Player Matchup

Bacchus
Bacchus
Plexuses
Bacchus
Level 126
God Stats
4W - 1L
1,812 SR
Queue Stats
78W - 79L
1,568 Elo+
Party 1
Rama
Rama
StreatFox
Rama
Level 67
God Stats
3W - 0L
1,667 SR
Queue Stats
65W - 58L
1,604 Elo+
Party 1
Aphrodite
Aphrodite
VitezRedaZmaja
Aphrodite
Level 111
God Stats
7W - 4L
1,673 SR
Queue Stats
90W - 88L
1,595 Elo+
Party 1
Team Averages
Level 101
1,717 SR
1,589 Elo+

VS

Team Averages
Level 107
1,648 SR
1,558 Elo+
Ix Chel
Ix Chel
Ividici
Ix Chel
Level 125
God Stats
63W - 46L
1,659 SR
Queue Stats
1,253W - 1,304L
1,557 Elo+
Party 2
Hou Yi
Hou Yi
albertovaldayo
Hou Yi
Level 128
God Stats
1W - 2L
1,782 SR
Queue Stats
122W - 102L
1,593 Elo+
Party 2
Maui
Maui
vPixell
Maui
Level 69
God Stats
20W - 25L
1,501 SR
Queue Stats
296W - 307L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Plexuses
Bacchus
16
3 / 5 / 6
10,143
725
9,934
19,346
22,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
17
6 / 2 / 3
10,831
774
12,432
10,941
4,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
VitezRedaZmaja
Aphrodite
15
0 / 4 / 8
9,597
686
7,468
11,495
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ividici
Ix Chel
17
6 / 2 / 4
10,617
758
17,190
10,062
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 4
9,972
712
9,766
12,940
5,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Maui
vPixell
Maui
15
1 / 1 / 8
9,435
674
6,745
13,235
18,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
9
Kills
11
11
Deaths
9
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Ividici
Ix Chel
6
2
4
4
W
Bacchus
Plexuses
Bacchus
3
5
6
1.2
W
Rama
6
2
3
3.75
W
Aphrodite
VitezRedaZmaja
Aphrodite
0
4
8
1
L
4
6
4
1
L
Maui
vPixell
Maui
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,834
Damage
33,701
41,782
Taken
36,237
32,933
Mitigated
28,962
19,446
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Ividici
Ix Chel
17,190
1,633
1,597
3,351
10,062
5,280
86
4,054
5,784
57,890
0
W
Bacchus
Plexuses
Bacchus
9,934
1,222
0
1,856
19,346
22,772
228
8,183
10,981
17,658
0
W
Rama
12,432
8,911
0
3,350
10,941
4,084
2,723
7,599
3,312
0
55,890
W
Aphrodite
VitezRedaZmaja
Aphrodite
7,468
909
6,885
7,355
11,495
6,077
200
6,917
4,548
40,830
931
L
9,766
4,658
0
1,446
12,940
5,589
0
5,907
6,733
0
44,859
L
Maui
vPixell
Maui
6,745
1,439
0
5,470
13,235
18,093
0
6,215
6,423
15,674
3,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
30,024
157
Minions Killed
166
0
Camps Cleared
0
762,471
Distance Traveled
751,158
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,617
758
73
5
0
266,123
0
W
Bacchus
10,143
725
12
1
0
263,817
2
W
Rama
10,831
774
74
5
0
244,324
0
W
Aphrodite
9,597
686
71
5
0
254,330
4
L
Hou Yi
9,972
712
73
5
0
210,884
0
L
Maui
9,435
674
20
1
0
274,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role