Player Matchup

Janus
Janus
ExoMikaze
Janus
Level 47
God Stats
2W - 3L
1,542 SR
Queue Stats
84W - 68L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
KamikazeRD
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,172 Elo+
Party 2
Chaac
Chaac
WennieMagic
Chaac
Level 102
God Stats
11W - 8L
1,569 SR
Queue Stats
464W - 442L
1,445 Elo+
Solo
Nemesis
Nemesis
brk17
Nemesis
Level 41
God Stats
2W - 3L
1,189 SR
Queue Stats
49W - 62L
1,397 Elo+
Party 3
Anubis
Anubis
gleezy24
Anubis
Level 27
God Stats
1W - 5L
1,122 SR
Queue Stats
59W - 60L
1,430 Elo+
Party 3
Team Averages
Level 46
1,385 SR
1,390 Elo+

VS

Team Averages
Level 68
1,595 SR
1,436 Elo+
Chang'e
Chang'e
DefeatedGnu4554
Chang'e
Level 89
God Stats
27W - 11L
1,662 SR
Queue Stats
155W - 144L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jittlz
Tsukuyomi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,315 Elo+
Party 1
Ares
Ares
KolbyJackBreez5
Ares
Level 68
God Stats
8W - 4L
1,640 SR
Queue Stats
101W - 112L
1,469 Elo+
Party 1
Mulan
Mulan
Louisthagr8
Mulan
Level 50
God Stats
10W - 9L
1,805 SR
Queue Stats
163W - 131L
1,474 Elo+
Solo
Apollo
Apollo
YellowFlashKag3
Apollo
Level 69
God Stats
2W - 3L
1,367 SR
Queue Stats
151W - 153L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ExoMikaze
Janus
14
2 / 3 / 0
8,132
542
3,389
6,811
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
KamikazeRD
Aphrodite
6
0 / 1 / 2
5,872
391
767
4,281
2,545
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 4 / 0
7,060
471
5,032
14,999
7,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
brk17
Nemesis
13
4 / 7 / 1
7,499
500
8,545
13,552
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
gleezy24
Anubis
12
1 / 6 / 2
7,013
468
8,542
11,795
4,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
9,944
663
7,654
8,162
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Jittlz
Tsukuyomi
15
3 / 2 / 3
8,446
563
4,669
11,486
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 9
9,291
619
6,437
10,976
10,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

17
5 / 0 / 1
10,708
714
10,652
11,011
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 5
8,442
563
4,783
9,661
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
21
21
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Janus
ExoMikaze
Janus
2
3
0
0.67
W
Tsukuyomi
Jittlz
Tsukuyomi
3
2
3
2.25
L
Aphrodite
KamikazeRD
Aphrodite
0
1
2
1
W
5
0
9
9.5
W
5
0
1
5.5
L
0
4
0
0
W
2
5
5
0.9
L
Nemesis
brk17
Nemesis
4
7
1
0.64
L
Anubis
gleezy24
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,275
Damage
34,195
51,438
Taken
51,296
20,649
Mitigated
28,496
13,206
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,654
143
1,776
3,411
8,162
2,961
613
1,622
6,378
67,142
1,127
L
Janus
ExoMikaze
Janus
3,389
65
0
738
6,811
1,704
0
3,072
3,579
55,588
235
W
Tsukuyomi
Jittlz
Tsukuyomi
4,669
793
0
6,020
11,486
3,615
383
1,023
10,463
0
55,901
L
Aphrodite
KamikazeRD
Aphrodite
767
107
530
1,555
4,281
2,545
0
710
3,571
3,675
0
W
6,437
599
0
1,221
10,976
10,613
330
4,761
6,165
24,152
811
W
10,652
975
0
5,028
11,011
8,655
81
0
11,011
0
78,016
L
5,032
847
0
4,781
14,999
7,160
0
691
14,228
0
54,336
W
4,783
3,146
0
0
9,661
2,652
2,853
5,363
4,232
0
52,240
L
Nemesis
brk17
Nemesis
8,545
4,175
0
1,592
13,552
4,451
0
4,011
9,367
0
57,478
L
Anubis
gleezy24
Anubis
8,542
897
0
4,010
11,795
4,789
0
5,053
6,698
53,425
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
46,831
404
Minions Killed
487
0
Camps Cleared
0
1,380,183
Distance Traveled
1,591,872
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,944
663
143
10
0
332,855
0
L
Janus
8,132
542
118
8
0
319,295
0
W
Tsukuyomi
8,446
563
83
6
0
356,383
0
L
Aphrodite
5,872
391
7
0
0
178,437
0
W
Ares
9,291
619
22
1
0
332,584
3
W
Mulan
10,708
714
155
10
0
269,460
0
L
Chaac
7,060
471
96
6
0
278,139
7
W
Apollo
8,442
563
84
6
0
300,590
0
L
Nemesis
7,499
500
88
6
0
347,790
0
L
Anubis
7,013
468
95
6
0
256,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role