Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AntiPedestrian
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
BlazingTunic
Cthulhu
Level 87
God Stats
18W - 16L
1,617 SR
Queue Stats
66W - 59L
1,569 Elo+
Solo
Cerberus
Cerberus
BrandanOHH
Cerberus
Level 57
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 9L
1,239 Elo+
Party 1
Fenrir
Fenrir
Cute_n_MyJammies
Fenrir
Level 86
God Stats
3W - 4L
1,555 SR
Queue Stats
265W - 236L
1,478 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,424 Elo+

VS

Team Averages
Level 149
1,489 SR
1,515 Elo+
Ao Kuang
Ao Kuang
AKA_DCreech
Ao Kuang
Level 155
God Stats
8W - 3L
1,562 SR
Queue Stats
135W - 126L
1,500 Elo+
Solo
Medusa
Medusa
CamaChambrln
Medusa
Level 119
God Stats
4W - 5L
1,505 SR
Queue Stats
429W - 418L
1,566 Elo+
Solo
Ne Zha
Ne Zha
MrNava-
Ne Zha
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 109L
1,565 Elo+
Solo
Cthulhu
Cthulhu
lmlGATOlml
Cthulhu
Level 148
God Stats
37W - 28L
1,682 SR
Queue Stats
171W - 162L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ÅżèÍfŅèóş
Morgan Le Fay
Level 200
God Stats
2W - 0L
1,196 SR
Queue Stats
384W - 377L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 0
3,411
682
1,226
2,636
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
3
0 / 1 / 0
2,657
531
284
867
173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
BlazingTunic
Cthulhu
6
1 / 0 / 0
3,967
793
2,090
2,544
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
BrandanOHH
Cerberus
3
0 / 0 / 0
2,789
558
240
1,880
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
3,207
641
1,230
3,881
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AKA_DCreech
Ao Kuang
6
0 / 1 / 0
3,128
626
1,183
5,098
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
7
0 / 0 / 1
3,641
728
880
1,283
308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
MrNava-
Ne Zha
5
1 / 0 / 1
3,137
627
1,225
3,130
930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
lmlGATOlml
Cthulhu
5
2 / 0 / 0
3,725
745
1,731
1,621
739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ÅżèÍfŅèóş
Morgan Le Fay
7
0 / 0 / 1
3,546
709
1,438
1,743
419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Ao Kuang
AKA_DCreech
Ao Kuang
0
1
0
0
L
Hachiman
0
1
0
0
L
Cthulhu
BlazingTunic
Cthulhu
1
0
0
1
L
Cerberus
BrandanOHH
Cerberus
0
0
0
0
W
Medusa
0
0
1
0.5
L
0
2
0
0
W
Ne Zha
MrNava-
Ne Zha
1
0
1
1.5
W
Cthulhu
lmlGATOlml
Cthulhu
2
0
0
2
W
Morgan Le Fay
ÅżèÍfŅèóş
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,070
Damage
6,457
11,808
Taken
12,875
4,038
Mitigated
3,564
5,098
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,226
0
160
1,548
2,636
642
0
1,060
1,576
14,612
334
W
Ao Kuang
AKA_DCreech
Ao Kuang
1,183
307
0
2,488
5,098
1,168
0
1,469
3,385
12,453
0
L
Hachiman
284
58
0
112
867
173
0
363
504
0
5,018
L
Cthulhu
BlazingTunic
Cthulhu
2,090
307
0
750
2,544
1,275
0
1,740
804
16,240
0
L
Cerberus
BrandanOHH
Cerberus
240
26
0
1,005
1,880
862
0
341
1,539
1,684
0
W
Medusa
880
360
0
297
1,283
308
325
139
1,144
0
19,749
L
1,230
468
0
1,523
3,881
1,086
0
765
3,116
0
10,673
W
Ne Zha
MrNava-
Ne Zha
1,225
321
0
866
3,130
930
0
467
2,563
0
10,671
W
Cthulhu
lmlGATOlml
Cthulhu
1,731
84
84
752
1,621
739
0
299
1,268
10,198
1,780
W
Morgan Le Fay
ÅżèÍfŅèóş
Morgan Le Fay
1,438
0
0
1,271
1,743
419
0
595
986
19,736
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,031
Gold Earned
17,177
117
Minions Killed
147
0
Camps Cleared
0
442,210
Distance Traveled
524,600
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,411
682
46
9
0
99,760
2
W
Ao Kuang
3,128
626
25
5
0
98,887
0
L
Hachiman
2,657
531
10
2
0
60,734
0
L
Cthulhu
3,967
793
38
8
0
112,135
1
L
Cerberus
2,789
558
3
1
0
60,841
0
W
Medusa
3,641
728
41
8
0
90,078
0
L
Fenrir
3,207
641
20
4
0
108,740
0
W
Ne Zha
3,137
627
27
5
0
113,347
0
W
Cthulhu
3,725
745
16
3
0
121,026
0
W
Morgan Le Fay
3,546
709
38
8
0
101,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role