Player Matchup

Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Delta Court
Odin
Level 65
God Stats
18W - 15L
1,548 SR
Queue Stats
338W - 383L
1,336 Elo+
Solo
Aphrodite
Aphrodite
FriskierDig5269
Aphrodite
Level 92
God Stats
15W - 9L
1,427 SR
Queue Stats
103W - 128L
1,458 Elo+
Solo
Pele
Pele
Maestrosfinale
Pele
Level 53
God Stats
17W - 29L
1,407 SR
Queue Stats
91W - 88L
1,430 Elo+
Solo
Team Averages
Level 99
1,476 SR
1,445 Elo+

VS

Team Averages
Level 70
1,560 SR
1,465 Elo+
Ishtar
Ishtar
AltoCastle40930
Ishtar
Level 61
God Stats
68W - 86L
1,505 SR
Queue Stats
334W - 355L
1,471 Elo+
Solo
Anubis
Anubis
Mr_Castroo
Anubis
Level 87
God Stats
5W - 4L
1,564 SR
Queue Stats
22W - 35L
1,464 Elo+
Solo
Medusa
Medusa
R0xxie
Medusa
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
bkorney
Kuzenbo
Level 69
God Stats
7W - 9L
1,650 SR
Queue Stats
158W - 140L
1,392 Elo+
Solo
Cerberus
Cerberus
killer-the-beez
Cerberus
Level 88
God Stats
22W - 14L
1,578 SR
Queue Stats
241W - 273L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 4 / 1
6,767
1,353
3,720
8,404
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
 
Ix Chel
9
0 / 0 / 0
3,817
763
0
0
0
11
1 / 5 / 0
6,244
1,249
3,101
7,110
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
FriskierDig5269
Aphrodite
10
0 / 4 / 1
5,809
1,162
4,982
6,025
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 2
6,640
1,328
4,000
8,412
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

292

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 11
7,776
1,555
8,167
2,713
888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Mr_Castroo
Anubis
13
8 / 2 / 8
8,503
1,701
6,697
4,059
1,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
R0xxie
Medusa
12
1 / 0 / 7
6,271
1,254
1,804
1,775
541
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
bkorney
Kuzenbo
12
0 / 0 / 12
6,331
1,266
2,815
4,599
4,093
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cerberus
12
2 / 1 / 14
7,224
1,445
4,149
5,331
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
3
Kills
16
16
Deaths
3
4
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
4
1
0.63
L
Ix Chel
 
Ix Chel
0
0
0
0
W
5
0
11
10.5
L
1
5
0
0.2
L
Aphrodite
FriskierDig5269
Aphrodite
0
4
1
0.13
L
0
3
2
0.33
W
Anubis
Mr_Castroo
Anubis
8
2
8
6
W
Medusa
R0xxie
Medusa
1
0
7
4.5
W
Kuzenbo
bkorney
Kuzenbo
0
0
12
6
W
Cerberus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,803
Damage
23,632
29,951
Taken
18,477
13,631
Mitigated
11,529
3,619
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,720
1,852
0
1,069
8,404
3,296
0
3,432
4,972
0
15,248
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
8,167
6,178
161
795
2,713
888
0
914
1,627
0
17,139
L
3,101
731
0
256
7,110
5,188
0
2,721
4,389
0
7,629
L
Aphrodite
FriskierDig5269
Aphrodite
4,982
469
494
1,223
6,025
2,965
0
2,843
3,182
10,385
308
L
4,000
361
0
577
8,412
2,182
0
3,734
4,678
0
27,349
W
Anubis
Mr_Castroo
Anubis
6,697
419
0
1,604
4,059
1,904
0
407
3,550
27,564
0
W
Medusa
R0xxie
Medusa
1,804
473
0
299
1,775
541
0
695
1,041
0
7,314
W
Kuzenbo
bkorney
Kuzenbo
2,815
617
0
0
4,599
4,093
0
1,390
2,819
5,689
1,220
W
Cerberus
4,149
609
0
1,831
5,331
4,103
0
1,074
3,936
8,935
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
36,105
101
Minions Killed
113
4
Camps Cleared
4
372,702
Distance Traveled
488,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,767
1,353
24
5
2
104,162
0
L
Ix Chel
3,817
763
0
0
0
0
0
W
Ishtar
7,776
1,555
17
3
0
99,303
0
L
Odin
6,244
1,249
13
3
2
90,991
0
L
Aphrodite
5,809
1,162
17
3
0
71,781
0
L
Pele
6,640
1,328
47
9
0
105,768
0
W
Anubis
8,503
1,701
52
10
1
96,060
0
W
Medusa
6,271
1,254
22
4
0
71,713
0
W
Kuzenbo
6,331
1,266
6
1
1
108,646
0
W
Cerberus
7,224
1,445
16
3
2
112,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role