Player Matchup

Chaac
Chaac
CRAZYIVANN
Chaac
Level 127
God Stats
1W - 1L
1,723 SR
Queue Stats
55W - 49L
1,589 Elo+
Party 1
Persephone
Persephone
TySosa7
Persephone
Level 23
God Stats
3W - 2L
1,508 SR
Queue Stats
51W - 39L
1,613 Elo+
Party 1
Mulan
Mulan
itsumcmuffin69
Mulan
Level 88
God Stats
19W - 22L
1,603 SR
Queue Stats
84W - 72L
1,607 Elo+
Solo
Team Averages
Level 79
1,611 SR
1,603 Elo+

VS

Team Averages
Level 77
1,443 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CincoA
Sylvanus
Level 50
God Stats
1W - 1L
1,581 SR
Queue Stats
20W - 15L
1,589 Elo+
Solo
Hou Yi
Hou Yi
ThaIrishRover
Hou Yi
Level 88
God Stats
1W - 5L
1,249 SR
Queue Stats
114W - 156L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 1 / 6
7,938
882
7,576
7,410
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Persephone
TySosa7
Persephone
11
0 / 3 / 5
7,161
796
2,572
4,417
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 0 / 2
8,730
970
5,048
6,535
6,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 4 / 2
7,149
794
6,004
8,522
5,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
CincoA
Sylvanus
4
0 / 2 / 0
5,209
579
1,278
2,296
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 3 / 0
7,090
788
3,949
7,471
2,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
3
4
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
2
0.25
W
Chaac
2
1
6
5
L
Sylvanus
CincoA
Sylvanus
0
2
0
0
L
3
3
0
1
W
Persephone
TySosa7
Persephone
0
3
5
0.83
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,196
Damage
11,231
18,362
Taken
18,289
11,186
Mitigated
8,340
4,376
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,004
235
0
1,819
8,522
5,058
0
1,235
7,121
26,336
641
W
Chaac
7,576
1,661
0
2,009
7,410
3,698
79
3,929
3,367
0
33,390
L
Sylvanus
CincoA
Sylvanus
1,278
759
60
342
2,296
1,052
0
233
1,983
2,874
889
L
3,949
849
0
591
7,471
2,230
0
1,193
6,092
0
25,185
W
Persephone
TySosa7
Persephone
2,572
43
0
710
4,417
1,292
288
539
3,836
18,334
548
W
5,048
505
0
1,657
6,535
6,196
538
2,315
4,071
1,299
19,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,829
Gold Earned
19,448
130
Minions Killed
105
0
Camps Cleared
0
547,344
Distance Traveled
374,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,149
794
66
7
0
171,023
0
W
Chaac
7,938
882
45
5
0
200,469
0
L
Sylvanus
5,209
579
5
1
0
29,186
0
L
Hou Yi
7,090
788
34
4
0
173,928
0
W
Persephone
7,161
796
49
5
0
165,771
0
W
Mulan
8,730
970
36
4
0
181,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role