Player Matchup

Serqet
Serqet
Masters
Evaiiid
Serqet
Masters
Level 151
God Stats
12W - 3L
2,103 SR
Queue Stats
86W - 47L
2,755 MMR
Solo
Poseidon
Poseidon
Gold I
JANER2
Poseidon
Gold I
Level 157
God Stats
4W - 9L
1,456 SR
Queue Stats
272W - 279L
1,620 MMR
Solo
Cthulhu
Cthulhu
Platinum III
coloqueiOshape
Cthulhu
Platinum III
Level 108
God Stats
2W - 2L
1,672 SR
Queue Stats
127W - 136L
1,769 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,744 SR
2,048 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,626 SR
1,559 MMR
Mulan
Mulan
Gold II
DCMERKS
Mulan
Gold II
Level 154
God Stats
13W - 8L
1,669 SR
Queue Stats
139W - 150L
1,703 MMR
Party 1
Bacchus
Bacchus
Gold I
DIRtyD_FROmdA91O
Bacchus
Gold I
Level 156
God Stats
2W - 4L
1,515 SR
Queue Stats
24W - 21L
1,546 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
KeNs_Sins
Baron Samedi
Silver I
Level 109
God Stats
0W - 2L
1,695 SR
Queue Stats
5W - 5L
1,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Evaiiid
Serqet
16
11 / 0 / 4
11,330
944
12,013
10,804
5,595
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
JANER2
Poseidon
15
3 / 3 / 12
10,094
841
11,763
8,392
2,942
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 2 / 8
9,602
800
12,131
15,759
14,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboAchillesAresVulcanSobek

VS

Bans
ThothMedusaDiscordiaAnhurNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DCMERKS
Mulan
11
0 / 7 / 2
7,508
626
6,669
16,415
10,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 4
8,444
704
6,447
13,067
17,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
KeNs_Sins
Baron Samedi
13
4 / 6 / 0
8,818
735
5,762
12,725
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
5
5
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
DCMERKS
Mulan
0
7
2
0.14
L
1
4
4
0.75
W
Serqet
Evaiiid
Serqet
11
0
4
13
W
Poseidon
JANER2
Poseidon
3
3
12
3
L
Baron Samedi
KeNs_Sins
Baron Samedi
4
6
0
0.67
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
18,878
34,955
Taken
42,207
22,701
Mitigated
32,460
8,227
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DCMERKS
Mulan
6,669
671
0
3,345
16,415
10,013
0
7,645
7,684
0
20,717
L
6,447
949
0
3,560
13,067
17,693
0
6,853
5,185
25,777
0
W
Serqet
Evaiiid
Serqet
12,013
2,383
0
3,877
10,804
5,595
1,823
2,547
7,693
0
43,153
W
Poseidon
JANER2
Poseidon
11,763
2,697
0
1,859
8,392
2,942
969
4,988
3,000
45,885
1,083
L
Baron Samedi
KeNs_Sins
Baron Samedi
5,762
305
577
2,553
12,725
4,754
0
7,267
4,699
27,414
0
W
12,131
180
163
2,328
15,759
14,164
32
3,827
11,309
31,459
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
24,770
163
Minions Killed
98
0
Camps Cleared
0
741,319
Distance Traveled
640,937
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,508
626
22
2
0
217,133
1
L
Bacchus
8,444
704
29
2
0
222,371
1
W
Serqet
11,330
944
47
4
0
259,908
0
W
Poseidon
10,094
841
67
6
0
228,190
0
L
Baron Samedi
8,818
735
47
4
0
201,433
0
W
Cthulhu
9,602
800
49
4
0
253,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role