Player Matchup

Sol
Sol
A7XEternalRest
Sol
Level 126
God Stats
4W - 6L
1,308 SR
Queue Stats
326W - 148L
1,701 Elo+
Party 1
Cerberus
Cerberus
BeardNV
Cerberus
Level 157
God Stats
5W - 2L
1,704 SR
Queue Stats
400W - 190L
1,719 Elo+
Party 1
Martichoras
Martichoras
Fricasso
Martichoras
Level 119
God Stats
7W - 1L
1,532 SR
Queue Stats
349W - 352L
1,490 Elo+
Solo
Athena
Athena
Sinful Tae
Athena
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
360W - 353L
1,503 Elo+
Solo
Da Ji
Da Ji
Venzori
Da Ji
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
310W - 165L
1,653 Elo+
Party 1
Team Averages
Level 141
1,509 SR
1,613 Elo+

VS

Team Averages
Level 88
1,479 SR
1,456 Elo+
Ishtar
Ishtar
Abaddon-Hunter
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,388 Elo+
Party 2
Hachiman
Hachiman
CM Yuichi
Hachiman
Level 126
God Stats
1W - 1L
1,680 SR
Queue Stats
51W - 54L
1,503 Elo+
Party 3
Artemis
Artemis
ViVi_The_Magi
Artemis
Level 79
God Stats
1W - 2L
1,535 SR
Queue Stats
15W - 24L
1,388 Elo+
Party 2
Anubis
Anubis
XAfterlifeGaming
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,568 Elo+
Party 3
Kuzenbo
Kuzenbo
iPandaVII
Kuzenbo
Level 88
God Stats
0W - 3L
1,178 SR
Queue Stats
35W - 41L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 16
10,132
921
12,978
8,775
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
BeardNV
Cerberus
15
7 / 3 / 13
9,635
876
10,598
12,519
13,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Martichoras
Fricasso
Martichoras
15
2 / 2 / 16
9,209
837
7,846
8,288
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Sinful Tae
Athena
15
1 / 3 / 20
9,350
850
5,603
13,029
7,317
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Venzori
Da Ji
16
10 / 4 / 8
10,170
925
9,761
7,749
4,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
8,606
782
5,867
9,374
2,613
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
CM Yuichi
Hachiman
17
6 / 5 / 5
9,644
877
10,103
9,680
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
13
1 / 5 / 4
8,187
744
7,713
7,812
2,530
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

17
3 / 6 / 8
9,759
887
8,143
9,525
3,998
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
iPandaVII
Kuzenbo
14
2 / 4 / 5
7,929
721
5,184
12,590
14,482
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
27
Kills
14
15
Deaths
27
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
L
2
7
6
0.71
W
Cerberus
BeardNV
Cerberus
7
3
13
4.5
L
Hachiman
CM Yuichi
Hachiman
6
5
5
1.7
W
Martichoras
Fricasso
Martichoras
2
2
16
5
W
Athena
Sinful Tae
Athena
1
3
20
3.67
W
Da Ji
Venzori
Da Ji
10
4
8
3.5
L
Artemis
1
5
4
0.6
L
3
6
8
1.17
L
Kuzenbo
iPandaVII
Kuzenbo
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,786
Damage
37,010
50,360
Taken
48,981
30,669
Mitigated
26,777
18,237
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,978
4,287
1,661
3,383
8,775
2,543
3,400
2,517
6,081
30,346
0
L
5,867
2,316
684
395
9,374
2,613
0
5,030
4,344
0
10,776
W
Cerberus
BeardNV
Cerberus
10,598
164
0
1,576
12,519
13,588
260
1,830
10,588
19,407
994
L
Hachiman
CM Yuichi
Hachiman
10,103
4,328
465
170
9,680
3,154
806
6,012
3,668
0
27,018
W
Martichoras
Fricasso
Martichoras
7,846
887
955
2,927
8,288
3,060
1,538
2,146
6,019
0
32,996
W
Athena
Sinful Tae
Athena
5,603
1,453
2,920
4,559
13,029
7,317
845
3,256
9,589
10,097
1,064
W
Da Ji
Venzori
Da Ji
9,761
1,298
0
256
7,749
4,161
1,349
2,684
4,887
0
10,853
L
Artemis
7,713
2,775
0
0
7,812
2,530
189
5,071
2,741
0
12,091
L
8,143
121
942
1,936
9,525
3,998
584
4,733
4,792
31,383
156
L
Kuzenbo
iPandaVII
Kuzenbo
5,184
995
777
1,876
12,590
14,482
0
7,634
4,956
6,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,496
Gold Earned
44,125
129
Minions Killed
112
0
Camps Cleared
0
962,786
Distance Traveled
813,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,132
921
37
3
0
185,416
0
L
Ishtar
8,606
782
11
1
0
145,022
0
W
Cerberus
9,635
876
23
2
0
176,828
0
L
Hachiman
9,644
877
27
2
0
154,658
0
W
Martichoras
9,209
837
48
4
0
212,105
0
W
Athena
9,350
850
15
1
0
189,095
0
W
Da Ji
10,170
925
6
1
0
199,342
0
L
Artemis
8,187
744
22
2
0
166,817
0
L
Anubis
9,759
887
47
4
0
164,977
0
L
Kuzenbo
7,929
721
5
0
0
181,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role