Player Matchup

Ne Zha
Ne Zha
FIuffy-Unlcorn
Ne Zha
Level 180
God Stats
12W - 11L
1,500 SR
Queue Stats
513W - 518L
1,500 Elo+
Solo
Charybdis
Charybdis
Jlrsnake
Charybdis
Level 143
God Stats
30W - 36L
1,514 SR
Queue Stats
639W - 587L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
LORDxIMPALER
Cu Chulainn
Level 123
God Stats
3W - 4L
1,428 SR
Queue Stats
145W - 114L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
SENPAI_Spud
Baron Samedi
Level 158
God Stats
19W - 13L
1,523 SR
Queue Stats
533W - 504L
1,587 Elo+
Solo
Agni
Agni
SsgtEmndz
Agni
Level 134
God Stats
22W - 21L
1,608 SR
Queue Stats
285W - 221L
1,577 Elo+
Solo
Team Averages
Level 148
1,515 SR
1,550 Elo+

VS

Team Averages
Level 143
1,699 SR
1,560 Elo+
Artio
Artio
Babananaaaaa
Artio
Level 109
God Stats
3W - 2L
1,850 SR
Queue Stats
133W - 101L
1,658 Elo+
Solo
Chernobog
Chernobog
MrSir55
Chernobog
Level 141
God Stats
4W - 4L
1,395 SR
Queue Stats
72W - 78L
1,537 Elo+
Party 1
Pele
Pele
RevAmpDMG
Pele
Level 154
God Stats
4W - 4L
1,648 SR
Queue Stats
142W - 141L
1,545 Elo+
Party 1
Hera
Hera
Skyyfan
Hera
Level 156
God Stats
0W - 1L
1,664 SR
Queue Stats
73W - 76L
1,539 Elo+
Party 1
Bastet
Bastet
Strongestbubble
Bastet
Level 157
God Stats
7W - 2L
1,939 SR
Queue Stats
202W - 194L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
7,440
572
6,710
10,460
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Jlrsnake
Charybdis
15
3 / 1 / 0
8,374
644
7,512
8,426
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
LORDxIMPALER
Cu Chulainn
13
0 / 2 / 0
7,801
600
6,956
11,038
8,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SENPAI_Spud
Baron Samedi
11
1 / 0 / 8
7,297
561
6,057
9,092
6,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
13
5 / 3 / 2
7,762
597
10,851
8,235
2,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,625
510
4,427
14,757
7,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
MrSir55
Chernobog
12
1 / 3 / 1
6,868
528
4,488
8,152
2,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
12
4 / 2 / 2
6,844
526
6,708
10,652
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hera
Skyyfan
Hera
11
0 / 5 / 3
6,449
496
2,362
8,119
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 1
8,048
619
7,921
10,556
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
8
8
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
4
2
5
3.25
W
Charybdis
Jlrsnake
Charybdis
3
1
0
3
W
Cu Chulainn
LORDxIMPALER
Cu Chulainn
0
2
0
0
L
Chernobog
MrSir55
Chernobog
1
3
1
0.5
L
Pele
4
2
2
2.5
W
Baron Samedi
SENPAI_Spud
Baron Samedi
1
0
8
5
L
Hera
Skyyfan
Hera
0
5
3
0.3
W
Agni
5
3
2
2
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,086
Damage
25,906
47,251
Taken
52,236
23,370
Mitigated
18,460
21,676
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,427
670
720
5,725
14,757
7,943
0
6,198
8,559
16,197
0
W
6,710
430
0
5,971
10,460
3,717
0
1,041
9,419
0
55,288
W
Charybdis
Jlrsnake
Charybdis
7,512
3,356
0
5,329
8,426
2,527
0
1,167
7,259
0
79,498
W
Cu Chulainn
LORDxIMPALER
Cu Chulainn
6,956
1,264
0
2,355
11,038
8,372
0
0
11,038
11,261
54,212
L
Chernobog
MrSir55
Chernobog
4,488
2,902
0
2,614
8,152
2,389
0
1,036
7,116
0
50,782
L
Pele
6,708
1,406
0
1,721
10,652
2,792
0
3,056
7,596
0
48,992
W
Baron Samedi
SENPAI_Spud
Baron Samedi
6,057
1,121
905
3,821
9,092
6,423
13
3,464
5,628
22,281
1,709
L
Hera
Skyyfan
Hera
2,362
509
0
580
8,119
1,608
0
5,900
2,219
42,483
0
W
Agni
10,851
1,096
0
3,295
8,235
2,331
0
1,740
6,495
59,908
0
L
7,921
1,523
0
6,496
10,556
3,728
0
1,692
8,864
0
61,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
34,834
506
Minions Killed
400
0
Camps Cleared
0
1,326,668
Distance Traveled
1,417,238
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,625
510
17
1
0
286,773
4
W
Ne Zha
7,440
572
96
7
0
302,623
0
W
Charybdis
8,374
644
138
11
0
253,375
4
W
Cu Chulainn
7,801
600
138
11
0
268,317
1
L
Chernobog
6,868
528
105
8
0
276,800
2
L
Pele
6,844
526
75
6
0
301,046
2
W
Baron Samedi
7,297
561
23
2
0
236,751
4
L
Hera
6,449
496
86
7
0
251,019
4
W
Agni
7,762
597
111
9
0
265,602
2
L
Bastet
8,048
619
117
9
0
301,600
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role