Player Matchup

Zeus
Zeus
Athos341
Zeus
Level 47
God Stats
10W - 7L
1,600 SR
Queue Stats
314W - 328L
1,389 Elo+
Solo
Bastet
Bastet
BR-GATS
Bastet
Level 107
God Stats
6W - 9L
1,553 SR
Queue Stats
8W - 12L
1,461 Elo+
Solo
Chaac
Chaac
SaikiMing
Chaac
Level 46
God Stats
1W - 3L
1,322 SR
Queue Stats
15W - 21L
1,498 Elo+
Solo
Team Averages
Level 67
1,492 SR
1,450 Elo+

VS

Team Averages
Level 66
1,597 SR
1,390 Elo+
Ah Puch
Ah Puch
BertNasty
Ah Puch
Level 89
God Stats
37W - 24L
1,589 SR
Queue Stats
240W - 249L
1,410 Elo+
Solo
Athena
Athena
DekuMight248
Athena
Level 45
God Stats
40W - 37L
1,506 SR
Queue Stats
68W - 71L
1,374 Elo+
Party 1
Medusa
Medusa
RedHandRuby66
Medusa
Level 65
God Stats
22W - 12L
1,695 SR
Queue Stats
118W - 128L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 1 / 3
10,083
776
8,295
3,103
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
BR-GATS
Bastet
15
3 / 1 / 3
9,352
719
10,343
10,759
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
SaikiMing
Chaac
14
0 / 3 / 6
8,918
686
5,569
10,098
8,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BertNasty
Ah Puch
15
1 / 1 / 3
8,714
670
6,752
5,883
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
13
2 / 3 / 3
8,565
659
2,722
10,201
9,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 2
8,517
655
4,595
11,463
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
6
Kills
5
5
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
1
3
4.5
W
Bastet
BR-GATS
Bastet
3
1
3
4.5
L
Ah Puch
BertNasty
Ah Puch
1
1
3
2.5
L
Athena
2
3
3
1.17
L
2
2
2
1.5
W
Chaac
SaikiMing
Chaac
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
14,069
23,960
Taken
27,547
13,346
Mitigated
15,037
5,140
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,295
342
0
518
3,103
983
124
909
2,107
43,086
1,383
W
Bastet
BR-GATS
Bastet
10,343
775
0
2,889
10,759
3,512
576
4,626
5,813
0
31,867
L
Ah Puch
BertNasty
Ah Puch
6,752
212
0
2,026
5,883
1,774
0
1,498
4,143
31,142
72
L
Athena
2,722
505
436
742
10,201
9,515
0
3,174
6,562
12,595
0
L
4,595
1,512
0
0
11,463
3,748
0
2,859
8,362
0
26,886
W
Chaac
SaikiMing
Chaac
5,569
146
0
1,733
10,098
8,851
0
3,443
6,517
0
35,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
25,796
197
Minions Killed
131
0
Camps Cleared
0
745,273
Distance Traveled
730,674
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,083
776
98
8
0
233,125
2
W
Bastet
9,352
719
45
3
0
272,454
0
L
Ah Puch
8,714
670
72
6
0
229,058
6
L
Athena
8,565
659
13
1
0
234,905
0
L
Medusa
8,517
655
46
4
0
266,711
0
W
Chaac
8,918
686
54
4
0
239,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role