22,633
Mitigated
25,846
16,211
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,043
670
0
2,523
9,930
3,451
0
3,424
6,506
0
48,947
L
Cerberus
BrokenPK_
Cerberus
5,126
346
0
4,622
14,485
10,894
0
6,690
6,959
27,355
0
W
Sylvanus
6,688
1,780
327
6,268
12,908
7,280
577
1,518
11,390
54,972
15,047
L
Achilles
Jaha14
Achilles
4,283
1,045
0
1,534
11,767
7,156
151
5,377
6,390
0
25,621
W
7,635
462
0
2,837
7,470
2,058
157
5,266
2,204
58,316
0
L
Hun Batz
Mpshlow
Hun Batz
1,395
383
0
1,904
4,246
1,028
0
1,262
2,770
0
12,991
W
Skadi
RakeBake
Skadi
7,230
2,951
0
1,133
8,414
2,609
788
3,039
5,375
0
50,218
L
Baron Samedi
UnequaledApollo
Baron Samedi
10,729
0
186
3,150
8,393
3,594
0
4,420
3,479
60,569
1,995
L
Izanami
roxxwood
Izanami
3,729
2,592
0
2,047
9,253
3,174
0
2,880
5,963
0
39,101
W
8,846
1,159
297
2,826
11,223
7,235
0
3,298
7,925
48,202
2,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
34,542
454
Minions Killed
287
0
Camps Cleared
0
1,447,198
Distance Traveled
1,305,634
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,257
484
72
5
0
369,386
0
L
Cerberus
7,687
512
46
3
0
314,846
4
W
Sylvanus
9,440
629
119
8
0
184,231
0
L
Achilles
6,412
427
40
3
0
268,923
0
W
Janus
9,224
615
115
8
0
303,703
5
L
Hun Batz
5,290
353
22
1
0
145,293
0
W
Skadi
8,110
541
79
5
0
267,968
0
L
Baron Samedi
7,980
532
108
7
0
297,412
1
L
Izanami
7,173
478
71
5
0
279,160
5
W
Geb
8,126
542
69
5
0
321,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role