Player Matchup

Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Albatrussy
Zhong Kui
Level 47
God Stats
1W - 1L
1,607 SR
Queue Stats
41W - 38L
1,498 Elo+
Party 1
Horus
Horus
killer75648
Horus
Level 157
God Stats
1W - 3L
1,546 SR
Queue Stats
25W - 30L
1,471 Elo+
Party 1
Team Averages
Level 108
1,551 SR
1,490 Elo+

VS

Team Averages
Level 100
1,414 SR
1,514 Elo+
Scylla
Scylla
HARRY_ATE_A_PEAR
Scylla
Level 128
God Stats
1W - 1L
1,527 SR
Queue Stats
11W - 8L
1,546 Elo+
Party 2
Yemoja
Yemoja
LightLucky
Yemoja
Level 159
God Stats
5W - 18L
1,214 SR
Queue Stats
278W - 299L
1,524 Elo+
Solo
Medusa
Medusa
Mrmahonz
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 1 / 5
8,363
836
5,972
5,499
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Albatrussy
Zhong Kui
14
1 / 0 / 7
8,236
824
4,467
6,376
4,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 3
8,660
866
7,204
7,532
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,395
740
5,837
8,045
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
LightLucky
Yemoja
8
0 / 1 / 1
6,096
610
1,528
3,721
1,983
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Mrmahonz
Medusa
11
0 / 4 / 1
6,686
669
4,082
8,616
1,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
5
4.5
W
Zhong Kui
Albatrussy
Zhong Kui
1
0
7
4.5
L
1
4
0
0.25
L
Yemoja
LightLucky
Yemoja
0
1
1
0.5
L
Medusa
Mrmahonz
Medusa
0
4
1
0.13
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
11,447
19,407
Taken
20,382
11,239
Mitigated
5,876
8,176
Healing
3,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,972
1,518
0
1,794
5,499
1,793
1,478
2,315
3,078
0
39,089
W
Zhong Kui
Albatrussy
Zhong Kui
4,467
641
0
3,859
6,376
4,720
1,274
3,448
2,892
32,999
1,944
L
5,837
1,031
0
500
8,045
1,984
0
1,411
6,626
35,096
0
L
Yemoja
LightLucky
Yemoja
1,528
313
1,348
848
3,721
1,983
0
1,686
2,018
3,159
270
L
Medusa
Mrmahonz
Medusa
4,082
1,500
0
538
8,616
1,909
0
1,355
7,244
0
21,682
W
7,204
1,960
150
2,373
7,532
4,726
252
1,432
5,970
0
16,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
20,177
135
Minions Killed
114
0
Camps Cleared
0
611,688
Distance Traveled
502,558
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,363
836
53
5
0
181,033
3
W
Zhong Kui
8,236
824
72
7
0
208,166
0
L
Scylla
7,395
740
71
7
0
168,791
0
L
Yemoja
6,096
610
7
1
0
133,453
0
L
Medusa
6,686
669
36
4
0
200,314
0
W
Horus
8,660
866
10
1
0
222,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role