Player Matchup

Kukulkan
Kukulkan
EsatG
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 45L
1,337 Elo+
Party 2
Yu Huang
Yu Huang
IxAMxGMONEY
Yu Huang
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 60L
1,358 Elo+
Party 2
Awilix
Awilix
Vomitlilac
Awilix
Level 44
God Stats
4W - 6L
1,405 SR
Queue Stats
30W - 23L
1,496 Elo+
Solo
Jormungandr
Jormungandr
itzveemo
Jormungandr
Level 39
God Stats
0W - 2L
1,240 SR
Queue Stats
35W - 43L
1,301 Elo+
Solo
Izanami
Izanami
unformed-peach2
Izanami
Level 123
God Stats
59W - 59L
1,487 SR
Queue Stats
85W - 88L
1,445 Elo+
Solo
Team Averages
Level 56
1,426 SR
1,387 Elo+

VS

Team Averages
Level 99
1,561 SR
1,457 Elo+
Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Auburnbull
Cthulhu
Level 86
God Stats
82W - 97L
1,466 SR
Queue Stats
111W - 147L
1,437 Elo+
Party 1
Zeus
Zeus
Cutuniel
Zeus
Level 63
God Stats
10W - 7L
1,587 SR
Queue Stats
16W - 14L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Drkwngduk559
Hun Batz
Level 175
God Stats
2W - 1L
1,753 SR
Queue Stats
68W - 71L
1,439 Elo+
Party 1
Osiris
Osiris
TTVThApocalyps3
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EsatG
Kukulkan
13
0 / 4 / 3
7,793
974
6,071
7,615
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
IxAMxGMONEY
Yu Huang
13
2 / 2 / 1
8,360
1,045
5,150
7,754
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Vomitlilac
Awilix
13
0 / 3 / 3
7,594
949
6,524
10,201
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
itzveemo
Jormungandr
13
1 / 2 / 2
8,221
1,028
9,156
11,241
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
7,632
954
858
4,378
1,342
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

246

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 7
8,256
1,032
5,444
5,871
1,991
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Auburnbull
Cthulhu
14
1 / 0 / 8
8,225
1,028
5,572
7,436
8,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
4 / 0 / 4
8,925
1,116
5,186
2,400
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
Drkwngduk559
Hun Batz
14
3 / 1 / 8
9,212
1,152
13,474
7,587
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 8
9,276
1,160
8,699
7,330
5,389
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
3
Kills
13
13
Deaths
3
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
7
4.5
W
Cthulhu
Auburnbull
Cthulhu
1
0
8
5
W
Zeus
4
0
4
6
W
Hun Batz
Drkwngduk559
Hun Batz
3
1
8
7
L
Kukulkan
EsatG
Kukulkan
0
4
3
0.38
L
Yu Huang
IxAMxGMONEY
Yu Huang
2
2
1
1.25
W
4
2
8
4
L
Awilix
Vomitlilac
Awilix
0
3
3
0.5
L
Jormungandr
itzveemo
Jormungandr
1
2
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
38,375
41,189
Taken
30,624
18,685
Mitigated
20,633
1,766
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,444
222
2,635
2,284
5,871
1,991
0
4,521
1,350
21,982
0
W
Cthulhu
Auburnbull
Cthulhu
5,572
245
463
860
7,436
8,769
0
4,942
2,494
14,575
383
W
Zeus
5,186
346
0
555
2,400
828
0
1,837
563
21,061
0
W
Hun Batz
Drkwngduk559
Hun Batz
13,474
1,556
0
575
7,587
3,656
0
3,514
4,073
0
25,779
L
Kukulkan
EsatG
Kukulkan
6,071
705
0
250
7,615
2,994
0
1,656
5,872
18,723
0
L
Yu Huang
IxAMxGMONEY
Yu Huang
5,150
793
0
30
7,754
2,431
0
2,857
4,739
19,578
0
W
8,699
2,749
0
0
7,330
5,389
0
3,709
3,621
0
17,035
L
Awilix
Vomitlilac
Awilix
6,524
2,716
0
0
10,201
3,246
0
3,955
6,169
0
10,825
L
Jormungandr
itzveemo
Jormungandr
9,156
1,789
0
1,388
11,241
8,672
0
5,803
5,186
20,991
3,390
L
858
437
0
98
4,378
1,342
0
1,235
3,104
0
13,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
43,894
142
Minions Killed
161
3
Camps Cleared
6
705,279
Distance Traveled
798,206
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,256
1,032
52
7
0
160,101
1
W
Cthulhu
8,225
1,028
19
2
0
164,872
0
W
Zeus
8,925
1,116
50
6
1
151,172
0
W
Hun Batz
9,212
1,152
22
3
4
164,446
0
L
Kukulkan
7,793
974
34
4
1
158,190
0
L
Yu Huang
8,360
1,045
34
4
0
146,034
0
W
Osiris
9,276
1,160
18
2
1
157,615
0
L
Awilix
7,594
949
11
1
2
148,350
0
L
Jormungandr
8,221
1,028
29
4
0
172,863
0
L
Izanami
7,632
954
34
4
0
79,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role