Player Matchup

Hades
Hades
NebulaSoul
Hades
Level 123
God Stats
1W - 0L
1,482 SR
Queue Stats
51W - 56L
1,487 Elo+
Solo
Sobek
Sobek
iiRea
Sobek
Level 210
God Stats
1W - 1L
1,454 SR
Queue Stats
64W - 12L
1,973 Elo+
Solo
Hachiman
Hachiman
Гальгод
Hachiman
Level 106
God Stats
3W - 1L
1,412 SR
Queue Stats
12W - 7L
1,562 Elo+
Solo
Team Averages
Level 146
1,449 SR
1,674 Elo+

VS

Team Averages
Level 141
1,619 SR
1,538 Elo+
Atlas
Atlas
Champ s z n1149
Atlas
Level 153
God Stats
36W - 51L
1,273 SR
Queue Stats
367W - 354L
1,412 Elo+
Solo
Ra
Ra
Chichin72u
Ra
Level 121
God Stats
23W - 21L
1,599 SR
Queue Stats
870W - 855L
1,598 Elo+
Solo
Cliodhna
Cliodhna
xo_OpTiMuS_ox
Cliodhna
Level 149
God Stats
6W - 2L
1,984 SR
Queue Stats
446W - 432L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
10 / 3 / 6
10,343
862
10,502
12,721
5,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
iiRea
Sobek
15
4 / 1 / 13
9,361
780
9,519
14,277
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
15
3 / 1 / 11
9,199
767
9,032
9,581
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,926
661
6,371
14,735
9,900
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 6 / 3
8,470
706
6,114
8,224
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
xo_OpTiMuS_ox
Cliodhna
13
3 / 5 / 1
8,278
690
11,452
11,597
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
5
5
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
1
6
3
0.42
W
Hades
10
3
6
4.33
W
Sobek
iiRea
Sobek
4
1
13
10.5
L
Cliodhna
xo_OpTiMuS_ox
Cliodhna
3
5
1
0.7
W
Hachiman
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,053
Damage
23,937
36,579
Taken
34,556
22,082
Mitigated
16,287
14,977
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,371
1,528
0
2,036
14,735
9,900
0
6,398
7,789
16,432
339
L
6,114
313
718
1,651
8,224
2,553
82
5,133
2,865
35,807
0
W
Hades
10,502
1,155
1,442
6,350
12,721
5,795
663
4,605
7,485
34,002
0
W
Sobek
iiRea
Sobek
9,519
1,087
0
3,990
14,277
13,186
30
3,260
10,350
21,419
2,489
L
Cliodhna
xo_OpTiMuS_ox
Cliodhna
11,452
693
0
3,018
11,597
3,834
0
7,004
4,408
0
33,520
W
Hachiman
9,032
6,145
0
3,195
9,581
3,101
1,210
2,542
6,559
0
31,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
24,674
133
Minions Killed
140
0
Camps Cleared
0
683,627
Distance Traveled
668,391
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,926
661
17
1
0
221,236
0
L
Ra
8,470
706
79
7
0
210,447
0
W
Hades
10,343
862
53
4
0
225,309
0
W
Sobek
9,361
780
25
2
0
247,566
0
L
Cliodhna
8,278
690
44
4
0
236,708
0
W
Hachiman
9,199
767
55
5
0
210,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role