Player Matchup

Rama
Rama
Bµbblês
Rama
Level 99
God Stats
3W - 2L
1,653 SR
Queue Stats
128W - 141L
1,466 Elo+
Party 2
Neith
Neith
L4ckes Ttv
Neith
Level 187
God Stats
5W - 2L
1,840 SR
Queue Stats
316W - 287L
1,542 Elo+
Solo
Horus
Horus
NotIkinon
Horus
Level 67
God Stats
13W - 14L
1,561 SR
Queue Stats
84W - 95L
1,466 Elo+
Party 2
Ao Kuang
Ao Kuang
OmegaVIPER_
Ao Kuang
Level 158
God Stats
7W - 5L
1,706 SR
Queue Stats
499W - 444L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
PainSasuke
Baron Samedi
Level 129
God Stats
4W - 2L
1,701 SR
Queue Stats
35W - 33L
1,515 Elo+
Solo
Team Averages
Level 128
1,692 SR
1,497 Elo+

VS

Team Averages
Level 110
1,521 SR
1,493 Elo+
Poseidon
Poseidon
GoldTitan7
Poseidon
Level 139
God Stats
14W - 12L
1,616 SR
Queue Stats
167W - 151L
1,500 Elo+
Solo
Odin
Odin
M4G1C99
Odin
Level 63
God Stats
7W - 5L
1,593 SR
Queue Stats
211W - 207L
1,496 Elo+
Solo
Bakasura
Bakasura
Sajirae
Bakasura
Level 47
God Stats
4W - 6L
1,481 SR
Queue Stats
144W - 156L
1,436 Elo+
Solo
Ymir
Ymir
o RaGeQuItZz
Ymir
Level 145
God Stats
4W - 10L
1,378 SR
Queue Stats
102W - 101L
1,522 Elo+
Party 1
Anhur
Anhur
oTrOlLZz
Anhur
Level 156
God Stats
6W - 11L
1,536 SR
Queue Stats
188W - 186L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
5 / 1 / 4
11,405
600
11,799
11,503
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
16
7 / 0 / 3
11,085
583
13,468
10,376
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
NotIkinon
Horus
16
1 / 1 / 6
9,824
517
7,369
12,781
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
OmegaVIPER_
Ao Kuang
19
9 / 2 / 2
11,395
600
9,212
16,735
6,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
PainSasuke
Baron Samedi
14
0 / 1 / 7
9,124
480
5,083
11,963
9,823
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoldTitan7
Poseidon
13
0 / 7 / 1
7,526
396
7,676
11,167
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
M4G1C99
Odin
14
1 / 4 / 0
8,430
444
7,814
16,013
15,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Sajirae
Bakasura
13
0 / 5 / 1
7,872
414
3,719
16,138
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 3 / 4
8,023
422
4,947
12,348
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
oTrOlLZz
Anhur
15
3 / 3 / 0
8,638
455
5,308
12,221
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
4
5
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
5
1
4
7
L
Poseidon
GoldTitan7
Poseidon
0
7
1
0.07
W
Neith
7
0
3
8.5
L
Odin
M4G1C99
Odin
1
4
0
0.25
W
Horus
NotIkinon
Horus
1
1
6
4
W
Ao Kuang
OmegaVIPER_
Ao Kuang
9
2
2
5
W
Baron Samedi
PainSasuke
Baron Samedi
0
1
7
3.5
L
Bakasura
Sajirae
Bakasura
0
5
1
0.1
L
0
3
4
0.67
L
Anhur
oTrOlLZz
Anhur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,931
Damage
29,464
63,358
Taken
67,887
34,472
Mitigated
38,823
22,725
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,799
9,062
0
5,570
11,503
3,840
2,062
1,740
9,515
0
103,705
L
Poseidon
GoldTitan7
Poseidon
7,676
860
0
211
11,167
2,860
0
1,472
9,695
44,160
0
W
Neith
13,468
2,284
0
5,619
10,376
2,938
743
3,790
5,778
0
83,040
L
Odin
M4G1C99
Odin
7,814
1,139
0
2,098
16,013
15,072
0
4,760
10,455
0
58,566
W
Horus
NotIkinon
Horus
7,369
2,005
420
4,976
12,781
11,254
454
1,570
10,362
12,007
44,178
W
Ao Kuang
OmegaVIPER_
Ao Kuang
9,212
3,300
0
2,349
16,735
6,617
3,616
3,528
12,578
103,200
1,538
W
Baron Samedi
PainSasuke
Baron Samedi
5,083
920
365
3,426
11,963
9,823
170
2,804
8,883
25,663
0
L
Bakasura
Sajirae
Bakasura
3,719
2,507
0
3,857
16,138
6,639
0
4,007
12,085
0
39,979
L
4,947
758
0
2,443
12,348
9,970
0
4,414
7,897
20,687
1,308
L
Anhur
oTrOlLZz
Anhur
5,308
2,581
0
1,897
12,221
4,282
0
1,424
10,797
0
76,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,833
Gold Earned
40,489
556
Minions Killed
423
0
Camps Cleared
0
1,885,794
Distance Traveled
1,804,125
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,405
600
165
9
0
369,012
0
L
Poseidon
7,526
396
90
5
0
348,740
0
W
Neith
11,085
583
120
6
0
319,318
0
L
Odin
8,430
444
96
5
0
318,008
3
W
Horus
9,824
517
87
5
0
388,558
0
W
Ao Kuang
11,395
600
155
8
0
420,668
0
W
Baron Samedi
9,124
480
29
2
0
388,238
6
L
Bakasura
7,872
414
91
5
0
405,418
0
L
Ymir
8,023
422
15
1
0
366,509
2
L
Anhur
8,638
455
131
7
0
365,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role