Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DalinarKholin32
Thor
Level 86
God Stats
7W - 12L
1,556 SR
Queue Stats
133W - 115L
1,566 Elo+
Party 1
Bellona
Bellona
ItsMeValentina
Bellona
Level 159
God Stats
4W - 6L
1,306 SR
Queue Stats
395W - 370L
1,515 Elo+
Solo
Chernobog
Chernobog
Kozooooooo
Chernobog
Level 114
God Stats
2W - 7L
1,567 SR
Queue Stats
329W - 305L
1,487 Elo+
Party 1
Ganesha
Ganesha
Lockiavelli
Ganesha
Level 97
God Stats
11W - 10L
1,479 SR
Queue Stats
627W - 574L
1,501 Elo+
Party 1
Team Averages
Level 112
1,482 SR
1,514 Elo+

VS

Team Averages
Level 124
1,553 SR
1,517 Elo+
Ymir
Ymir
Akimoto17
Ymir
Level 138
God Stats
6W - 1L
1,708 SR
Queue Stats
61W - 41L
1,599 Elo+
Solo
Surtr
Surtr
JimmoRoyal
Surtr
Level 123
God Stats
4W - 3L
1,651 SR
Queue Stats
149W - 126L
1,525 Elo+
Solo
Horus
Horus
MACACOUMADELICIA
Horus
Level 106
God Stats
2W - 7L
1,313 SR
Queue Stats
261W - 275L
1,533 Elo+
Solo
Medusa
Medusa
MMidanii
Medusa
Level 145
God Stats
3W - 1L
1,595 SR
Queue Stats
21W - 32L
1,445 Elo+
Solo
Hera
Hera
SpawnPeakMumma
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 0
5,791
526
4,338
5,152
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,154
469
2,686
9,044
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 0
5,763
524
5,917
13,842
8,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chernobog
Kozooooooo
Chernobog
11
0 / 2 / 0
5,719
520
2,068
6,216
1,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Lockiavelli
Ganesha
9
0 / 1 / 1
5,439
494
2,550
8,084
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 0 / 0
6,574
598
5,896
5,945
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
13
5 / 0 / 0
7,752
705
9,462
10,091
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 5
5,469
497
4,076
8,844
6,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
MMidanii
Medusa
12
0 / 0 / 2
6,515
592
3,400
3,176
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
6,774
616
2,914
4,708
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
10
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Ymir
5
0
0
5
L
0
3
1
0.17
L
0
4
0
0
W
Surtr
5
0
0
5
L
Chernobog
Kozooooooo
Chernobog
0
2
0
0
L
Ganesha
Lockiavelli
Ganesha
0
1
1
0.5
W
0
0
5
2.5
W
Medusa
MMidanii
Medusa
0
0
2
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
25,748
42,338
Taken
32,764
18,261
Mitigated
21,562
16,438
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,338
494
0
639
5,152
1,694
0
1,949
3,203
43,953
0
W
Ymir
5,896
1,652
0
632
5,945
2,419
0
2,032
3,753
53,905
2,409
L
2,686
275
0
3,740
9,044
2,429
0
3,721
5,306
0
32,610
L
5,917
2,473
0
5,662
13,842
8,225
0
1,398
11,580
0
44,297
W
Surtr
9,462
2,869
0
3,411
10,091
10,499
9
0
10,091
1,358
50,348
L
Chernobog
Kozooooooo
Chernobog
2,068
1,155
0
1,902
6,216
1,878
0
746
5,470
0
44,425
L
Ganesha
Lockiavelli
Ganesha
2,550
314
1,835
2,660
8,084
4,035
0
1,633
6,451
13,180
0
W
4,076
1,763
372
2,814
8,844
6,408
0
3,397
5,232
0
17,568
W
Medusa
MMidanii
Medusa
3,400
1,136
0
2,071
3,176
931
0
210
2,966
0
45,155
W
2,914
220
0
1,205
4,708
1,305
134
1,368
3,244
49,387
2,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
33,084
358
Minions Killed
388
0
Camps Cleared
0
1,108,539
Distance Traveled
1,204,382
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,791
526
93
8
0
215,828
2
W
Ymir
6,574
598
96
9
0
264,436
0
L
Thor
5,154
469
69
6
0
236,292
0
L
Bellona
5,763
524
94
9
0
218,498
0
W
Surtr
7,752
705
83
8
0
212,368
0
L
Chernobog
5,719
520
101
9
0
214,358
3
L
Ganesha
5,439
494
1
0
0
223,563
3
W
Horus
5,469
497
29
3
0
246,733
0
W
Medusa
6,515
592
92
8
0
241,620
7
W
Hera
6,774
616
88
8
0
239,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role