Player Matchup

Mulan
Mulan
Bot4nic
Mulan
Level 129
God Stats
14W - 15L
1,544 SR
Queue Stats
241W - 234L
1,479 Elo+
Party 1
Rama
Rama
Celebrimborr
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,486 Elo+
Party 1
Merlin
Merlin
googlesmite
Merlin
Level 129
God Stats
20W - 10L
1,739 SR
Queue Stats
188W - 188L
1,582 Elo+
Party 3
Cerberus
Cerberus
grimbarnaby
Cerberus
Level 117
God Stats
1W - 2L
1,543 SR
Queue Stats
119W - 122L
1,492 Elo+
Party 3
Fenrir
Fenrir
patoangelicala__
Fenrir
Level 102
God Stats
9W - 5L
1,696 SR
Queue Stats
42W - 41L
1,481 Elo+
Solo
Team Averages
Level 124
1,604 SR
1,504 Elo+

VS

Team Averages
Level 138
1,454 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MyHugeSword
King Arthur
Level 159
God Stats
24W - 24L
1,430 SR
Queue Stats
115W - 117L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
Suculentic
Baron Samedi
Level 148
God Stats
1W - 4L
1,476 SR
Queue Stats
76W - 75L
1,551 Elo+
Party 2
Chronos
Chronos
Yuns22D
Chronos
Level 156
God Stats
55W - 38L
1,632 SR
Queue Stats
237W - 228L
1,522 Elo+
Solo
Thanatos
Thanatos
fubeda16
Thanatos
Level 69
God Stats
2W - 2L
1,234 SR
Queue Stats
46W - 47L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bot4nic
Mulan
18
6 / 5 / 4
10,055
529
17,730
19,053
9,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
1 / 4 / 2
8,766
461
3,554
11,710
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
3 / 4 / 3
8,745
460
8,569
9,830
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
grimbarnaby
Cerberus
13
3 / 6 / 5
8,746
460
7,540
22,666
23,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 6 / 3
8,051
424
5,292
14,883
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 2 / 8
11,037
581
9,535
9,959
2,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
MyHugeSword
King Arthur
17
6 / 1 / 7
11,555
608
17,048
16,827
17,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
Suculentic
Baron Samedi
16
4 / 2 / 13
10,236
539
13,315
19,188
15,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Yuns22D
Chronos
17
4 / 4 / 7
10,783
568
9,315
13,557
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
fubeda16
Thanatos
17
9 / 4 / 7
11,226
591
11,196
17,438
7,056
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
25
25
Deaths
13
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
8
3
L
Mulan
Bot4nic
Mulan
6
5
4
1.6
L
1
4
2
0.5
W
King Arthur
MyHugeSword
King Arthur
6
1
7
9.5
W
Baron Samedi
Suculentic
Baron Samedi
4
2
13
5.25
W
Chronos
Yuns22D
Chronos
4
4
7
1.88
W
Thanatos
fubeda16
Thanatos
9
4
7
3.13
L
Merlin
3
4
3
1.13
L
Cerberus
grimbarnaby
Cerberus
3
6
5
0.92
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,685
Damage
60,409
78,142
Taken
76,969
45,605
Mitigated
47,428
22,444
Healing
35,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,535
645
0
3,440
9,959
2,526
994
3,861
6,098
77,216
1,075
L
Mulan
Bot4nic
Mulan
17,730
2,059
0
7,235
19,053
9,515
0
7,570
11,313
0
92,424
L
3,554
2,952
0
3,157
11,710
4,485
0
5,759
5,851
0
66,074
W
King Arthur
MyHugeSword
King Arthur
17,048
1,750
0
5,358
16,827
17,986
94
3,033
13,794
0
75,133
W
Baron Samedi
Suculentic
Baron Samedi
13,315
1,284
1,881
7,601
19,188
15,203
360
4,972
14,216
52,590
0
W
Chronos
Yuns22D
Chronos
9,315
1,589
0
4,542
13,557
4,657
1,703
3,479
10,078
80,947
1,372
W
Thanatos
fubeda16
Thanatos
11,196
3,297
0
12,887
17,438
7,056
298
5,304
12,134
0
79,942
L
Merlin
8,569
216
0
500
9,830
3,112
0
5,623
4,207
55,297
1,599
L
Cerberus
grimbarnaby
Cerberus
7,540
757
0
7,293
22,666
23,090
0
11,233
11,118
31,905
425
L
5,292
1,527
0
4,259
14,883
5,403
0
2,066
12,223
0
47,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
54,837
492
Minions Killed
527
0
Camps Cleared
0
1,766,165
Distance Traveled
1,900,445
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,037
581
121
6
0
376,439
6
L
Mulan
10,055
529
129
7
0
409,702
0
L
Rama
8,766
461
124
7
0
344,763
0
W
King Arthur
11,555
608
117
6
0
380,466
0
W
Baron Samedi
10,236
539
58
3
0
374,940
0
W
Chronos
10,783
568
128
7
0
335,584
0
W
Thanatos
11,226
591
103
5
0
433,016
0
L
Merlin
8,745
460
100
5
0
360,644
4
L
Cerberus
8,746
460
51
3
0
384,274
1
L
Fenrir
8,051
424
88
5
0
266,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role