Player Matchup

Sol
Sol
Akerrbeltz
Sol
Level 100
God Stats
514W - 523L
1,469 SR
Queue Stats
633W - 670L
1,399 Elo+
Solo
Martichoras
Martichoras
Bah Dum Sss
Martichoras
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,516 Elo+
Solo
Loki
Loki
Krillins_4skyn
Loki
Level 89
God Stats
196W - 167L
1,542 SR
Queue Stats
360W - 377L
1,436 Elo+
Solo
Neith
Neith
SidelingCloud72
Neith
Level 83
God Stats
102W - 98L
1,555 SR
Queue Stats
111W - 101L
1,508 Elo+
Solo
Athena
Athena
YoshiTeaTime
Athena
Level 60
God Stats
9W - 10L
1,629 SR
Queue Stats
109W - 120L
1,500 Elo+
Solo
Team Averages
Level 92
1,539 SR
1,472 Elo+

VS

Team Averages
Level 100
1,604 SR
1,521 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Back_Block_Demon
Hou Yi
Level 127
God Stats
4W - 1L
1,602 SR
Queue Stats
397W - 438L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Breezus318
Nu Wa
Level 31
God Stats
5W - 3L
1,578 SR
Queue Stats
33W - 35L
1,332 Elo+
Solo
Cthulhu
Cthulhu
FogRaider
Cthulhu
Level 100
God Stats
4W - 1L
1,840 SR
Queue Stats
70W - 21L
1,723 Elo+
Party 1
Amaterasu
Amaterasu
ddd09ish1
Amaterasu
Level 86
God Stats
5W - 0L
1,500 SR
Queue Stats
72W - 21L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,619
1,103
2,755
6,185
2,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Bah Dum Sss
Martichoras
11
0 / 5 / 2
6,154
1,026
3,655
6,634
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 3 / 2
6,861
1,144
2,403
3,865
1,316
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
6,922
1,154
8,656
6,158
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
2 / 6 / 2
7,754
1,292
3,730
13,211
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

292

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 2 / 10
6,816
1,136
3,046
4,415
1,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 1 / 10
7,201
1,200
5,322
3,722
1,448
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
2 / 2 / 12
7,369
1,228
8,630
4,158
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
FogRaider
Cthulhu
13
3 / 1 / 13
7,772
1,295
10,004
6,072
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
ddd09ish1
Amaterasu
13
9 / 0 / 6
8,778
1,463
5,900
6,768
3,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
6
Kills
17
17
Deaths
6
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
10
3
L
0
1
3
1.5
W
2
1
10
7
L
Martichoras
Bah Dum Sss
Martichoras
0
5
2
0.2
W
Nu Wa
2
2
12
4
W
Cthulhu
FogRaider
Cthulhu
3
1
13
9.5
L
2
3
2
1
L
2
2
2
1.5
L
Athena
2
6
2
0.5
W
Amaterasu
ddd09ish1
Amaterasu
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
32,902
36,053
Taken
25,135
17,757
Mitigated
11,977
1,127
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,046
427
0
0
4,415
1,618
0
1,362
3,053
0
7,440
L
2,755
222
0
430
6,185
2,196
0
3,151
2,884
23,552
0
W
5,322
2,336
0
0
3,722
1,448
0
694
3,028
0
10,126
L
Martichoras
Bah Dum Sss
Martichoras
3,655
531
0
22
6,634
1,991
0
3,987
2,559
0
13,102
W
Nu Wa
8,630
3,213
0
170
4,158
1,251
0
445
3,713
19,718
0
W
Cthulhu
FogRaider
Cthulhu
10,004
1,302
279
896
6,072
4,076
0
1,807
4,265
18,255
0
L
2,403
396
0
0
3,865
1,316
0
1,647
2,114
0
5,871
L
8,656
2,023
0
265
6,158
1,702
0
2,850
3,149
0
19,649
L
Athena
3,730
837
0
410
13,211
10,552
0
6,256
6,713
9,653
250
W
Amaterasu
ddd09ish1
Amaterasu
5,900
2,888
0
1,455
6,768
3,584
0
1,957
4,811
0
12,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,310
Gold Earned
37,936
87
Minions Killed
87
3
Camps Cleared
4
479,655
Distance Traveled
620,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,816
1,136
5
1
0
106,947
0
L
Sol
6,619
1,103
27
5
0
111,617
0
W
Hou Yi
7,201
1,200
11
2
1
110,497
0
L
Martichoras
6,154
1,026
32
5
0
62,662
0
W
Nu Wa
7,369
1,228
26
4
2
111,360
0
W
Cthulhu
7,772
1,295
28
5
0
140,010
0
L
Loki
6,861
1,144
2
0
1
74,780
0
L
Neith
6,922
1,154
15
3
1
112,068
0
L
Athena
7,754
1,292
11
2
1
118,528
0
W
Amaterasu
8,778
1,463
17
3
1
151,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role