Player Matchup

Danzaburou
Danzaburou
Diamond IV
BlasphemusRage
Danzaburou
Diamond IV
Level 177
God Stats
2W - 5L
1,502 SR
Queue Stats
555W - 527L
1,998 MMR
Party 2
Martichoras
Martichoras
Diamond IV
Forever_Noir
Martichoras
Diamond IV
Level 107
God Stats
84W - 73L
1,591 SR
Queue Stats
513W - 504L
2,061 MMR
Solo
Ne Zha
Ne Zha
Platinum I
SeaPandas16
Ne Zha
Platinum I
Level 159
God Stats
18W - 28L
1,428 SR
Queue Stats
409W - 400L
2,014 MMR
Solo
Atlas
Atlas
Masters
T3LERiot
Atlas
Masters
Level 159
God Stats
5W - 9L
1,637 SR
Queue Stats
491W - 454L
2,134 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
mislalosytú
Sun Wukong
Diamond V
Level 98
God Stats
64W - 32L
1,662 SR
Queue Stats
281W - 235L
2,012 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,564 SR
2,044 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,419 SR
1,942 MMR
Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Dhapsis
Kuzenbo
Platinum I
Level 108
God Stats
0W - 2L
1,293 SR
Queue Stats
56W - 43L
2,004 MMR
Solo
Nemesis
Nemesis
Diamond V
G0RØ
Nemesis
Diamond V
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 63L
2,093 MMR
Solo
Merlin
Merlin
Diamond IV
nokizmo
Merlin
Diamond IV
Level 165
God Stats
0W - 1L
1,303 SR
Queue Stats
101W - 81L
2,111 MMR
Party 1
Chiron
Chiron
Diamond V
sylvanusy420
Chiron
Diamond V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 21L
2,003 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlasphemusRage
Danzaburou
19
2 / 1 / 3
11,229
624
9,079
10,101
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Forever_Noir
Martichoras
16
3 / 0 / 5
9,855
548
8,748
9,082
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
17
4 / 3 / 7
9,662
537
9,249
15,316
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
T3LERiot
Atlas
14
3 / 1 / 8
9,152
508
10,099
13,369
12,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
mislalosytú
Sun Wukong
19
3 / 1 / 1
11,548
642
9,195
15,853
10,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MedusaCu ChulainnIx Chel

VS

Bans
BastetSusanoChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 3 / 3
9,590
533
11,788
14,518
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Dhapsis
Kuzenbo
11
0 / 3 / 3
7,686
427
6,648
16,274
15,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
G0RØ
Nemesis
14
2 / 3 / 1
8,345
464
6,386
11,600
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
nokizmo
Merlin
16
2 / 3 / 1
9,260
514
6,256
8,954
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
16
1 / 3 / 0
8,564
476
7,252
12,302
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
6
6
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
3
0.83
W
Danzaburou
BlasphemusRage
Danzaburou
2
1
3
3.5
L
Kuzenbo
Dhapsis
Kuzenbo
0
3
3
0.5
W
Martichoras
Forever_Noir
Martichoras
3
0
5
5.5
L
Nemesis
G0RØ
Nemesis
2
3
1
0.83
W
Ne Zha
4
3
7
2.5
W
Atlas
T3LERiot
Atlas
3
1
8
7
W
Sun Wukong
mislalosytú
Sun Wukong
3
1
1
3.5
L
Merlin
nokizmo
Merlin
2
3
1
0.83
L
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
38,330
63,721
Taken
63,648
36,239
Mitigated
32,669
25,074
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,788
2,423
0
4,903
14,518
5,660
0
952
13,566
0
76,238
W
Danzaburou
BlasphemusRage
Danzaburou
9,079
3,343
0
5,052
10,101
3,825
1,845
898
9,203
0
114,573
L
Kuzenbo
Dhapsis
Kuzenbo
6,648
2,336
2,641
4,428
16,274
15,070
0
3,716
12,558
17,167
0
W
Martichoras
Forever_Noir
Martichoras
8,748
2,513
0
3,226
9,082
2,943
364
3,497
5,585
0
85,423
L
Nemesis
G0RØ
Nemesis
6,386
2,557
0
1,345
11,600
4,358
0
1,968
9,632
0
68,640
W
Ne Zha
9,249
2,395
0
7,618
15,316
5,801
0
2,436
12,880
0
79,593
W
Atlas
T3LERiot
Atlas
10,099
2,478
0
1,981
13,369
12,979
0
5,418
7,951
29,204
0
W
Sun Wukong
mislalosytú
Sun Wukong
9,195
2,241
0
7,197
15,853
10,691
244
655
15,198
0
103,244
L
Merlin
nokizmo
Merlin
6,256
247
0
731
8,954
3,395
0
1,958
6,996
77,108
0
L
Chiron
7,252
2,070
280
3,122
12,302
4,186
0
1,505
10,797
0
77,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,446
Gold Earned
43,445
698
Minions Killed
562
0
Camps Cleared
0
1,813,734
Distance Traveled
1,821,986
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,590
533
144
8
0
390,190
6
W
Danzaburou
11,229
624
207
12
0
357,668
4
L
Kuzenbo
7,686
427
16
1
0
406,557
0
W
Martichoras
9,855
548
168
9
0
317,747
3
L
Nemesis
8,345
464
105
6
0
368,592
0
W
Ne Zha
9,662
537
113
6
0
384,589
2
W
Atlas
9,152
508
33
2
0
375,566
6
W
Sun Wukong
11,548
642
177
10
0
378,164
3
L
Merlin
9,260
514
157
9
0
311,110
2
L
Chiron
8,564
476
140
8
0
345,537
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role