Player Matchup

Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
asad_322
Kukulkan
Level 17
God Stats
4W - 6L
1,378 SR
Queue Stats
21W - 30L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
jjtulett
Nu Wa
Level 84
God Stats
49W - 31L
1,615 SR
Queue Stats
112W - 105L
1,519 Elo+
Solo
Agni
Agni
meharet797
Agni
Level 58
God Stats
104W - 88L
1,520 SR
Queue Stats
181W - 206L
1,455 Elo+
Solo
Cthulhu
Cthulhu
xabodx
Cthulhu
Level 68
God Stats
11W - 1L
1,749 SR
Queue Stats
30W - 49L
1,352 Elo+
Party 1
Team Averages
Level 55
1,552 SR
1,440 Elo+

VS

Team Averages
Level 86
1,571 SR
1,401 Elo+
Kumbhakarna
Kumbhakarna
FARGODOME
Kumbhakarna
Level 159
God Stats
22W - 20L
1,587 SR
Queue Stats
1,415W - 1,409L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
IvarTheBoneless6
Sun Wukong
Level 129
God Stats
14W - 23L
1,435 SR
Queue Stats
71W - 89L
1,458 Elo+
Solo
Apollo
Apollo
The Dumbers
Apollo
Level 45
God Stats
3W - 4L
1,772 SR
Queue Stats
46W - 57L
1,406 Elo+
Solo
Da Ji
Da Ji
TiduS_Spams_L2
Da Ji
Level 54
God Stats
7W - 15L
1,391 SR
Queue Stats
16W - 38L
1,262 Elo+
Solo
Baba Yaga
Baba Yaga
nRv_-Traz
Baba Yaga
Level 42
God Stats
2W - 1L
1,667 SR
Queue Stats
22W - 23L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 7
9,506
559
8,971
11,831
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
asad_322
Kukulkan
13
1 / 7 / 4
8,249
485
5,733
9,115
2,766
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
jjtulett
Nu Wa
17
8 / 1 / 2
11,004
647
14,719
8,995
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
8,018
472
2,482
5,632
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
xabodx
Cthulhu
16
10 / 1 / 5
11,082
652
13,961
16,302
15,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FARGODOME
Kumbhakarna
12
0 / 6 / 4
6,753
397
6,715
17,011
17,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
IvarTheBoneless6
Sun Wukong
12
1 / 7 / 1
7,436
437
6,431
18,318
15,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
11
2 / 8 / 1
6,642
391
7,014
13,590
4,780
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
3 / 1 / 3
6,983
411
3,941
8,263
2,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
nRv_-Traz
Baba Yaga
15
7 / 2 / 3
8,958
527
7,165
9,407
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
22
Kills
13
13
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
7
2.75
L
Kumbhakarna
FARGODOME
Kumbhakarna
0
6
4
0.33
L
Sun Wukong
IvarTheBoneless6
Sun Wukong
1
7
1
0.21
L
Apollo
2
8
1
0.31
L
3
1
3
4.5
W
Kukulkan
asad_322
Kukulkan
1
7
4
0.43
W
Nu Wa
jjtulett
Nu Wa
8
1
2
9
W
1
2
3
1.25
L
Baba Yaga
nRv_-Traz
Baba Yaga
7
2
3
4.25
W
Cthulhu
xabodx
Cthulhu
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,866
Damage
31,266
51,875
Taken
66,589
26,825
Mitigated
44,460
15,477
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,971
4,252
91
6,852
11,831
4,143
2,197
3,595
8,236
0
67,035
L
Kumbhakarna
FARGODOME
Kumbhakarna
6,715
1,220
0
906
17,011
17,283
0
7,348
9,487
28,799
2,108
L
Sun Wukong
IvarTheBoneless6
Sun Wukong
6,431
846
0
3,948
18,318
15,481
0
10,022
7,751
0
42,247
L
Apollo
7,014
2,989
0
2,532
13,590
4,780
0
6,337
7,129
0
32,957
L
3,941
660
94
2,414
8,263
2,274
131
4,083
4,016
0
29,053
W
Kukulkan
asad_322
Kukulkan
5,733
436
0
0
9,115
2,766
602
3,552
5,563
43,360
1,994
W
Nu Wa
jjtulett
Nu Wa
14,719
3,521
200
1,777
8,995
3,250
820
108
8,887
82,618
3,042
W
2,482
183
0
1,258
5,632
1,618
0
1,135
4,497
36,006
0
L
Baba Yaga
nRv_-Traz
Baba Yaga
7,165
44
0
1,369
9,407
4,642
314
5,794
3,498
53,016
670
W
Cthulhu
xabodx
Cthulhu
13,961
2,045
375
4,924
16,302
15,048
231
5,169
11,133
46,273
2,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
36,772
452
Minions Killed
268
0
Camps Cleared
0
1,622,218
Distance Traveled
1,530,195
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,506
559
97
6
0
303,441
1
L
Kumbhakarna
6,753
397
29
2
0
313,620
0
L
Sun Wukong
7,436
437
53
3
0
300,188
2
L
Apollo
6,642
391
43
3
0
330,221
4
L
Da Ji
6,983
411
54
3
0
232,682
1
W
Kukulkan
8,249
485
81
5
0
335,052
0
W
Nu Wa
11,004
647
128
8
0
305,137
0
W
Agni
8,018
472
73
4
0
318,469
0
L
Baba Yaga
8,958
527
89
5
0
353,484
0
W
Cthulhu
11,082
652
73
4
0
360,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role