Player Matchup

Sylvanus
Sylvanus
EseehcKcid
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 2
Mercury
Mercury
IC3 grizzly8165
Mercury
Level 127
God Stats
6W - 3L
1,915 SR
Queue Stats
217W - 215L
1,517 Elo+
Solo
Discordia
Discordia
NickiHeart
Discordia
Level 41
God Stats
6W - 10L
1,949 SR
Queue Stats
176W - 169L
1,535 Elo+
Solo
Neith
Neith
Schmevy
Neith
Level 148
God Stats
40W - 60L
1,504 SR
Queue Stats
397W - 384L
1,544 Elo+
Solo
Mulan
Mulan
XxDarkTaquito6xX
Mulan
Level 88
God Stats
1W - 2L
1,570 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 2
Team Averages
Level 83
1,688 SR
1,429 Elo+

VS

Team Averages
Level 78
1,564 SR
1,508 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ChrisBenoit6578
Hou Yi
Level 49
God Stats
2W - 0L
1,741 SR
Queue Stats
79W - 88L
1,487 Elo+
Solo
Ix Chel
Ix Chel
ILoveMilkies
Ix Chel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 95L
1,579 Elo+
Party 1
Atlas
Atlas
iDaLeX7250
Atlas
Level 79
God Stats
3W - 0L
1,581 SR
Queue Stats
274W - 281L
1,506 Elo+
Solo
Cliodhna
Cliodhna
ttvmikebadluck
Cliodhna
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 216L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EseehcKcid
Sylvanus
10
0 / 2 / 4
5,846
450
3,655
8,019
5,571
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 4 / 1
7,294
561
3,871
9,965
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
NickiHeart
Discordia
14
1 / 1 / 0
7,039
541
3,402
6,715
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Schmevy
Neith
12
1 / 1 / 1
6,628
510
8,038
8,346
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 6 / 0
5,693
438
1,877
9,601
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
6 / 0 / 1
9,082
699
5,258
6,023
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 2
6,824
525
5,011
6,941
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
ILoveMilkies
Ix Chel
14
3 / 1 / 1
8,448
650
4,161
6,074
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
11
2 / 1 / 0
6,813
524
4,359
9,965
7,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
15
2 / 2 / 5
7,708
593
9,861
9,897
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
14
14
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
1
6.5
W
1
2
2
1
L
Sylvanus
EseehcKcid
Sylvanus
0
2
4
1
L
3
4
1
0.88
W
Ix Chel
ILoveMilkies
Ix Chel
3
1
1
3.5
L
Discordia
NickiHeart
Discordia
1
1
0
1
L
Neith
Schmevy
Neith
1
1
1
1.5
L
0
6
0
0
W
Atlas
2
1
0
2
W
Cliodhna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,843
Damage
28,650
42,646
Taken
38,900
18,037
Mitigated
21,183
9,201
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,258
1,100
0
2,830
6,023
5,074
0
0
6,023
56,320
3,431
W
5,011
2,635
0
1,399
6,941
2,328
0
1,255
5,686
0
52,559
L
Sylvanus
EseehcKcid
Sylvanus
3,655
1,433
479
2,582
8,019
5,571
0
1,532
6,447
19,587
0
L
3,871
2,198
0
246
9,965
3,810
0
2,326
7,580
0
63,328
W
Ix Chel
ILoveMilkies
Ix Chel
4,161
292
346
2,262
6,074
2,233
0
2,527
3,547
52,958
749
L
Discordia
NickiHeart
Discordia
3,402
43
0
719
6,715
1,759
0
2,941
3,569
53,065
810
L
Neith
Schmevy
Neith
8,038
2,017
0
2,928
8,346
2,742
0
2,292
6,048
0
60,737
L
1,877
94
0
2,247
9,601
4,155
0
3,843
5,758
0
25,516
W
Atlas
4,359
1,692
0
1,944
9,965
7,426
0
1,523
8,442
22,262
0
W
Cliodhna
9,861
2,546
0
1,582
9,897
4,122
0
1,704
8,193
0
75,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
38,875
420
Minions Killed
460
0
Camps Cleared
0
1,314,473
Distance Traveled
1,373,598
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,082
699
95
7
0
244,319
0
W
Hou Yi
6,824
525
100
8
0
250,135
2
L
Sylvanus
5,846
450
31
2
0
223,684
0
L
Mercury
7,294
561
105
8
0
289,738
0
W
Ix Chel
8,448
650
122
9
0
275,501
0
L
Discordia
7,039
541
133
10
0
291,528
0
L
Neith
6,628
510
101
8
0
255,678
0
L
Mulan
5,693
438
50
4
0
253,845
3
W
Atlas
6,813
524
32
2
0
284,640
4
W
Cliodhna
7,708
593
111
9
0
319,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role