Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Anime8oo8ies420
Danzaburou
Level 49
God Stats
5W - 12L
1,345 SR
Queue Stats
69W - 71L
1,437 Elo+
Party 1
Bacchus
Bacchus
BabyLLL
Bacchus
Level 45
God Stats
85W - 59L
1,510 SR
Queue Stats
259W - 279L
1,432 Elo+
Solo
Fenrir
Fenrir
CHOKOgr7229
Fenrir
Level 38
God Stats
3W - 6L
1,523 SR
Queue Stats
16W - 33L
1,350 Elo+
Solo
Amaterasu
Amaterasu
TwadlesDZNuts
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,373 Elo+
Party 1
Team Averages
Level 50
1,476 SR
1,418 Elo+

VS

Team Averages
Level 83
1,535 SR
1,483 Elo+
Bastet
Bastet
Kushomancer
Bastet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
MAK1LLAH
Kuzenbo
Level 113
God Stats
1W - 1L
1,614 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Mixtoxis23
Chaac
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,592 Elo+
Solo
Nu Wa
Nu Wa
TakeaSwigBro
Nu Wa
Level 102
God Stats
23W - 17L
1,582 SR
Queue Stats
51W - 50L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
cusster
Danzaburou
Level 29
God Stats
15W - 17L
1,480 SR
Queue Stats
47W - 49L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
5,785
526
1,388
5,175
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Anime8oo8ies420
Danzaburou
9
1 / 2 / 2
5,411
492
4,842
6,355
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
BabyLLL
Bacchus
9
3 / 3 / 1
6,182
562
3,660
7,390
5,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
7
0 / 4 / 0
4,648
423
1,231
8,252
2,347
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
TwadlesDZNuts
Amaterasu
9
1 / 4 / 0
5,454
496
4,183
9,212
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 2 / 2
5,669
515
3,297
7,122
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
MAK1LLAH
Kuzenbo
9
0 / 0 / 5
5,783
526
2,700
5,813
5,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
11
4 / 1 / 0
6,778
616
6,039
7,739
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 1 / 3
7,394
672
6,545
4,124
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
cusster
Danzaburou
9
3 / 1 / 1
5,901
536
3,433
4,246
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Danzaburou
Anime8oo8ies420
Danzaburou
1
2
2
1
L
Bacchus
BabyLLL
Bacchus
3
3
1
1.17
L
Fenrir
0
4
0
0
W
Bastet
2
2
2
1.5
W
Kuzenbo
MAK1LLAH
Kuzenbo
0
0
5
2.5
W
Chaac
4
1
0
4
W
5
1
3
6.5
L
Amaterasu
TwadlesDZNuts
Amaterasu
1
4
0
0.25
W
Danzaburou
cusster
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,304
Damage
22,014
36,384
Taken
29,044
16,032
Mitigated
13,032
7,838
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,388
51
0
1,024
5,175
1,403
0
2,471
2,396
40,808
564
L
Danzaburou
Anime8oo8ies420
Danzaburou
4,842
2,532
0
2,250
6,355
1,772
84
1,790
4,405
0
26,925
L
Bacchus
BabyLLL
Bacchus
3,660
299
0
2,330
7,390
5,901
0
1,514
5,768
17,049
0
L
Fenrir
1,231
118
0
468
8,252
2,347
0
1,837
6,177
0
20,861
W
Bastet
3,297
363
0
4,036
7,122
1,863
0
720
6,402
0
33,895
W
Kuzenbo
MAK1LLAH
Kuzenbo
2,700
1,211
0
1,903
5,813
5,041
5
1,239
4,574
10,452
1,917
W
Chaac
6,039
1,428
0
2,043
7,739
3,572
0
445
6,992
0
39,190
W
6,545
928
0
750
4,124
1,204
394
1,258
2,866
43,350
1,581
L
Amaterasu
TwadlesDZNuts
Amaterasu
4,183
1,967
0
1,766
9,212
4,609
0
443
8,609
1,304
23,897
W
Danzaburou
cusster
Danzaburou
3,433
1,099
0
1,852
4,246
1,352
0
1,831
2,415
0
27,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
31,525
242
Minions Killed
273
0
Camps Cleared
0
987,011
Distance Traveled
1,072,991
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,785
526
85
8
0
209,632
0
L
Danzaburou
5,411
492
57
5
0
211,913
2
L
Bacchus
6,182
562
29
3
0
188,397
4
L
Fenrir
4,648
423
34
3
0
169,274
0
W
Bastet
5,669
515
56
5
0
230,751
0
W
Kuzenbo
5,783
526
18
2
0
216,445
0
W
Chaac
6,778
616
62
6
0
216,474
2
W
Nu Wa
7,394
672
84
8
0
208,619
2
L
Amaterasu
5,454
496
37
3
0
207,795
0
W
Danzaburou
5,901
536
53
5
0
200,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role