Player Matchup

Bacchus
Bacchus
BettyWhite2
Bacchus
Level 118
God Stats
3W - 3L
1,682 SR
Queue Stats
224W - 224L
1,390 Elo+
Solo
Awilix
Awilix
C1uTcH69420
Awilix
Level 87
God Stats
16W - 7L
1,624 SR
Queue Stats
270W - 250L
1,519 Elo+
Party 1
Ix Chel
Ix Chel
DOWxTechN9ne
Ix Chel
Level 123
God Stats
7W - 8L
1,140 SR
Queue Stats
308W - 293L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
peacemakerA94
Baron Samedi
Level 144
God Stats
13W - 22L
1,402 SR
Queue Stats
505W - 513L
1,419 Elo+
Solo
Mulan
Mulan
sconni
Mulan
Level 103
God Stats
9W - 9L
1,472 SR
Queue Stats
124W - 113L
1,523 Elo+
Party 1
Team Averages
Level 115
1,464 SR
1,467 Elo+

VS

Team Averages
Level 71
1,532 SR
1,416 Elo+
Ravana
Ravana
BIRDLB37
Ravana
Level 54
God Stats
32W - 21L
1,685 SR
Queue Stats
99W - 108L
1,449 Elo+
Solo
Charybdis
Charybdis
HexGirl69
Charybdis
Level 69
God Stats
78W - 55L
1,590 SR
Queue Stats
156W - 157L
1,475 Elo+
Solo
Osiris
Osiris
TTV_GodlyKiwi
Osiris
Level 107
God Stats
1W - 6L
1,481 SR
Queue Stats
134W - 142L
1,410 Elo+
Solo
Bastet
Bastet
cob709
Bastet
Level 38
God Stats
2W - 6L
1,402 SR
Queue Stats
9W - 24L
1,272 Elo+
Solo
Ares
Ares
leomatrix123
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BettyWhite2
Bacchus
12
1 / 2 / 1
6,755
450
3,791
9,920
8,409
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
14
3 / 1 / 4
8,528
569
7,093
9,568
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
DOWxTechN9ne
Ix Chel
13
6 / 1 / 3
8,285
552
12,667
7,454
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
peacemakerA94
Baron Samedi
10
0 / 9 / 1
6,353
424
6,911
10,547
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
sconni
Mulan
15
5 / 3 / 0
9,030
602
8,056
11,998
9,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BIRDLB37
Ravana
8
0 / 6 / 0
5,641
376
1,674
7,928
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
HexGirl69
Charybdis
14
6 / 0 / 6
8,599
573
10,285
9,262
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 4 / 0
8,514
568
7,230
14,728
15,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
cob709
Bastet
12
4 / 3 / 4
7,411
494
5,796
10,919
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 2 / 8
7,744
516
5,811
13,059
13,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
15
Kills
16
16
Deaths
15
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
BIRDLB37
Ravana
0
6
0
0
W
Bacchus
BettyWhite2
Bacchus
1
2
1
0.75
W
Awilix
3
1
4
5
W
Ix Chel
DOWxTechN9ne
Ix Chel
6
1
3
7.5
L
Charybdis
HexGirl69
Charybdis
6
0
6
9
L
4
4
0
1
L
Bastet
cob709
Bastet
4
3
4
2
L
2
2
8
3
W
Baron Samedi
peacemakerA94
Baron Samedi
0
9
1
0.06
W
Mulan
sconni
Mulan
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
30,796
49,487
Taken
55,896
29,509
Mitigated
39,868
12,536
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BIRDLB37
Ravana
1,674
333
0
653
7,928
3,440
0
3,654
4,042
0
21,851
W
Bacchus
BettyWhite2
Bacchus
3,791
262
0
1,968
9,920
8,409
0
1,736
8,184
28,450
0
W
Awilix
7,093
2,456
0
864
9,568
4,075
729
256
9,312
0
73,839
W
Ix Chel
DOWxTechN9ne
Ix Chel
12,667
1,962
1,565
3,711
7,454
2,710
0
1,364
6,090
52,975
1,852
L
Charybdis
HexGirl69
Charybdis
10,285
5,614
0
4,727
9,262
3,984
618
4,949
4,199
0
66,195
L
7,230
2,624
0
2,662
14,728
15,508
0
1,975
12,715
0
55,985
L
Bastet
cob709
Bastet
5,796
1,904
0
1,575
10,919
3,304
0
4,086
6,645
0
35,192
L
5,811
115
0
2,439
13,059
13,632
0
7,589
5,101
26,207
1,065
W
Baron Samedi
peacemakerA94
Baron Samedi
6,911
1,112
349
801
10,547
5,262
0
1,926
8,621
36,632
0
W
Mulan
sconni
Mulan
8,056
1,775
0
3,278
11,998
9,053
374
529
11,469
0
53,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
37,909
394
Minions Killed
330
0
Camps Cleared
0
1,443,593
Distance Traveled
1,411,636
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,641
376
31
2
0
183,280
0
W
Bacchus
6,755
450
29
2
0
282,567
7
W
Awilix
8,528
569
123
8
0
368,803
0
W
Ix Chel
8,285
552
90
6
0
271,947
3
L
Charybdis
8,599
573
114
8
0
281,344
3
L
Osiris
8,514
568
95
6
0
275,272
4
L
Bastet
7,411
494
52
3
0
350,558
2
L
Ares
7,744
516
38
3
0
321,182
0
W
Baron Samedi
6,353
424
59
4
0
237,171
0
W
Mulan
9,030
602
93
6
0
283,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role