Player Matchup

Janus
Janus
 
Janus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Algime17
Apollo
Level 102
God Stats
17W - 23L
1,436 SR
Queue Stats
69W - 71L
1,518 Elo+
Solo
Surtr
Surtr
EKKHA
Surtr
Level 142
God Stats
13W - 7L
1,780 SR
Queue Stats
118W - 124L
1,473 Elo+
Solo
Cliodhna
Cliodhna
Mungo4690
Cliodhna
Level 141
God Stats
26W - 26L
1,553 SR
Queue Stats
414W - 394L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
testbot91
Kuzenbo
Level 126
God Stats
5W - 6L
1,656 SR
Queue Stats
249W - 210L
1,539 Elo+
Solo
Team Averages
Level 140
1,585 SR
1,505 Elo+

VS

Team Averages
Level 118
1,551 SR
1,504 Elo+
Cupid
Cupid
SYmAsHeDsH1Y
Cupid
Level 49
God Stats
3W - 0L
1,760 SR
Queue Stats
131W - 145L
1,493 Elo+
Solo
Hun Batz
Hun Batz
ShimmySideways
Hun Batz
Level 68
God Stats
14W - 10L
1,664 SR
Queue Stats
118W - 98L
1,553 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnIeashed v2
Cu Chulainn
Level 159
God Stats
12W - 7L
1,649 SR
Queue Stats
262W - 233L
1,463 Elo+
Party 1
Geb
Geb
ZwiebelmettMnstr
Geb
Level 131
God Stats
11W - 9L
1,182 SR
Queue Stats
144W - 138L
1,447 Elo+
Solo
Discordia
Discordia
beretv4
Discordia
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 237L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 1 / 1
5,223
580
5,592
4,501
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Algime17
Apollo
9
2 / 3 / 1
5,258
584
5,226
6,652
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
EKKHA
Surtr
9
0 / 2 / 0
4,709
523
3,886
9,344
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Mungo4690
Cliodhna
5
0 / 3 / 1
3,995
444
1,911
4,497
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
testbot91
Kuzenbo
8
1 / 1 / 1
4,835
537
3,435
10,184
6,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,343
594
4,219
5,111
1,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
9
1 / 1 / 3
5,038
560
3,057
6,638
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
UnIeashed v2
Cu Chulainn
11
3 / 0 / 0
6,536
726
6,323
7,815
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 2
4,997
555
4,739
8,751
4,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
beretv4
Discordia
10
3 / 1 / 2
5,982
665
5,711
4,872
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
L
Apollo
Algime17
Apollo
2
3
1
0.83
L
Surtr
EKKHA
Surtr
0
2
0
0
L
Cliodhna
Mungo4690
Cliodhna
0
3
1
0.17
W
3
0
0
3
W
Hun Batz
1
1
3
2.5
W
Cu Chulainn
UnIeashed v2
Cu Chulainn
3
0
0
3
W
0
2
2
0.5
W
Discordia
beretv4
Discordia
3
1
2
4
L
Kuzenbo
testbot91
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,050
Damage
24,049
35,178
Taken
33,187
15,856
Mitigated
13,743
10,123
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,592
576
0
1,093
4,501
1,141
0
2,623
1,532
34,744
917
L
Apollo
Algime17
Apollo
5,226
3,567
0
1,905
6,652
2,179
0
2,145
4,507
0
31,839
L
Surtr
EKKHA
Surtr
3,886
1,393
0
3,568
9,344
4,785
0
518
8,826
979
26,195
L
Cliodhna
Mungo4690
Cliodhna
1,911
397
0
80
4,497
1,274
0
1,222
3,073
0
12,867
W
4,219
2,786
50
1,597
5,111
1,390
495
2,250
2,843
0
31,519
W
Hun Batz
3,057
1,041
0
900
6,638
2,157
0
2,221
4,193
0
34,740
W
Cu Chulainn
UnIeashed v2
Cu Chulainn
6,323
890
0
2,316
7,815
4,744
0
155
7,389
6,202
44,732
W
4,739
848
1,520
2,656
8,751
4,214
0
2,012
6,665
19,662
1,615
W
Discordia
beretv4
Discordia
5,711
609
0
1,250
4,872
1,238
0
1,941
2,681
34,606
0
L
Kuzenbo
testbot91
Kuzenbo
3,435
1,600
0
3,477
10,184
6,477
5
3,407
6,685
16,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,020
Gold Earned
27,896
217
Minions Killed
311
0
Camps Cleared
0
888,707
Distance Traveled
948,164
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,223
580
72
8
0
198,557
0
L
Apollo
5,258
584
54
6
0
171,231
0
L
Surtr
4,709
523
50
6
0
190,923
1
L
Cliodhna
3,995
444
24
3
0
137,674
0
W
Cupid
5,343
594
61
7
0
175,361
0
W
Hun Batz
5,038
560
54
6
0
215,923
0
W
Cu Chulainn
6,536
726
110
12
0
176,160
0
W
Geb
4,997
555
21
2
0
197,907
3
W
Discordia
5,982
665
65
7
0
182,813
2
L
Kuzenbo
4,835
537
17
2
0
190,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role