Player Matchup

Hel
Hel
 
Hel
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Helsanity
Ravana
Level 173
God Stats
2W - 1L
1,568 SR
Queue Stats
112W - 124L
1,475 Elo+
Party 1
Charybdis
Charybdis
Jlrsnake
Charybdis
Level 143
God Stats
30W - 36L
1,492 SR
Queue Stats
639W - 587L
1,497 Elo+
Solo
Shiva
Shiva
ThxSoMch
Shiva
Level 250
God Stats
6W - 5L
1,818 SR
Queue Stats
152W - 107L
1,624 Elo+
Party 1
Aphrodite
Aphrodite
xSaschimi
Aphrodite
Level 152
God Stats
19W - 10L
1,687 SR
Queue Stats
200W - 134L
1,603 Elo+
Party 1
Team Averages
Level 179
1,613 SR
1,540 Elo+

VS

Team Averages
Level 142
1,559 SR
1,540 Elo+
Pele
Pele
Aydan1235_
Pele
Level 87
God Stats
8W - 5L
1,685 SR
Queue Stats
78W - 61L
1,582 Elo+
Solo
Baba Yaga
Baba Yaga
BastianWicks
Baba Yaga
Level 156
God Stats
2W - 4L
1,563 SR
Queue Stats
19W - 32L
1,476 Elo+
Party 2
Bacchus
Bacchus
Destructor297
Bacchus
Level 157
God Stats
15W - 10L
1,668 SR
Queue Stats
319W - 294L
1,554 Elo+
Solo
Fenrir
Fenrir
MikeZahard
Fenrir
Level 201
God Stats
0W - 2L
1,318 SR
Queue Stats
80W - 76L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Siris D Viris
Danzaburou
Level 107
God Stats
28W - 22L
1,563 SR
Queue Stats
344W - 332L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 1 / 3
7,737
516
7,475
9,293
6,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Helsanity
Ravana
14
1 / 3 / 4
8,267
551
5,863
9,795
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Jlrsnake
Charybdis
15
1 / 1 / 0
8,699
580
5,502
7,523
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
ThxSoMch
Shiva
15
7 / 1 / 0
8,255
550
12,694
12,891
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Aphrodite
xSaschimi
Aphrodite
13
2 / 0 / 5
7,466
498
7,438
12,286
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,516
434
4,343
14,895
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
BastianWicks
Baba Yaga
11
1 / 3 / 1
6,386
426
6,088
9,324
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
15
3 / 1 / 2
8,684
579
9,663
12,309
11,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
MikeZahard
Fenrir
11
0 / 4 / 3
6,793
453
5,848
11,930
9,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Siris D Viris
Danzaburou
13
1 / 2 / 0
7,912
527
3,584
7,669
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
6
6
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
3
4.5
L
1
5
1
0.3
L
Baba Yaga
BastianWicks
Baba Yaga
1
3
1
0.5
L
Bacchus
3
1
2
4
W
Ravana
Helsanity
Ravana
1
3
4
1
W
Charybdis
Jlrsnake
Charybdis
1
1
0
1
L
Fenrir
MikeZahard
Fenrir
0
4
3
0.38
L
Danzaburou
Siris D Viris
Danzaburou
1
2
0
0.5
W
Shiva
ThxSoMch
Shiva
7
1
0
7
W
Aphrodite
xSaschimi
Aphrodite
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
29,526
51,788
Taken
56,127
24,637
Mitigated
30,571
30,026
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,475
488
2,360
3,862
9,293
6,169
0
4,046
5,247
33,733
0
L
4,343
677
0
4,283
14,895
3,780
0
4,300
10,555
0
47,625
L
Baba Yaga
BastianWicks
Baba Yaga
6,088
478
0
1,549
9,324
2,862
0
5,911
3,413
36,623
0
L
Bacchus
9,663
1,353
0
4,814
12,309
11,147
0
2,114
9,616
57,955
1,591
W
Ravana
Helsanity
Ravana
5,863
1,403
0
4,810
9,795
5,977
0
6,044
3,751
0
52,073
W
Charybdis
Jlrsnake
Charybdis
5,502
2,320
0
4,726
7,523
2,254
601
0
7,523
0
78,578
L
Fenrir
MikeZahard
Fenrir
5,848
1,574
0
2,358
11,930
9,875
0
2,180
9,717
0
21,988
L
Danzaburou
Siris D Viris
Danzaburou
3,584
2,437
0
3,235
7,669
2,907
441
291
7,378
0
65,876
W
Shiva
ThxSoMch
Shiva
12,694
2,754
172
4,713
12,891
5,883
0
1,885
11,006
0
67,430
W
Aphrodite
xSaschimi
Aphrodite
7,438
700
1,950
7,433
12,286
4,354
176
3,382
8,904
43,981
1,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
36,291
458
Minions Killed
417
0
Camps Cleared
0
1,498,045
Distance Traveled
1,506,353
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,737
516
50
3
0
311,273
0
L
Pele
6,516
434
76
5
0
318,730
0
L
Baba Yaga
6,386
426
74
5
0
301,934
0
L
Bacchus
8,684
579
123
8
0
292,599
2
W
Ravana
8,267
551
96
6
0
252,401
0
W
Charybdis
8,699
580
141
9
0
282,622
5
L
Fenrir
6,793
453
25
2
0
325,313
3
L
Danzaburou
7,912
527
119
8
0
267,777
0
W
Shiva
8,255
550
98
7
0
349,191
0
W
Aphrodite
7,466
498
73
5
0
302,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role