Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
GodMauricio
Agni
Level 27
God Stats
8W - 6L
1,573 SR
Queue Stats
310W - 251L
1,671 Elo+
Party 2
Izanami
Izanami
Takatzuki
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Zeus
Zeus
The_Carster
Zeus
Level 157
God Stats
2W - 1L
1,679 SR
Queue Stats
49W - 41L
1,610 Elo+
Party 2
Atlas
Atlas
Thelog39
Atlas
Level 156
God Stats
5W - 2L
1,747 SR
Queue Stats
110W - 97L
1,593 Elo+
Solo
Team Averages
Level 127
1,600 SR
1,575 Elo+

VS

Team Averages
Level 67
1,613 SR
1,549 Elo+
Vamana
Vamana
AniMuL98
Vamana
Level 21
God Stats
0W - 1L
1,786 SR
Queue Stats
7W - 7L
1,638 Elo+
Party 1
Skadi
Skadi
Insectors
Skadi
Level 68
God Stats
0W - 1L
1,333 SR
Queue Stats
31W - 32L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MeatBeaters
Cu Chulainn
Level 52
God Stats
0W - 1L
1,800 SR
Queue Stats
26W - 27L
1,495 Elo+
Party 1
Scylla
Scylla
T0XS
Scylla
Level 124
God Stats
9W - 7L
1,541 SR
Queue Stats
220W - 220L
1,582 Elo+
Solo
Atlas
Atlas
WeeabooJones037
Atlas
Level 69
God Stats
0W - 1L
1,607 SR
Queue Stats
31W - 34L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 0 / 16
9,124
912
10,373
6,919
3,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
11 / 1 / 12
9,775
978
14,265
7,700
3,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Takatzuki
Izanami
16
5 / 2 / 15
9,200
920
7,292
7,231
3,328
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
5 / 4 / 10
8,796
880
8,759
5,517
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Thelog39
Atlas
15
1 / 1 / 22
9,326
933
9,016
10,869
9,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AniMuL98
Vamana
11
2 / 7 / 2
7,358
736
4,116
11,634
11,248
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Insectors
Skadi
11
1 / 5 / 4
7,047
705
8,294
8,851
3,265
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
MeatBeaters
Cu Chulainn
12
0 / 5 / 4
6,941
694
6,206
11,360
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
T0XS
Scylla
14
4 / 5 / 2
8,136
814
7,318
8,007
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 4
7,850
785
6,552
12,822
12,048
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
26
Kills
8
8
Deaths
26
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
16
12
L
Vamana
AniMuL98
Vamana
2
7
2
0.43
W
11
1
12
17
L
Skadi
Insectors
Skadi
1
5
4
0.6
L
Cu Chulainn
MeatBeaters
Cu Chulainn
0
5
4
0.4
L
Scylla
T0XS
Scylla
4
5
2
1
W
Izanami
Takatzuki
Izanami
5
2
15
6.25
W
5
4
10
2.5
W
Atlas
Thelog39
Atlas
1
1
22
12
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,705
Damage
32,486
38,236
Taken
52,674
21,984
Mitigated
39,353
14,936
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,373
430
244
1,998
6,919
3,181
595
2,769
3,999
16,678
0
L
Vamana
AniMuL98
Vamana
4,116
2,318
221
405
11,634
11,248
0
9,120
2,256
0
5,145
W
14,265
743
1,182
948
7,700
3,382
513
1,372
6,097
24,848
0
L
Skadi
Insectors
Skadi
8,294
2,029
1,020
1,762
8,851
3,265
0
7,714
961
0
15,728
L
Cu Chulainn
MeatBeaters
Cu Chulainn
6,206
581
752
1,342
11,360
9,645
0
8,371
2,683
755
10,900
L
Scylla
T0XS
Scylla
7,318
0
560
484
8,007
3,147
0
6,969
992
22,010
0
W
Izanami
Takatzuki
Izanami
7,292
4,015
537
1,888
7,231
3,328
2,211
3,407
3,647
0
24,813
W
8,759
640
0
425
5,517
2,330
899
2,779
2,657
12,395
0
W
Atlas
Thelog39
Atlas
9,016
3,479
3,177
4,537
10,869
9,763
292
3,527
7,030
18,945
528
L
6,552
1,344
1,347
2,532
12,822
12,048
0
9,101
3,482
18,041
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,221
Gold Earned
37,332
116
Minions Killed
102
0
Camps Cleared
0
970,548
Distance Traveled
861,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,124
912
16
2
0
192,492
0
L
Vamana
7,358
736
4
0
0
153,531
0
W
Agni
9,775
978
22
2
0
228,807
0
L
Skadi
7,047
705
24
2
0
172,582
0
L
Cu Chulainn
6,941
694
18
2
0
174,708
0
L
Scylla
8,136
814
33
3
0
166,976
0
W
Izanami
9,200
920
43
4
0
183,118
0
W
Zeus
8,796
880
14
1
0
150,279
0
W
Atlas
9,326
933
21
2
0
215,852
0
L
Atlas
7,850
785
23
2
0
193,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role