Player Matchup

Gilgamesh
Gilgamesh
BoomyFlame20206
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 91L
1,552 Elo+
Party 2
Artemis
Artemis
Eusebey
Artemis
Level 155
God Stats
4W - 2L
1,627 SR
Queue Stats
161W - 121L
1,547 Elo+
Solo
Mulan
Mulan
Johnson4283
Mulan
Level 148
God Stats
10W - 3L
1,908 SR
Queue Stats
442W - 386L
1,508 Elo+
Party 2
Agni
Agni
NeedlessMoon39
Agni
Level 128
God Stats
1W - 1L
1,216 SR
Queue Stats
142W - 149L
1,522 Elo+
Party 2
Cerberus
Cerberus
keyandpele
Cerberus
Level 162
God Stats
6W - 5L
1,500 SR
Queue Stats
503W - 434L
1,550 Elo+
Solo
Team Averages
Level 144
1,550 SR
1,536 Elo+

VS

Team Averages
Level 152
1,632 SR
1,568 Elo+
Nox
Nox
DYINGcause
Nox
Level 155
God Stats
1W - 1L
1,733 SR
Queue Stats
401W - 337L
1,542 Elo+
Party 1
Anhur
Anhur
Di1ks
Anhur
Level 168
God Stats
8W - 8L
1,426 SR
Queue Stats
388W - 331L
1,535 Elo+
Solo
Cthulhu
Cthulhu
KuroD4ni
Cthulhu
Level 187
God Stats
15W - 10L
1,724 SR
Queue Stats
394W - 334L
1,613 Elo+
Solo
Thanatos
Thanatos
XXtinctacion
Thanatos
Level 119
God Stats
14W - 10L
1,616 SR
Queue Stats
313W - 243L
1,656 Elo+
Solo
Horus
Horus
indiannasolo
Horus
Level 129
God Stats
11W - 7L
1,659 SR
Queue Stats
263W - 247L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoomyFlame20206
Gilgamesh
13
2 / 0 / 5
6,665
555
3,927
7,544
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Eusebey
Artemis
14
6 / 0 / 3
7,787
649
6,799
4,554
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 1
7,736
645
9,024
15,089
8,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 2
6,833
569
3,583
5,672
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
keyandpele
Cerberus
12
3 / 1 / 7
7,139
595
5,003
8,918
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,385
532
3,098
4,202
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Di1ks
Anhur
11
0 / 4 / 0
6,264
522
4,307
7,373
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
KuroD4ni
Cthulhu
13
3 / 4 / 0
8,034
670
10,554
11,552
11,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
XXtinctacion
Thanatos
10
1 / 4 / 0
5,753
479
3,537
9,202
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 0
5,238
437
2,426
10,318
6,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
4
4
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BoomyFlame20206
Gilgamesh
2
0
5
4.5
L
0
0
0
0
L
Anhur
Di1ks
Anhur
0
4
0
0
W
Artemis
Eusebey
Artemis
6
0
3
7.5
W
4
3
1
1.5
L
Cthulhu
KuroD4ni
Cthulhu
3
4
0
0.75
W
2
0
2
3
L
Thanatos
XXtinctacion
Thanatos
1
4
0
0.25
L
0
5
0
0
W
Cerberus
keyandpele
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,336
Damage
23,922
41,777
Taken
42,647
21,266
Mitigated
24,112
16,519
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BoomyFlame20206
Gilgamesh
3,927
1,191
0
3,929
7,544
3,649
0
1,208
6,336
0
52,948
L
3,098
179
0
371
4,202
1,439
0
1,964
2,238
55,235
0
L
Anhur
Di1ks
Anhur
4,307
1,627
0
1,355
7,373
1,787
0
1,738
5,635
0
44,786
W
Artemis
Eusebey
Artemis
6,799
2,517
0
2,669
4,554
1,338
0
103
4,451
0
57,597
W
9,024
2,186
0
5,555
15,089
8,995
0
9,784
5,305
0
56,588
L
Cthulhu
KuroD4ni
Cthulhu
10,554
1,775
0
3,390
11,552
11,522
0
313
11,239
56,645
3,192
W
3,583
409
0
604
5,672
1,537
0
2,006
3,666
52,420
0
L
Thanatos
XXtinctacion
Thanatos
3,537
684
0
6,060
9,202
2,764
0
1,327
7,875
0
40,918
L
2,426
1,204
709
2,690
10,318
6,600
0
3,244
7,074
0
9,237
W
Cerberus
keyandpele
Cerberus
5,003
434
0
3,762
8,918
5,747
0
304
8,614
26,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
31,674
438
Minions Killed
399
0
Camps Cleared
0
1,292,112
Distance Traveled
1,229,770
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,665
555
92
8
0
294,788
0
L
Nox
6,385
532
113
9
0
271,521
0
L
Anhur
6,264
522
101
8
0
221,459
3
W
Artemis
7,787
649
107
9
0
254,155
0
W
Mulan
7,736
645
102
9
0
244,077
0
L
Cthulhu
8,034
670
107
9
0
207,934
0
W
Agni
6,833
569
106
9
0
246,481
1
L
Thanatos
5,753
479
69
6
0
278,673
0
L
Horus
5,238
437
9
1
0
250,183
3
W
Cerberus
7,139
595
31
3
0
252,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role