Player Matchup

Mulan
Mulan
PulseJackel
Mulan
Level 105
God Stats
5W - 1L
1,544 SR
Queue Stats
96W - 82L
1,560 Elo+
Party 1
Ra
Ra
eluaymi
Ra
Level 62
God Stats
26W - 23L
1,604 SR
Queue Stats
182W - 200L
1,385 Elo+
Solo
Pele
Pele
raymelwazhere
Pele
Level 104
God Stats
11W - 6L
1,639 SR
Queue Stats
156W - 132L
1,528 Elo+
Party 1
Team Averages
Level 90
1,596 SR
1,491 Elo+

VS

Team Averages
Level 95
1,385 SR
1,431 Elo+
Atlas
Atlas
Champ s z n1149
Atlas
Level 153
God Stats
36W - 51L
1,190 SR
Queue Stats
367W - 354L
1,408 Elo+
Solo
Ah Puch
Ah Puch
EllaBee33
Ah Puch
Level 85
God Stats
59W - 58L
1,464 SR
Queue Stats
429W - 429L
1,442 Elo+
Solo
Cliodhna
Cliodhna
L1LPANTH3R
Cliodhna
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 143L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,119
812
6,730
11,081
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 8
7,171
717
3,918
4,669
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
8 / 0 / 5
8,811
881
8,942
6,857
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,284
628
4,746
10,781
7,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
EllaBee33
Ah Puch
11
1 / 5 / 1
6,802
680
6,929
6,702
1,965
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
L1LPANTH3R
Cliodhna
11
3 / 3 / 0
6,992
699
5,966
6,970
2,882
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Ah Puch
EllaBee33
Ah Puch
1
5
1
0.3
L
Cliodhna
L1LPANTH3R
Cliodhna
3
3
0
1
W
5
2
7
4.25
W
1
2
8
2.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,590
Damage
17,641
22,607
Taken
24,453
12,006
Mitigated
11,934
7,285
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
1,388
0
1,435
10,781
7,087
0
2,186
8,044
11,124
0
L
Ah Puch
EllaBee33
Ah Puch
6,929
189
0
821
6,702
1,965
0
726
5,715
26,264
727
L
Cliodhna
L1LPANTH3R
Cliodhna
5,966
786
0
617
6,970
2,882
0
776
5,987
0
19,930
W
6,730
926
0
2,722
11,081
8,553
0
6,672
4,009
0
19,597
W
3,918
76
1,438
1,951
4,669
1,235
378
1,021
3,502
18,643
0
W
8,942
2,060
0
1,174
6,857
2,218
464
2,882
3,635
0
39,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
20,078
145
Minions Killed
91
0
Camps Cleared
0
552,522
Distance Traveled
546,783
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,284
628
13
1
0
178,109
0
L
Ah Puch
6,802
680
51
5
0
177,203
0
L
Cliodhna
6,992
699
27
3
0
191,471
2
W
Mulan
8,119
812
24
2
0
192,879
0
W
Ra
7,171
717
38
4
0
158,992
0
W
Pele
8,811
881
83
8
0
200,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role