Player Matchup

Baron Samedi
Baron Samedi
ElTroncoGrueso
Baron Samedi
Level 104
God Stats
0W - 1L
1,415 SR
Queue Stats
50W - 46L
1,522 Elo+
Party 1
Thor
Thor
GetsItUp
Thor
Level 204
God Stats
9W - 6L
1,614 SR
Queue Stats
374W - 392L
1,539 Elo+
Solo
Khepri
Khepri
MarcoChikito
Khepri
Level 55
God Stats
1W - 1L
1,861 SR
Queue Stats
43W - 43L
1,505 Elo+
Party 1
Raijin
Raijin
kongo147
Raijin
Level 128
God Stats
2W - 1L
1,538 SR
Queue Stats
48W - 46L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
letskillaclown
Cu Chulainn
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,597 Elo+
Solo
Team Averages
Level 122
1,586 SR
1,535 Elo+

VS

Team Averages
Level 101
1,659 SR
1,508 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BabyD_J
Merlin
Level 69
God Stats
3W - 1L
1,898 SR
Queue Stats
208W - 209L
1,491 Elo+
Party 2
Olorun
Olorun
Noxtuid
Olorun
Level 117
God Stats
8W - 2L
1,975 SR
Queue Stats
343W - 361L
1,511 Elo+
Solo
Chiron
Chiron
Sochiguiro
Chiron
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 166L
1,483 Elo+
Solo
Scylla
Scylla
laura1287
Scylla
Level 124
God Stats
5W - 3L
1,423 SR
Queue Stats
419W - 413L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElTroncoGrueso
Baron Samedi
18
5 / 7 / 4
10,788
635
13,562
17,964
10,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
1 / 6 / 9
9,937
585
14,264
15,658
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Khepri
20
5 / 4 / 5
11,551
679
6,088
20,190
24,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
kongo147
Raijin
19
1 / 6 / 6
11,000
647
15,778
14,011
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
letskillaclown
Cu Chulainn
16
2 / 8 / 2
10,187
599
13,012
22,948
27,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
7 / 4 / 17
13,466
792
17,097
22,960
26,798
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
BabyD_J
Merlin
20
5 / 1 / 21
13,046
767
26,711
14,463
6,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Noxtuid
Olorun
20
9 / 4 / 13
12,797
753
18,853
15,859
7,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Sochiguiro
Chiron
18
5 / 3 / 12
11,961
704
14,974
13,606
5,848
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
laura1287
Scylla
18
4 / 2 / 12
11,678
687
8,937
11,169
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
14
Kills
30
31
Deaths
14
26
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
4
17
3.88
W
Merlin
BabyD_J
Merlin
5
1
21
15.5
L
Baron Samedi
ElTroncoGrueso
Baron Samedi
5
7
4
1
L
Thor
1
6
9
0.92
L
Khepri
5
4
5
1.88
W
Olorun
Noxtuid
Olorun
9
4
13
3.88
W
Chiron
Sochiguiro
Chiron
5
3
12
3.67
L
Raijin
kongo147
Raijin
1
6
6
0.67
W
Scylla
laura1287
Scylla
4
2
12
5
L
Cu Chulainn
letskillaclown
Cu Chulainn
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,704
Damage
86,572
90,771
Taken
78,057
76,069
Mitigated
51,676
23,888
Healing
36,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,097
513
1,991
5,354
22,960
26,798
225
9,349
13,355
29,768
1,635
W
Merlin
BabyD_J
Merlin
26,711
460
2,175
2,692
14,463
6,621
1,280
6,069
8,000
55,222
0
L
Baron Samedi
ElTroncoGrueso
Baron Samedi
13,562
179
3,721
4,688
17,964
10,683
0
14,520
3,444
30,314
0
L
Thor
14,264
820
2,777
1,390
15,658
7,446
0
11,463
4,195
0
28,544
L
Khepri
6,088
262
1,184
1,345
20,190
24,329
0
14,647
5,543
16,303
0
W
Olorun
Noxtuid
Olorun
18,853
9,906
8,480
7,291
15,859
7,950
5,055
8,771
7,001
34,420
680
W
Chiron
Sochiguiro
Chiron
14,974
4,346
1,540
2,698
13,606
5,848
1,190
5,031
8,357
0
35,132
L
Raijin
kongo147
Raijin
15,778
397
1,311
2,170
14,011
6,252
0
11,906
2,105
37,997
690
W
Scylla
laura1287
Scylla
8,937
356
1,846
2,820
11,169
4,459
241
5,960
5,020
25,563
860
L
Cu Chulainn
letskillaclown
Cu Chulainn
13,012
1,347
447
4,855
22,948
27,359
0
17,060
5,888
0
24,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,463
Gold Earned
62,948
163
Minions Killed
212
0
Camps Cleared
0
1,470,446
Distance Traveled
1,572,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,466
792
30
2
0
304,269
0
W
Merlin
13,046
767
54
3
0
349,820
0
L
Baron Samedi
10,788
635
29
2
0
268,958
0
L
Thor
9,937
585
27
2
0
296,749
0
L
Khepri
11,551
679
26
2
0
322,613
0
W
Olorun
12,797
753
33
2
0
294,767
0
W
Chiron
11,961
704
44
3
0
296,067
0
L
Raijin
11,000
647
62
4
0
280,269
0
W
Scylla
11,678
687
51
3
0
327,783
0
L
Cu Chulainn
10,187
599
19
1
0
301,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role