Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
CavemanKeelay
Raijin
Level 48
God Stats
3W - 4L
1,617 SR
Queue Stats
96W - 78L
1,483 Elo+
Party 1
Maman Brigitte
Maman Brigitte
DragoNootch
Maman Brigitte
Level 29
God Stats
1W - 2L
1,048 SR
Queue Stats
55W - 50L
1,476 Elo+
Party 2
Yemoja
Yemoja
NoLettuce-
Yemoja
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
ThePantsManEX
Heimdallr
Level 66
God Stats
1W - 2L
1,472 SR
Queue Stats
54W - 40L
1,481 Elo+
Party 2
Team Averages
Level 84
1,428 SR
1,461 Elo+

VS

Team Averages
Level 113
1,503 SR
1,536 Elo+
Charybdis
Charybdis
BigPapiBean
Charybdis
Level 124
God Stats
3W - 2L
1,556 SR
Queue Stats
266W - 253L
1,509 Elo+
Solo
Geb
Geb
Guttles
Geb
Level 159
God Stats
6W - 3L
1,200 SR
Queue Stats
221W - 203L
1,558 Elo+
Solo
Scylla
Scylla
LmaoNeji
Scylla
Level 60
God Stats
5W - 5L
1,614 SR
Queue Stats
254W - 252L
1,491 Elo+
Solo
Surtr
Surtr
XxXKingMidasXxX
Surtr
Level 102
God Stats
3W - 4L
1,428 SR
Queue Stats
68W - 69L
1,494 Elo+
Solo
Bastet
Bastet
ちゃげぴぐ
Bastet
Level 122
God Stats
4W - 1L
1,719 SR
Queue Stats
23W - 16L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 1 / 0
6,186
619
6,145
10,223
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 4 / 1
6,471
647
7,509
6,854
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maman Brigitte
DragoNootch
Maman Brigitte
9
1 / 4 / 2
5,347
535
1,014
8,218
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
NoLettuce-
Yemoja
8
0 / 3 / 0
4,708
471
1,875
8,378
2,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Heimdallr
ThePantsManEX
Heimdallr
8
0 / 5 / 1
4,746
475
5,255
10,044
2,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigPapiBean
Charybdis
12
8 / 1 / 5
7,007
701
10,787
6,977
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
10
1 / 1 / 12
6,243
624
5,789
8,117
4,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
LmaoNeji
Scylla
12
3 / 2 / 5
6,948
695
5,355
6,674
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
5,797
580
5,752
11,008
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

9
5 / 1 / 3
5,946
595
3,802
7,087
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
17
17
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
1
0
3
W
Charybdis
BigPapiBean
Charybdis
8
1
5
10.5
L
4
4
1
1.13
L
Maman Brigitte
DragoNootch
Maman Brigitte
1
4
2
0.5
W
Geb
1
1
12
7
W
Scylla
LmaoNeji
Scylla
3
2
5
2.75
L
Yemoja
NoLettuce-
Yemoja
0
3
0
0
L
Heimdallr
ThePantsManEX
Heimdallr
0
5
1
0.1
W
0
3
1
0.17
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,798
Damage
31,485
43,717
Taken
39,863
19,742
Mitigated
14,635
13,555
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,145
1,616
0
3,254
10,223
10,377
0
345
9,878
0
42,410
W
Charybdis
BigPapiBean
Charybdis
10,787
4,868
0
3,905
6,977
2,385
517
2,326
4,525
0
46,341
L
7,509
444
0
1,869
6,854
1,712
0
2,454
4,190
34,178
817
L
Maman Brigitte
DragoNootch
Maman Brigitte
1,014
178
0
3,020
8,218
2,024
0
1,929
6,169
24,336
530
W
Geb
5,789
1,019
0
2,654
8,117
4,761
0
1,831
6,204
18,094
257
W
Scylla
LmaoNeji
Scylla
5,355
640
0
1,644
6,674
1,475
239
3,305
3,033
46,386
1,476
L
Yemoja
NoLettuce-
Yemoja
1,875
623
2,382
1,158
8,378
2,901
0
3,542
4,744
8,002
0
L
Heimdallr
ThePantsManEX
Heimdallr
5,255
3,431
0
1,872
10,044
2,728
0
2,621
7,417
0
32,390
W
5,752
3,063
0
4,842
11,008
4,359
0
0
10,399
869
34,363
W
3,802
1,209
0
3,303
7,087
1,655
0
2,082
4,799
0
27,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
31,941
288
Minions Killed
308
0
Camps Cleared
0
1,011,763
Distance Traveled
1,094,740
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,186
619
83
8
0
178,213
0
W
Charybdis
7,007
701
78
8
0
180,443
0
L
Raijin
6,471
647
71
7
0
212,289
2
L
Maman Brigitte
5,347
535
57
6
0
229,623
4
W
Geb
6,243
624
21
2
0
254,490
2
W
Scylla
6,948
695
92
9
0
208,338
2
L
Yemoja
4,708
471
18
2
0
185,063
3
L
Heimdallr
4,746
475
59
6
0
206,575
0
W
Surtr
5,797
580
62
6
0
194,609
1
W
Bastet
5,946
595
55
6
0
256,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role