Player Matchup

Skadi
Skadi
Cinema sE
Skadi
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,674 Elo+
Party 1
Chang'e
Chang'e
Cynnur
Chang'e
Level 143
God Stats
4W - 3L
1,697 SR
Queue Stats
136W - 120L
1,567 Elo+
Solo
Lancelot
Lancelot
Sworn sE
Lancelot
Level 156
God Stats
0W - 3L
1,307 SR
Queue Stats
257W - 231L
1,609 Elo+
Party 1
Ares
Ares
iGoad
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ubbernukage
Ah Muzen Cab
Level 144
God Stats
1W - 4L
1,762 SR
Queue Stats
112W - 96L
1,642 Elo+
Party 1
Team Averages
Level 125
1,553 SR
1,613 Elo+

VS

Team Averages
Level 144
1,588 SR
1,552 Elo+
Hera
Hera
CovldPandemic
Hera
Level 145
God Stats
4W - 3L
1,565 SR
Queue Stats
224W - 202L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImPadre
Tsukuyomi
Level 145
God Stats
1W - 1L
1,199 SR
Queue Stats
148W - 116L
1,567 Elo+
Party 2
Izanami
Izanami
Stomp408
Izanami
Level 123
God Stats
10W - 3L
1,761 SR
Queue Stats
437W - 377L
1,550 Elo+
Solo
Ravana
Ravana
Xodeias
Ravana
Level 159
God Stats
3W - 2L
1,733 SR
Queue Stats
433W - 395L
1,552 Elo+
Party 2
Yemoja
Yemoja
filthypipe
Yemoja
Level 149
God Stats
5W - 3L
1,680 SR
Queue Stats
237W - 197L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cinema sE
Skadi
12
1 / 5 / 0
6,756
520
4,675
8,874
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
Cynnur
Chang'e
10
0 / 3 / 1
6,019
463
5,491
8,796
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Sworn sE
Lancelot
12
2 / 3 / 0
6,564
505
7,993
11,412
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
iGoad
Ares
10
0 / 2 / 0
6,024
463
3,321
10,269
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
ubbernukage
Ah Muzen Cab
10
0 / 7 / 0
6,027
464
2,230
11,599
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,857
604
7,153
7,799
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ImPadre
Tsukuyomi
14
5 / 0 / 6
9,033
695
6,512
8,351
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
Stomp408
Izanami
14
5 / 1 / 3
8,609
662
5,904
8,338
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Xodeias
Ravana
12
6 / 1 / 6
7,924
610
11,154
7,716
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
filthypipe
Yemoja
12
3 / 0 / 8
7,501
577
3,743
10,114
6,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
20
20
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cinema sE
Skadi
1
5
0
0.2
W
1
1
7
4.5
L
Chang'e
Cynnur
Chang'e
0
3
1
0.17
W
Tsukuyomi
ImPadre
Tsukuyomi
5
0
6
8
W
Izanami
Stomp408
Izanami
5
1
3
6.5
L
Lancelot
Sworn sE
Lancelot
2
3
0
0.67
W
Ravana
Xodeias
Ravana
6
1
6
9
W
Yemoja
filthypipe
Yemoja
3
0
8
7
L
Ares
iGoad
Ares
0
2
0
0
L
Ah Muzen Cab
ubbernukage
Ah Muzen Cab
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
34,466
50,950
Taken
42,318
17,883
Mitigated
21,155
13,400
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cinema sE
Skadi
4,675
1,277
0
691
8,874
2,445
0
1,469
7,359
0
54,300
W
7,153
1,820
0
2,339
7,799
2,713
616
3,637
3,858
58,240
2,227
L
Chang'e
Cynnur
Chang'e
5,491
460
657
3,345
8,796
2,466
0
4,338
4,458
45,834
0
W
Tsukuyomi
ImPadre
Tsukuyomi
6,512
1,285
0
4,926
8,351
5,413
161
0
8,351
0
60,221
W
Izanami
Stomp408
Izanami
5,904
3,258
0
3,100
8,338
2,825
154
412
7,926
0
65,468
L
Lancelot
Sworn sE
Lancelot
7,993
1,817
0
3,611
11,412
4,327
0
1,339
9,948
0
49,065
W
Ravana
Xodeias
Ravana
11,154
3,961
0
1,496
7,716
3,319
0
662
6,995
0
50,130
W
Yemoja
filthypipe
Yemoja
3,743
1,189
4,127
3,185
10,114
6,885
108
3,891
6,034
18,685
0
L
Ares
iGoad
Ares
3,321
170
130
3,579
10,269
5,940
0
2,950
7,319
16,018
0
L
Ah Muzen Cab
ubbernukage
Ah Muzen Cab
2,230
693
0
1,387
11,599
2,705
0
704
10,494
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
40,924
373
Minions Killed
462
0
Camps Cleared
0
1,347,774
Distance Traveled
1,336,130
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,756
520
101
8
0
251,289
2
W
Hera
7,857
604
113
9
0
260,635
4
L
Chang'e
6,019
463
105
8
0
250,480
0
W
Tsukuyomi
9,033
695
130
10
0
255,209
3
W
Izanami
8,609
662
123
9
0
250,474
4
L
Lancelot
6,564
505
83
6
0
321,481
0
W
Ravana
7,924
610
69
5
0
315,656
1
W
Yemoja
7,501
577
27
2
0
254,156
2
L
Ares
6,024
463
22
2
0
250,409
2
L
Ah Muzen Cab
6,027
464
62
5
0
274,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role