Player Matchup

Xing Tian
Xing Tian
CaptiveKingpin
Xing Tian
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,535 Elo+
Solo
Izanami
Izanami
HandsOfaTurtle
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 17L
1,614 Elo+
Party 2
Surtr
Surtr
SaintsReaper
Surtr
Level 79
God Stats
7W - 2L
1,719 SR
Queue Stats
94W - 82L
1,544 Elo+
Party 3
Thanatos
Thanatos
SumisuMai
Thanatos
Level 101
God Stats
11W - 1L
1,746 SR
Queue Stats
95W - 90L
1,494 Elo+
Party 2
Poseidon
Poseidon
TheGoonOfGoons
Poseidon
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 60L
1,500 Elo+
Party 3
Team Averages
Level 48
1,593 SR
1,537 Elo+

VS

Team Averages
Level 54
1,547 SR
1,500 Elo+
Agni
Agni
CABO2874
Agni
Level 44
God Stats
4W - 7L
1,500 SR
Queue Stats
173W - 180L
1,408 Elo+
Solo
Ymir
Ymir
NeroGamerjaja
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
SmiteSuckMe
The Morrigan
Level 44
God Stats
1W - 1L
1,715 SR
Queue Stats
172W - 166L
1,496 Elo+
Solo
Bellona
Bellona
gibriantk
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
nightxnightx22
Apollo
Level 39
God Stats
2W - 3L
1,522 SR
Queue Stats
64W - 49L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptiveKingpin
Xing Tian
10
2 / 0 / 7
6,477
648
3,737
8,689
5,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
7 / 1 / 2
6,751
675
6,739
5,259
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 0
6,664
666
2,734
7,636
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SumisuMai
Thanatos
11
3 / 1 / 0
6,150
615
1,858
9,011
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
13
1 / 1 / 3
7,223
722
2,555
3,221
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 1 / 0
5,350
535
4,111
4,147
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
1 / 5 / 1
4,599
460
2,498
8,102
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
SmiteSuckMe
The Morrigan
10
1 / 3 / 0
5,024
502
2,485
5,662
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
gibriantk
Bellona
6
0 / 2 / 1
4,091
409
283
5,514
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,714
471
2,622
6,018
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
1
1
0
1
W
Xing Tian
CaptiveKingpin
Xing Tian
2
0
7
5.5
W
7
1
2
8
L
1
5
1
0.3
W
2
1
0
2
L
The Morrigan
SmiteSuckMe
The Morrigan
1
3
0
0.33
W
Thanatos
SumisuMai
Thanatos
3
1
0
3
W
Poseidon
1
1
3
2.5
L
Bellona
gibriantk
Bellona
0
2
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
11,999
33,816
Taken
29,443
14,473
Mitigated
10,457
14,461
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,111
44
0
1,230
4,147
1,007
0
171
3,703
33,523
0
W
Xing Tian
CaptiveKingpin
Xing Tian
3,737
457
0
2,306
8,689
5,579
120
1,883
6,806
17,600
0
W
6,739
5,291
0
1,351
5,259
1,416
1,363
1,377
3,882
0
40,588
L
2,498
845
0
544
8,102
3,751
0
1,727
6,375
9,538
0
W
2,734
362
0
2,321
7,636
3,314
12
4,067
3,569
642
36,596
L
The Morrigan
SmiteSuckMe
The Morrigan
2,485
346
0
1,819
5,662
1,666
0
1,783
3,847
30,292
0
W
Thanatos
SumisuMai
Thanatos
1,858
265
0
7,688
9,011
3,328
0
1,204
7,733
0
50,512
W
Poseidon
2,555
256
0
795
3,221
836
28
1,151
1,936
51,990
2,509
L
Bellona
gibriantk
Bellona
283
52
0
220
5,514
2,354
0
667
4,808
0
11,399
L
2,622
1,718
0
1,505
6,018
1,679
0
2,010
4,008
0
26,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
23,778
371
Minions Killed
212
0
Camps Cleared
0
1,062,456
Distance Traveled
954,339
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,350
535
63
6
0
202,440
5
W
Xing Tian
6,477
648
19
2
0
205,723
5
W
Izanami
6,751
675
68
7
0
171,964
0
L
Ymir
4,599
460
14
1
0
202,147
0
W
Surtr
6,664
666
82
8
0
205,160
3
L
The Morrigan
5,024
502
67
7
0
172,430
0
W
Thanatos
6,150
615
86
9
0
256,940
0
W
Poseidon
7,223
722
116
12
0
222,669
1
L
Bellona
4,091
409
16
2
0
188,738
0
L
Apollo
4,714
471
52
5
0
188,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role