Player Matchup

Zeus
Zeus
Bronze III
XIReligious
Zeus
Bronze III
Level 128
God Stats
2W - 7L
1,521 SR
Queue Stats
2W - 7L
1,373 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
XiYou WYLIN
Kuzenbo
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,449 MMR
Party 2
Odin
Odin
Bronze III
lrondwarf5815
Odin
Bronze III
Level 140
God Stats
3W - 5L
1,490 SR
Queue Stats
3W - 6L
1,373 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,504 SR
1,399 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,510 SR
1,401 MMR
Neith
Neith
Gold V
Akilies2401
Neith
Gold V
Level 177
God Stats
3W - 7L
1,463 SR
Queue Stats
184W - 176L
1,177 MMR
Party 1
Bellona
Bellona
Gold V
Arepíta
Bellona
Gold V
Level 157
God Stats
6W - 6L
1,625 SR
Queue Stats
206W - 238L
1,384 MMR
Solo
Discordia
Discordia
Gold I
isthatDirty
Discordia
Gold I
Level 146
God Stats
1W - 4L
1,443 SR
Queue Stats
154W - 135L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 4
12,446
691
8,081
9,328
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
XiYou WYLIN
Kuzenbo
17
2 / 2 / 1
12,529
696
5,305
14,304
19,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 2
12,228
679
6,083
15,857
14,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AnubisThanatosHeraNe ZhaNu Wa

VS

Bans
AchillesArtemisMedusaCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 2
13,924
774
12,321
11,954
4,609
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Arepíta
Bellona
3
0 / 0 / 0
8,298
461
0
0
0
Discordia
isthatDirty
Discordia
20
2 / 1 / 3
12,792
711
13,814
10,928
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
4
Kills
5
5
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Bellona
Arepíta
Bellona
0
0
0
0
W
0
3
4
0.67
W
Kuzenbo
XiYou WYLIN
Kuzenbo
2
2
1
1.25
L
Discordia
isthatDirty
Discordia
2
1
3
3.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,469
Damage
26,135
39,489
Taken
22,882
37,128
Mitigated
8,068
4,522
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,321
2,144
0
2,279
11,954
4,609
221
6,211
5,522
0
80,672
L
Bellona
Arepíta
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
8,081
393
0
450
9,328
3,160
1,935
4,717
4,552
73,616
0
W
Kuzenbo
XiYou WYLIN
Kuzenbo
5,305
1,411
0
698
14,304
19,238
106
4,727
9,541
39,125
3,124
L
Discordia
isthatDirty
Discordia
13,814
385
0
2,780
10,928
3,459
0
6,205
4,472
76,940
0
W
6,083
561
0
3,374
15,857
14,730
815
4,437
11,367
0
25,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
35,014
227
Minions Killed
255
0
Camps Cleared
0
924,113
Distance Traveled
651,163
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,924
774
141
8
0
317,498
4
L
Bellona
8,298
461
0
0
0
0
0
W
Zeus
12,446
691
132
7
0
285,058
4
W
Kuzenbo
12,529
696
56
3
0
313,784
2
L
Discordia
12,792
711
114
6
0
333,665
4
W
Odin
12,228
679
39
2
0
325,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role