Player Matchup

Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alexkira007
Fenrir
Level 106
God Stats
1W - 4L
1,308 SR
Queue Stats
160W - 170L
1,425 Elo+
Solo
Olorun
Olorun
BipedZebra
Olorun
Level 115
God Stats
2W - 10L
1,230 SR
Queue Stats
479W - 492L
1,491 Elo+
Solo
Nut
Nut
Codee0K9
Nut
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,405 Elo+
Solo
Nemesis
Nemesis
MissBowmanxx
Nemesis
Level 215
God Stats
14W - 20L
1,966 SR
Queue Stats
890W - 927L
1,497 Elo+
Solo
Team Averages
Level 134
1,501 SR
1,464 Elo+

VS

Team Averages
Level 107
1,432 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Megy18
Cliodhna
Level 87
God Stats
2W - 4L
1,260 SR
Queue Stats
181W - 219L
1,410 Elo+
Solo
Anhur
Anhur
jackburton5150
Anhur
Level 69
God Stats
1W - 1L
1,271 SR
Queue Stats
28W - 35L
1,459 Elo+
Solo
Chaac
Chaac
oljasper
Chaac
Level 118
God Stats
5W - 1L
1,629 SR
Queue Stats
198W - 195L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
20
3 / 6 / 9
10,242
788
11,563
18,092
12,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
6
0 / 2 / 1
6,466
497
736
1,709
467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
BipedZebra
Olorun
1
0 / 0 / 0
3,324
256
0
0
0
18
8 / 5 / 3
10,372
798
15,652
12,842
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
MissBowmanxx
Nemesis
19
2 / 4 / 9
9,464
728
15,150
23,109
27,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 2 / 8
11,206
862
14,073
11,451
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
 
Baron Samedi
16
2 / 2 / 8
9,828
756
9,189
8,986
4,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Megy18
Cliodhna
16
1 / 4 / 9
9,868
759
7,197
10,548
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 3 / 13
9,608
739
7,293
9,259
3,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
oljasper
Chaac
19
7 / 2 / 6
11,289
868
10,294
12,777
15,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
13
Kills
15
17
Deaths
13
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
6
9
1.25
W
Sol
 
Sol
5
2
8
4.5
W
Baron Samedi
 
Baron Samedi
2
2
8
3
L
Fenrir
0
2
1
0.25
L
Olorun
BipedZebra
Olorun
0
0
0
0
L
8
5
3
1.9
W
Cliodhna
Megy18
Cliodhna
1
4
9
1.38
L
Nemesis
MissBowmanxx
Nemesis
2
4
9
1.63
W
0
3
13
2.17
W
Chaac
oljasper
Chaac
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,101
Damage
48,046
55,752
Taken
53,021
46,387
Mitigated
32,229
19,390
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
11,563
1,170
1,015
4,305
18,092
12,878
133
6,408
11,684
35,205
0
W
Sol
 
Sol
14,073
3,004
467
5,789
11,451
4,581
399
2,405
8,760
31,340
782
W
Baron Samedi
 
Baron Samedi
9,189
910
4,425
3,815
8,986
4,764
456
2,940
5,812
24,698
881
L
Fenrir
736
134
0
0
1,709
467
0
627
1,082
0
1,557
L
Olorun
BipedZebra
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
15,652
5,543
565
2,306
12,842
5,871
854
5,055
7,787
0
33,237
W
Cliodhna
Megy18
Cliodhna
7,197
592
439
2,784
10,548
4,510
324
1,759
8,665
0
17,362
L
Nemesis
MissBowmanxx
Nemesis
15,150
1,976
1,182
10,017
23,109
27,171
0
10,480
12,629
6,451
16,334
W
7,293
3,561
581
1,159
9,259
3,143
1,737
4,059
4,776
0
14,573
W
Chaac
oljasper
Chaac
10,294
166
150
3,316
12,777
15,231
380
3,517
8,933
0
21,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
51,799
107
Minions Killed
148
0
Camps Cleared
0
708,939
Distance Traveled
1,232,428
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,242
788
49
4
0
198,155
0
W
Sol
11,206
862
27
2
0
248,786
0
W
Baron Samedi
9,828
756
44
3
0
211,337
0
L
Fenrir
6,466
497
1
0
0
26,016
0
L
Olorun
3,324
256
0
0
0
0
0
L
Nut
10,372
798
42
3
0
225,415
0
W
Cliodhna
9,868
759
34
3
0
227,690
2
L
Nemesis
9,464
728
15
1
0
259,353
0
W
Anhur
9,608
739
23
2
0
251,515
0
W
Chaac
11,289
868
20
2
0
293,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role