Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 155
God Stats
119W - 101L
1,615 SR
Queue Stats
207W - 200L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
OneNightStunned
Ne Zha
Level 144
God Stats
0W - 2L
1,203 SR
Queue Stats
107W - 117L
1,484 Elo+
Party 1
Thor
Thor
RaszPlays
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 2
Anubis
Anubis
Szajsung
Anubis
Level 29
God Stats
1W - 3L
1,444 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 2
Team Averages
Level 104
1,453 SR
1,403 Elo+

VS

Team Averages
Level 111
1,453 SR
1,446 Elo+
Kuzenbo
Kuzenbo
FreePacoSanz_666
Kuzenbo
Level 57
God Stats
3W - 2L
1,520 SR
Queue Stats
82W - 97L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
Joennazz
Baron Samedi
Level 125
God Stats
1W - 4L
1,159 SR
Queue Stats
320W - 317L
1,513 Elo+
Solo
Poseidon
Poseidon
Mofeta96
Poseidon
Level 125
God Stats
77W - 65L
1,534 SR
Queue Stats
253W - 278L
1,427 Elo+
Party 3
Surtr
Surtr
Tomx22
Surtr
Level 142
God Stats
5W - 5L
1,470 SR
Queue Stats
145W - 146L
1,512 Elo+
Solo
Chiron
Chiron
draco_omg
Chiron
Level 107
God Stats
6W - 3L
1,582 SR
Queue Stats
109W - 127L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 3 / 2
6,741
482
3,736
7,978
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Heldasmos
Cthulhu
10
1 / 3 / 1
6,566
469
7,149
10,661
7,367
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 0 / 1
6,877
491
5,190
9,220
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
10
0 / 3 / 0
6,099
436
2,052
10,294
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Szajsung
Anubis
12
1 / 3 / 0
6,966
498
3,795
6,486
2,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,904
493
3,171
9,429
9,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Joennazz
Baron Samedi
14
3 / 1 / 2
8,005
572
5,721
6,683
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Mofeta96
Poseidon
12
3 / 3 / 1
6,902
493
5,651
7,039
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
Tomx22
Surtr
13
3 / 0 / 2
8,394
600
7,755
9,273
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
draco_omg
Chiron
11
2 / 1 / 1
6,810
486
6,316
7,063
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
2
0.67
W
1
0
3
2.5
L
Cthulhu
Heldasmos
Cthulhu
1
3
1
0.5
W
Baron Samedi
Joennazz
Baron Samedi
3
1
2
4
W
Poseidon
Mofeta96
Poseidon
3
3
1
1.17
L
2
0
1
2.5
L
Thor
0
3
0
0
L
Anubis
Szajsung
Anubis
1
3
0
0.33
W
Surtr
Tomx22
Surtr
3
0
2
4
W
Chiron
draco_omg
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,922
Damage
28,614
44,639
Taken
39,487
21,095
Mitigated
21,420
6,460
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,736
2,838
0
2,450
7,978
2,617
53
3,526
4,407
0
44,453
W
3,171
1,099
0
3,926
9,429
9,629
0
3,255
6,174
15,861
1,815
L
Cthulhu
Heldasmos
Cthulhu
7,149
222
64
1,908
10,661
7,367
0
3,952
6,666
28,742
0
W
Baron Samedi
Joennazz
Baron Samedi
5,721
865
134
2,476
6,683
2,392
0
2,101
4,582
60,118
1,822
W
Poseidon
Mofeta96
Poseidon
5,651
1,194
0
3,463
7,039
1,464
0
1,558
5,481
42,135
973
L
5,190
1,145
0
1,410
9,220
4,199
40
1,229
7,952
0
66,496
L
Thor
2,052
457
0
0
10,294
4,368
0
975
8,807
0
29,219
L
Anubis
Szajsung
Anubis
3,795
31
0
628
6,486
2,544
64
5,172
1,274
45,712
885
W
Surtr
Tomx22
Surtr
7,755
2,372
0
3,981
9,273
5,943
977
1,872
7,401
3,159
53,531
W
Chiron
draco_omg
Chiron
6,316
1,408
443
1,951
7,063
1,992
453
2,062
5,001
0
43,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
37,015
415
Minions Killed
383
0
Camps Cleared
0
1,388,376
Distance Traveled
1,349,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,741
482
105
8
0
258,835
0
W
Kuzenbo
6,904
493
25
2
0
271,670
0
L
Cthulhu
6,566
469
43
3
0
290,282
0
W
Baron Samedi
8,005
572
111
8
0
256,744
0
W
Poseidon
6,902
493
76
5
0
287,757
0
L
Ne Zha
6,877
491
104
7
0
328,318
0
L
Thor
6,099
436
69
5
0
269,966
0
L
Anubis
6,966
498
94
7
0
240,975
0
W
Surtr
8,394
600
88
6
0
265,748
0
W
Chiron
6,810
486
83
6
0
267,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role