Player Matchup

Chang'e
Chang'e
Baxx4
Chang'e
Level 71
God Stats
5W - 1L
1,462 SR
Queue Stats
202W - 180L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
Elhon
Baron Samedi
Level 66
God Stats
3W - 2L
1,726 SR
Queue Stats
62W - 59L
1,526 Elo+
Party 2
Surtr
Surtr
ToxiicBayoune
Surtr
Level 162
God Stats
3W - 3L
1,565 SR
Queue Stats
355W - 346L
1,502 Elo+
Party 3
Loki
Loki
WynterUwU
Loki
Level 109
God Stats
26W - 18L
1,730 SR
Queue Stats
84W - 85L
1,568 Elo+
Party 3
Medusa
Medusa
rhnyk
Medusa
Level 127
God Stats
2W - 0L
1,564 SR
Queue Stats
173W - 154L
1,538 Elo+
Party 2
Team Averages
Level 107
1,609 SR
1,540 Elo+

VS

Team Averages
Level 121
1,468 SR
1,578 Elo+
Cliodhna
Cliodhna
ItzAether
Cliodhna
Level 148
God Stats
0W - 2L
1,235 SR
Queue Stats
135W - 133L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
OSUndead5
Ne Zha
Level 107
God Stats
11W - 13L
1,608 SR
Queue Stats
425W - 389L
1,509 Elo+
Party 4
Agni
Agni
PathtoLlama
Agni
Level 143
God Stats
13W - 15L
1,637 SR
Queue Stats
339W - 334L
1,567 Elo+
Party 4
Freya
Freya
xMurdaSheSaid
Freya
Level 69
God Stats
2W - 7L
1,566 SR
Queue Stats
97W - 81L
1,639 Elo+
Solo
Pele
Pele
Đionysus
Pele
Level 137
God Stats
0W - 2L
1,295 SR
Queue Stats
178W - 159L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baxx4
Chang'e
11
1 / 2 / 1
6,249
568
2,506
6,313
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Elhon
Baron Samedi
11
0 / 0 / 5
6,270
570
3,656
6,906
4,235
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 3
7,609
692
7,231
9,630
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Loki
13
5 / 0 / 2
6,803
618
3,853
7,213
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
rhnyk
Medusa
14
7 / 0 / 2
8,088
735
7,226
6,174
1,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItzAether
Cliodhna
9
0 / 2 / 0
5,183
471
2,513
8,187
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
OSUndead5
Ne Zha
9
0 / 3 / 2
5,766
524
3,784
7,225
3,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
2 / 2 / 0
5,911
537
5,107
5,671
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,591
508
3,853
5,727
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Pele
9
1 / 5 / 0
5,995
545
3,385
9,932
4,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Baxx4
Chang'e
1
2
1
0.75
W
Baron Samedi
Elhon
Baron Samedi
0
0
5
2.5
L
Cliodhna
ItzAether
Cliodhna
0
2
0
0
L
Ne Zha
OSUndead5
Ne Zha
0
3
2
0.33
L
2
2
0
1
W
3
1
3
4.5
W
Loki
5
0
2
6
W
Medusa
rhnyk
Medusa
7
0
2
8
L
0
4
0
0
L
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,472
Damage
18,642
36,236
Taken
36,742
16,956
Mitigated
13,690
16,241
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Baxx4
Chang'e
2,506
216
495
2,325
6,313
1,678
0
2,108
4,205
42,629
665
W
Baron Samedi
Elhon
Baron Samedi
3,656
514
225
2,998
6,906
4,235
0
2,977
3,641
21,686
0
L
Cliodhna
ItzAether
Cliodhna
2,513
325
0
3,702
8,187
2,250
0
1,678
6,509
0
33,135
L
Ne Zha
OSUndead5
Ne Zha
3,784
373
0
1,639
7,225
3,589
0
1,717
5,471
0
18,019
L
5,107
296
0
1,771
5,671
1,677
0
2,278
3,348
38,831
0
W
7,231
2,824
0
2,765
9,630
6,927
6
299
9,331
1,206
46,951
W
Loki
3,853
1,041
0
4,355
7,213
2,143
0
994
6,219
0
55,249
W
Medusa
rhnyk
Medusa
7,226
3,003
0
3,078
6,174
1,973
312
1,772
3,938
0
64,814
L
3,853
1,102
0
1,684
5,727
1,613
0
609
5,118
30,212
1,872
L
Pele
3,385
1,031
0
2,249
9,932
4,561
0
375
9,042
0
37,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
28,446
409
Minions Killed
337
0
Camps Cleared
0
1,213,888
Distance Traveled
1,200,103
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,249
568
88
8
0
236,712
0
W
Baron Samedi
6,270
570
38
3
0
213,378
5
L
Cliodhna
5,183
471
62
6
0
262,557
0
L
Ne Zha
5,766
524
28
3
0
258,608
5
L
Agni
5,911
537
82
7
0
244,129
0
W
Surtr
7,609
692
84
8
0
233,518
0
W
Loki
6,803
618
90
8
0
308,945
0
W
Medusa
8,088
735
109
10
0
221,335
0
L
Freya
5,591
508
72
7
0
226,726
5
L
Pele
5,995
545
93
8
0
208,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role