Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FireVictinii
Cu Chulainn
Level 181
God Stats
1W - 0L
1,767 SR
Queue Stats
78W - 57L
1,600 Elo+
Party 1
Hel
Hel
Gloomу
Hel
Level 208
God Stats
3W - 1L
1,957 SR
Queue Stats
45W - 19L
1,753 Elo+
Party 1
Artemis
Artemis
SONYVSYOMOM
Artemis
Level 219
God Stats
12W - 5L
1,780 SR
Queue Stats
80W - 30L
1,784 Elo+
Party 1
Nut
Nut
kygittarius
Nut
Level 158
God Stats
1W - 0L
1,689 SR
Queue Stats
85W - 83L
1,557 Elo+
Party 1
Team Averages
Level 182
1,739 SR
1,639 Elo+

VS

Team Averages
Level 87
1,471 SR
1,472 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Drengr_Merc
Merlin
Level 126
God Stats
202W - 209L
1,561 SR
Queue Stats
345W - 394L
1,522 Elo+
Solo
Sylvanus
Sylvanus
LordLoss4750
Sylvanus
Level 101
God Stats
19W - 21L
1,519 SR
Queue Stats
64W - 65L
1,488 Elo+
Solo
Thor
Thor
firetoy465
Thor
Level 28
God Stats
5W - 4L
1,639 SR
Queue Stats
132W - 116L
1,568 Elo+
Solo
Xbalanque
Xbalanque
tinherAzul2
Xbalanque
Level 29
God Stats
0W - 5L
1,136 SR
Queue Stats
23W - 51L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 0
5,414
1,083
1,157
2,070
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
FireVictinii
Cu Chulainn
11
1 / 0 / 2
5,884
1,177
848
3,761
1,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
13
3 / 0 / 0
6,633
1,327
1,945
1,506
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SONYVSYOMOM
Artemis
9
1 / 1 / 1
5,500
1,100
3,365
2,790
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 3
5,930
1,186
1,502
1,609
546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 1 / 1
5,025
1,005
1,094
1,785
773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Merlin
10
0 / 1 / 0
5,227
1,045
905
2,498
665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
LordLoss4750
Sylvanus
9
1 / 2 / 2
5,183
1,037
1,244
2,754
1,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
4,524
905
0
0
0
Xbalanque
tinherAzul2
Xbalanque
10
1 / 1 / 2
5,374
1,075
1,098
3,494
929
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
3
3
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
0
0
L
Hades
 
Hades
1
1
1
1.5
L
Merlin
0
1
0
0
W
Cu Chulainn
FireVictinii
Cu Chulainn
1
0
2
2
W
Hel
3
0
0
3
L
Sylvanus
LordLoss4750
Sylvanus
1
2
2
1
W
Artemis
SONYVSYOMOM
Artemis
1
1
1
1.5
L
0
0
0
0
W
0
0
3
1.5
L
Xbalanque
tinherAzul2
Xbalanque
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,817
Damage
4,341
11,736
Taken
10,531
4,345
Mitigated
4,218
5,359
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,157
173
681
563
2,070
638
1,381
690
1,380
4,842
0
L
Hades
 
Hades
1,094
40
0
582
1,785
773
0
440
1,259
4,249
0
L
Merlin
905
40
0
951
2,498
665
0
1,146
1,264
13,813
219
W
Cu Chulainn
FireVictinii
Cu Chulainn
848
30
0
438
3,761
1,782
1,098
342
3,419
0
12,124
W
Hel
1,945
60
1,447
986
1,506
514
1,344
491
1,015
20,042
0
L
Sylvanus
LordLoss4750
Sylvanus
1,244
503
300
442
2,754
1,851
0
464
2,176
1,487
0
W
Artemis
SONYVSYOMOM
Artemis
3,365
1,191
0
384
2,790
865
0
1,437
1,353
0
8,971
L
0
0
0
0
0
0
0
0
0
0
0
W
1,502
465
0
860
1,609
546
2,116
255
1,354
0
13,532
L
Xbalanque
tinherAzul2
Xbalanque
1,098
280
0
830
3,494
929
0
682
2,696
0
9,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
25,333
144
Minions Killed
52
0
Camps Cleared
0
511,477
Distance Traveled
267,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,414
1,083
12
2
0
81,994
0
L
Hades
5,025
1,005
9
2
0
42,808
0
L
Merlin
5,227
1,045
27
5
0
72,091
0
W
Cu Chulainn
5,884
1,177
27
5
0
121,539
0
W
Hel
6,633
1,327
56
11
0
119,856
0
L
Sylvanus
5,183
1,037
0
0
0
55,648
0
W
Artemis
5,500
1,100
15
3
0
86,706
0
L
Thor
4,524
905
0
0
0
0
0
W
Nut
5,930
1,186
34
7
0
101,382
0
L
Xbalanque
5,374
1,075
16
3
0
97,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role