Player Matchup

King Arthur
King Arthur
ABigSquirt
King Arthur
Level 126
God Stats
0W - 1L
1,576 SR
Queue Stats
2W - 6L
1,379 Elo+
Party 1
Camazotz
Camazotz
FusionFilly40
Camazotz
Level 159
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Ra
Ra
KILLERMEN646
Ra
Level 107
God Stats
0W - 1L
1,907 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
MultiplexRain34
Ishtar
Level 69
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
rinorseraus
Cthulhu
Level 144
God Stats
0W - 1L
1,414 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 1
Team Averages
Level 121
1,566 SR
1,428 Elo+

VS

Team Averages
Level 133
1,516 SR
1,515 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BuK-LaU-
Ullr
Level 157
God Stats
117W - 109L
1,587 SR
Queue Stats
221W - 218L
1,537 Elo+
Solo
Mercury
Mercury
Gawadrolt
Mercury
Level 156
God Stats
36W - 37L
1,639 SR
Queue Stats
794W - 741L
1,527 Elo+
Solo
Sylvanus
Sylvanus
Stable Donny
Sylvanus
Level 101
God Stats
1W - 2L
1,320 SR
Queue Stats
174W - 172L
1,517 Elo+
Solo
Discordia
Discordia
kendrick_2_fly
Discordia
Level 123
God Stats
3W - 2L
1,534 SR
Queue Stats
280W - 291L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABigSquirt
King Arthur
5
0 / 3 / 0
3,175
635
1,455
3,582
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
FusionFilly40
Camazotz
6
2 / 1 / 2
3,913
783
1,798
4,216
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 1
4,173
835
1,512
1,539
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 2
3,158
632
1,111
2,523
554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
rinorseraus
Cthulhu
6
1 / 0 / 1
3,631
726
1,399
3,478
1,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
3 / 0 / 1
4,270
854
2,496
2,871
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
6
1 / 1 / 0
3,581
716
2,723
2,332
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Gawadrolt
Mercury
7
1 / 0 / 1
3,862
772
533
3,080
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Stable Donny
Sylvanus
6
0 / 1 / 1
3,423
685
1,845
2,899
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
kendrick_2_fly
Discordia
7
0 / 3 / 0
3,453
691
667
2,677
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
5
5
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
1
3.5
L
King Arthur
ABigSquirt
King Arthur
0
3
0
0
W
Ullr
1
1
0
1
L
Camazotz
FusionFilly40
Camazotz
2
1
2
3
W
Mercury
Gawadrolt
Mercury
1
0
1
1.5
L
2
0
1
2.5
L
0
1
2
1
W
Sylvanus
Stable Donny
Sylvanus
0
1
1
0.5
W
Discordia
kendrick_2_fly
Discordia
0
3
0
0
L
Cthulhu
rinorseraus
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,275
Damage
8,264
15,338
Taken
13,859
5,283
Mitigated
3,929
5,917
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,496
302
80
1,843
2,871
617
0
0
2,871
16,918
979
L
King Arthur
ABigSquirt
King Arthur
1,455
98
0
330
3,582
1,803
0
1,959
1,623
0
12,318
W
Ullr
2,723
640
0
352
2,332
639
0
676
1,656
0
18,580
L
Camazotz
FusionFilly40
Camazotz
1,798
720
0
2,475
4,216
938
0
899
3,317
0
15,513
W
Mercury
Gawadrolt
Mercury
533
176
0
432
3,080
919
0
278
2,802
0
20,635
L
1,512
379
39
908
1,539
386
0
667
872
18,354
0
L
1,111
870
0
133
2,523
554
0
512
2,011
0
9,793
W
Sylvanus
Stable Donny
Sylvanus
1,845
544
42
672
2,899
1,063
0
723
2,176
11,763
4,129
W
Discordia
kendrick_2_fly
Discordia
667
44
0
557
2,677
691
0
1,234
1,443
16,498
0
L
Cthulhu
rinorseraus
Cthulhu
1,399
69
684
1,348
3,478
1,602
0
738
2,740
12,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,050
Gold Earned
18,589
139
Minions Killed
149
0
Camps Cleared
0
559,152
Distance Traveled
535,553
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,270
854
27
5
0
92,987
0
L
King Arthur
3,175
635
24
5
0
84,731
0
W
Ullr
3,581
716
22
4
0
104,156
0
L
Camazotz
3,913
783
24
5
0
124,081
0
W
Mercury
3,862
772
43
9
0
138,403
0
L
Ra
4,173
835
45
9
0
135,670
0
L
Ishtar
3,158
632
27
5
0
101,024
0
W
Sylvanus
3,423
685
31
6
0
101,253
0
W
Discordia
3,453
691
26
5
0
98,754
2
L
Cthulhu
3,631
726
19
4
0
113,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role