Player Matchup

Cerberus
Cerberus
BEDO-IX
Cerberus
Level 159
God Stats
8W - 4L
1,998 SR
Queue Stats
418W - 549L
1,463 Elo+
Party 2
Ra
Ra
Meshari2v
Ra
Level 150
God Stats
19W - 11L
1,654 SR
Queue Stats
248W - 260L
1,448 Elo+
Party 2
Mulan
Mulan
Stomp408
Mulan
Level 123
God Stats
26W - 15L
1,612 SR
Queue Stats
437W - 377L
1,554 Elo+
Party 1
Mercury
Mercury
iArceus
Mercury
Level 146
God Stats
5W - 3L
1,239 SR
Queue Stats
131W - 128L
1,475 Elo+
Solo
Izanami
Izanami
xKaii05
Izanami
Level 111
God Stats
7W - 3L
1,590 SR
Queue Stats
269W - 246L
1,494 Elo+
Party 1
Team Averages
Level 138
1,618 SR
1,487 Elo+

VS

Team Averages
Level 120
1,485 SR
1,543 Elo+
Sun Wukong
Sun Wukong
Hamonrye00
Sun Wukong
Level 128
God Stats
0W - 1L
1,558 SR
Queue Stats
104W - 93L
1,542 Elo+
Party 3
Cernunnos
Cernunnos
HaraldBjornson
Cernunnos
Level 104
God Stats
3W - 3L
1,679 SR
Queue Stats
16W - 9L
1,636 Elo+
Party 3
Atlas
Atlas
OrcaOmega
Atlas
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 251L
1,559 Elo+
Solo
King Arthur
King Arthur
PizzaVanguardo
King Arthur
Level 126
God Stats
2W - 8L
1,300 SR
Queue Stats
26W - 23L
1,529 Elo+
Solo
Chang'e
Chang'e
subatria
Chang'e
Level 94
God Stats
2W - 4L
1,389 SR
Queue Stats
32W - 39L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BEDO-IX
Cerberus
14
5 / 2 / 4
8,768
585
9,480
16,903
14,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
6 / 1 / 5
8,988
599
13,135
8,322
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Stomp408
Mulan
14
4 / 3 / 2
9,041
603
14,639
19,391
14,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
iArceus
Mercury
15
3 / 2 / 3
7,857
524
5,305
12,643
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
xKaii05
Izanami
16
3 / 2 / 3
9,148
610
7,453
9,796
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hamonrye00
Sun Wukong
13
1 / 4 / 3
7,165
478
9,032
12,874
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
HaraldBjornson
Cernunnos
14
2 / 4 / 3
8,169
545
7,786
11,866
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
OrcaOmega
Atlas
11
4 / 5 / 1
7,780
519
10,025
16,109
7,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
PizzaVanguardo
King Arthur
15
3 / 5 / 0
8,806
587
13,873
20,603
20,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
subatria
Chang'e
12
0 / 3 / 3
7,182
479
6,562
10,072
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
10
10
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BEDO-IX
Cerberus
5
2
4
3.5
L
Sun Wukong
Hamonrye00
Sun Wukong
1
4
3
0.63
L
Cernunnos
HaraldBjornson
Cernunnos
2
4
3
0.88
W
6
1
5
8.5
L
Atlas
OrcaOmega
Atlas
4
5
1
0.9
L
King Arthur
PizzaVanguardo
King Arthur
3
5
0
0.6
W
Mulan
Stomp408
Mulan
4
3
2
1.67
W
Mercury
iArceus
Mercury
3
2
3
2.25
L
Chang'e
subatria
Chang'e
0
3
3
0.5
W
Izanami
xKaii05
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,012
Damage
47,278
67,055
Taken
71,524
40,965
Mitigated
40,023
24,703
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BEDO-IX
Cerberus
9,480
366
0
5,683
16,903
14,727
0
6,242
10,661
29,723
0
L
Sun Wukong
Hamonrye00
Sun Wukong
9,032
1,548
0
4,225
12,874
4,912
0
4,730
7,868
0
56,054
L
Cernunnos
HaraldBjornson
Cernunnos
7,786
3,906
0
3,542
11,866
3,901
973
2,159
9,697
0
57,200
W
13,135
2,244
1,603
4,069
8,322
3,469
75
3,721
4,601
63,126
466
L
Atlas
OrcaOmega
Atlas
10,025
3,228
0
2,406
16,109
7,900
18
6,902
8,727
29,871
832
L
King Arthur
PizzaVanguardo
King Arthur
13,873
1,529
0
4,362
20,603
20,546
0
1,831
18,708
1,874
69,676
W
Mulan
Stomp408
Mulan
14,639
2,308
0
8,007
19,391
14,844
0
1,319
18,072
0
63,485
W
Mercury
iArceus
Mercury
5,305
2,696
0
950
12,643
4,867
0
3,558
9,085
0
66,285
L
Chang'e
subatria
Chang'e
6,562
658
556
2,702
10,072
2,764
0
5,754
3,993
45,022
1,440
W
Izanami
xKaii05
Izanami
7,453
3,562
0
4,391
9,796
3,058
806
1,907
7,889
0
72,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
39,102
501
Minions Killed
403
0
Camps Cleared
0
1,583,012
Distance Traveled
1,460,195
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,768
585
35
2
0
336,671
0
L
Sun Wukong
7,165
478
87
6
0
336,168
0
L
Cernunnos
8,169
545
105
7
0
279,509
0
W
Ra
8,988
599
111
7
0
338,937
0
L
Atlas
7,780
519
20
1
0
307,548
0
L
King Arthur
8,806
587
103
7
0
292,756
0
W
Mulan
9,041
603
103
7
0
266,440
1
W
Mercury
7,857
524
110
7
0
356,297
2
L
Chang'e
7,182
479
88
6
0
244,214
0
W
Izanami
9,148
610
142
9
0
284,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role