Player Matchup

Cerberus
Cerberus
Blibili丶DDD
Cerberus
Level 109
God Stats
9W - 1L
1,640 SR
Queue Stats
721W - 226L
1,773 Elo+
Party 1
Danzaburou
Danzaburou
SUYH
Danzaburou
Level 89
God Stats
2W - 0L
1,831 SR
Queue Stats
13W - 3L
1,694 Elo+
Party 1
Anhur
Anhur
SquareDevil
Anhur
Level 148
God Stats
20W - 2L
2,009 SR
Queue Stats
841W - 143L
1,965 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
听风执酒
Morgan Le Fay
Level 134
God Stats
16W - 3L
1,613 SR
Queue Stats
894W - 160L
1,837 Elo+
Party 1
Olorun
Olorun
崔崔萌萌
Olorun
Level 156
God Stats
20W - 3L
1,652 SR
Queue Stats
582W - 167L
1,760 Elo+
Party 1
Team Averages
Level 127
1,749 SR
1,806 Elo+

VS

Team Averages
Level 100
1,512 SR
1,437 Elo+
Apollo
Apollo
Crooks N Tubs
Apollo
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 66L
1,460 Elo+
Solo
Janus
Janus
JudoKast83
Janus
Level 126
God Stats
2W - 4L
1,484 SR
Queue Stats
176W - 183L
1,429 Elo+
Party 2
Artio
Artio
Larnek
Artio
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 230L
1,446 Elo+
Solo
Skadi
Skadi
OG_Bambino95_
Skadi
Level 126
God Stats
6W - 3L
1,578 SR
Queue Stats
180W - 187L
1,427 Elo+
Party 2
Maman Brigitte
Maman Brigitte
jackburton5150
Maman Brigitte
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blibili丶DDD
Cerberus
13
1 / 2 / 19
9,063
906
5,711
12,489
10,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SUYH
Danzaburou
16
4 / 0 / 16
9,681
968
11,288
8,794
3,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
11 / 2 / 8
10,292
1,029
12,484
9,123
3,345
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
听风执酒
Morgan Le Fay
16
5 / 1 / 14
9,579
958
12,202
7,097
2,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
15
2 / 0 / 14
9,664
966
3,117
4,174
2,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,114
711
5,541
7,111
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
15
1 / 4 / 2
7,950
795
9,087
7,226
2,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Larnek
Artio
13
0 / 6 / 2
7,380
738
2,441
16,823
13,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 4 / 0
7,242
724
6,785
7,422
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maman Brigitte
jackburton5150
Maman Brigitte
13
0 / 5 / 3
6,894
689
2,970
8,546
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
23
Kills
4
5
Deaths
23
71
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blibili丶DDD
Cerberus
1
2
19
5.25
L
1
4
3
0.63
L
Janus
1
4
2
0.5
L
Artio
Larnek
Artio
0
6
2
0.17
L
2
4
0
0.5
W
Danzaburou
SUYH
Danzaburou
4
0
16
12
W
11
2
8
7.5
L
Maman Brigitte
jackburton5150
Maman Brigitte
0
5
3
0.3
W
Morgan Le Fay
听风执酒
Morgan Le Fay
5
1
14
12
W
Olorun
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,802
Damage
26,824
41,677
Taken
47,128
22,769
Mitigated
22,685
25,457
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blibili丶DDD
Cerberus
5,711
110
2,960
5,123
12,489
10,791
428
3,396
9,093
7,526
0
L
5,541
2,471
325
605
7,111
2,315
0
3,075
4,036
0
12,421
L
Janus
9,087
583
178
217
7,226
2,354
0
3,424
3,802
21,827
0
L
Artio
Larnek
Artio
2,441
106
2,325
3,682
16,823
13,348
0
7,116
9,707
8,412
423
L
6,785
1,257
355
118
7,422
1,990
0
2,332
5,090
0
19,115
W
Danzaburou
SUYH
Danzaburou
11,288
3,518
231
2,782
8,794
3,042
1,573
3,507
5,287
0
31,406
W
12,484
8,503
381
3,204
9,123
3,345
2,118
3,305
5,818
0
25,362
L
Maman Brigitte
jackburton5150
Maman Brigitte
2,970
0
282
774
8,546
2,678
0
4,517
4,029
7,946
151
W
Morgan Le Fay
听风执酒
Morgan Le Fay
12,202
1,354
282
1,518
7,097
2,786
1,532
2,385
4,712
25,981
1,329
W
Olorun
3,117
1,117
6,102
2,874
4,174
2,805
1,443
1,331
2,843
8,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
36,580
132
Minions Killed
90
0
Camps Cleared
0
1,067,678
Distance Traveled
862,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,063
906
4
0
0
224,397
0
L
Apollo
7,114
711
21
2
0
154,672
0
L
Janus
7,950
795
23
2
0
170,045
0
L
Artio
7,380
738
10
1
0
183,648
0
L
Skadi
7,242
724
23
2
0
152,747
0
W
Danzaburou
9,681
968
57
6
0
232,182
0
W
Anhur
10,292
1,029
34
3
0
186,601
0
L
Maman Brigitte
6,894
689
13
1
0
201,363
0
W
Morgan Le Fay
9,579
958
20
2
0
242,899
0
W
Olorun
9,664
966
17
2
0
181,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role