Player Matchup

Khepri
Khepri
Arienal1
Khepri
Level 100
God Stats
12W - 12L
1,514 SR
Queue Stats
103W - 97L
1,417 Elo+
Party 1
Surtr
Surtr
DireScares
Surtr
Level 28
God Stats
1W - 1L
1,523 SR
Queue Stats
11W - 7L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
HavocCainTV
Danzaburou
Level 129
God Stats
3W - 3L
1,565 SR
Queue Stats
3W - 3L
1,812 Elo+
Party 1
Ra
Ra
S-Y-J-A
Ra
Level 66
God Stats
0W - 1L
1,445 SR
Queue Stats
10W - 10L
1,484 Elo+
Party 1
Nemesis
Nemesis
lxSHOWTIMExI
Nemesis
Level 124
God Stats
4W - 2L
1,406 SR
Queue Stats
99W - 112L
1,416 Elo+
Party 1
Team Averages
Level 89
1,491 SR
1,535 Elo+

VS

Team Averages
Level 98
1,596 SR
1,426 Elo+
Set
Set
Balvn
Set
Level 133
God Stats
8W - 2L
1,773 SR
Queue Stats
99W - 95L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
MoralDistress
Nu Wa
Level 85
God Stats
63W - 42L
1,640 SR
Queue Stats
183W - 180L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Schmautzy1
Amaterasu
Level 85
God Stats
16W - 15L
1,568 SR
Queue Stats
230W - 233L
1,489 Elo+
Solo
Ymir
Ymir
TheBogKahuna620
Ymir
Level 122
God Stats
5W - 4L
1,696 SR
Queue Stats
27W - 31L
1,300 Elo+
Party 2
Apollo
Apollo
Wrapitup05
Apollo
Level 67
God Stats
2W - 4L
1,304 SR
Queue Stats
419W - 422L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arienal1
Khepri
9
1 / 3 / 0
5,561
556
2,401
4,552
2,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
7
0 / 3 / 1
4,568
457
3,364
6,587
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
HavocCainTV
Danzaburou
9
0 / 1 / 0
4,997
500
1,567
2,894
906
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 4 / 2
5,557
556
2,738
6,259
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
lxSHOWTIMExI
Nemesis
10
2 / 2 / 0
5,287
529
3,705
6,577
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Balvn
Set
11
2 / 0 / 0
6,262
626
2,038
4,037
1,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 2 / 3
6,478
648
6,070
4,226
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Schmautzy1
Amaterasu
10
2 / 0 / 1
6,077
608
4,185
8,294
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 3
5,987
599
1,456
6,323
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Wrapitup05
Apollo
12
4 / 1 / 3
6,447
645
3,505
7,797
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
Arienal1
Khepri
1
3
0
0.33
W
Set
Balvn
Set
2
0
0
2
L
Surtr
0
3
1
0.17
L
Danzaburou
HavocCainTV
Danzaburou
0
1
0
0
W
4
2
3
2.75
L
0
4
2
0.25
W
Amaterasu
Schmautzy1
Amaterasu
2
0
1
2.5
W
1
0
3
2.5
W
Apollo
Wrapitup05
Apollo
4
1
3
5.5
L
Nemesis
lxSHOWTIMExI
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,775
Damage
17,254
26,869
Taken
30,677
12,826
Mitigated
12,699
4,271
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Arienal1
Khepri
2,401
51
0
274
4,552
2,755
0
1,512
3,024
10,886
0
W
Set
Balvn
Set
2,038
717
0
1,002
4,037
1,719
0
811
3,226
0
46,010
L
Surtr
3,364
1,487
0
768
6,587
4,941
0
670
5,917
129
12,050
L
Danzaburou
HavocCainTV
Danzaburou
1,567
875
0
495
2,894
906
0
471
2,217
0
31,243
W
6,070
1,422
0
500
4,226
1,218
714
1,342
2,823
43,062
914
L
2,738
95
120
1,331
6,259
2,148
0
3,166
3,093
45,276
1,257
W
Amaterasu
Schmautzy1
Amaterasu
4,185
2,517
0
6,325
8,294
3,880
0
60
7,879
0
30,872
W
1,456
456
1,977
2,299
6,323
3,485
0
2,020
4,303
15,502
1,777
W
Apollo
Wrapitup05
Apollo
3,505
1,892
0
3,735
7,797
2,397
0
1,034
6,763
0
43,417
L
Nemesis
lxSHOWTIMExI
Nemesis
3,705
1,637
0
1,283
6,577
2,076
0
1,626
4,951
0
30,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
31,251
233
Minions Killed
334
0
Camps Cleared
0
946,843
Distance Traveled
1,012,819
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,561
556
19
2
0
205,898
0
W
Set
6,262
626
82
8
0
204,925
4
L
Surtr
4,568
457
17
2
0
179,024
2
L
Danzaburou
4,997
500
64
6
0
162,982
0
W
Nu Wa
6,478
648
82
8
0
194,120
0
L
Ra
5,557
556
88
9
0
194,593
4
W
Amaterasu
6,077
608
56
6
0
165,925
3
W
Ymir
5,987
599
34
3
0
228,385
2
W
Apollo
6,447
645
80
8
0
219,464
0
L
Nemesis
5,287
529
45
5
0
204,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role